Player Matchup

He Bo
He Bo
 
He Bo
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
ACEsXSPaDES
Eset
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,553 Elo+
Solo
Da Ji
Da Ji
LordOddiues
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 124L
1,448 Elo+
Party 2
Ymir
Ymir
R4nsolo
Ymir
Level 23
God Stats
11W - 14L
1,491 SR
Queue Stats
54W - 55L
1,469 Elo+
Party 2
Danzaburou
Danzaburou
TheExiledBag
Danzaburou
Level 7
God Stats
13W - 7L
1,114 SR
Queue Stats
17W - 12L
1,422 Elo+
Party 1
Team Averages
Level 35
1,421 SR
1,479 Elo+

VS

Team Averages
Level 16
1,394 SR
1,482 Elo+
Hercules
Hercules
 
Hercules
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Korx10
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,806 Elo+
Solo
Heimdallr
Heimdallr
MaddModder101
Heimdallr
Level 27
God Stats
3W - 3L
1,216 SR
Queue Stats
85W - 80L
1,451 Elo+
Solo
Medusa
Medusa
StonyFern
Medusa
Level 23
God Stats
5W - 5L
1,462 SR
Queue Stats
18W - 23L
1,384 Elo+
Solo
Poseidon
Poseidon
rimpev
Poseidon
Level 4
God Stats
0W - 3L
1,294 SR
Queue Stats
2W - 4L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
8 / 3 / 14
10,993
1,099
21,425
6,860
3,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 0 / 21
12,141
1,214
18,490
5,344
2,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
8 / 2 / 22
11,483
1,148
19,189
10,982
8,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
R4nsolo
Ymir
18
1 / 2 / 24
10,530
1,053
9,517
11,110
11,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
TheExiledBag
Danzaburou
18
11 / 2 / 20
12,391
1,239
20,386
7,663
4,407
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

284

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
2 / 1 / 6
10,353
1,035
3,246
27,174
35,015
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Korx10
Fenrir
16
1 / 12 / 3
9,386
939
6,369
22,169
11,697
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
MaddModder101
Heimdallr
17
4 / 6 / 4
11,022
1,102
8,062
15,840
6,543
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
StonyFern
Medusa
16
1 / 10 / 2
9,755
976
6,714
20,182
8,420
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
rimpev
Poseidon
15
1 / 8 / 2
9,093
909
5,802
10,176
3,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
26
37
Kills
9
9
Deaths
37
101
Assists
17
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
3
14
5
L
Hercules
 
Hercules
2
1
6
5
W
9
0
21
19.5
L
Fenrir
Korx10
Fenrir
1
12
3
0.21
W
8
2
22
9.5
L
Heimdallr
MaddModder101
Heimdallr
4
6
4
1
W
Ymir
R4nsolo
Ymir
1
2
24
6.5
L
Medusa
StonyFern
Medusa
1
10
2
0.2
W
Danzaburou
TheExiledBag
Danzaburou
11
2
20
10.5
L
Poseidon
rimpev
Poseidon
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,007
Damage
30,193
41,959
Taken
95,541
30,406
Mitigated
65,410
6,768
Healing
11,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
21,425
329
0
0
6,860
3,053
0
707
6,150
32,457
0
L
Hercules
 
Hercules
3,246
580
0
7,537
27,174
35,015
0
16,931
10,243
0
8,352
W
18,490
1,674
1,523
2,422
5,344
2,438
0
1,210
4,134
42,074
0
L
Fenrir
Korx10
Fenrir
6,369
1,435
0
305
22,169
11,697
0
9,083
13,086
0
14,885
W
19,189
5,054
63
350
10,982
8,951
0
933
9,197
0
27,397
L
Heimdallr
MaddModder101
Heimdallr
8,062
3,414
0
1,074
15,840
6,543
0
7,779
8,061
0
25,175
W
Ymir
R4nsolo
Ymir
9,517
1,668
259
647
11,110
11,557
0
2,012
7,055
30,212
0
L
Medusa
StonyFern
Medusa
6,714
3,402
0
2,841
20,182
8,420
0
10,425
9,757
0
32,201
W
Danzaburou
TheExiledBag
Danzaburou
20,386
12,113
0
1,504
7,663
4,407
0
940
6,723
0
36,932
L
Poseidon
rimpev
Poseidon
5,802
841
0
0
10,176
3,735
0
5,214
4,962
14,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,538
Gold Earned
49,609
206
Minions Killed
156
7
Camps Cleared
5
1,009,569
Distance Traveled
839,059
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,993
1,099
33
3
1
207,966
0
L
Hercules
10,353
1,035
15
2
0
207,100
0
W
Eset
12,141
1,214
68
7
1
207,500
0
L
Fenrir
9,386
939
15
2
2
168,370
2
W
Da Ji
11,483
1,148
8
1
0
223,011
0
L
Heimdallr
11,022
1,102
37
4
0
170,685
0
W
Ymir
10,530
1,053
52
5
2
189,164
5
L
Medusa
9,755
976
59
6
2
192,756
0
W
Danzaburou
12,391
1,239
45
5
3
181,928
0
L
Poseidon
9,093
909
30
3
1
100,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role