Player Matchup

King Arthur
King Arthur
Capry91
King Arthur
Level 26
God Stats
15W - 7L
1,640 SR
Queue Stats
64W - 62L
1,562 Elo+
Party 2
Ymir
Ymir
Faze_Toosy
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,618 Elo+
Solo
Anhur
Anhur
Mogami Foo
Anhur
Level 28
God Stats
7W - 11L
1,422 SR
Queue Stats
100W - 89L
1,537 Elo+
Solo
Baron Samedi
Baron Samedi
Vaultboy91
Baron Samedi
Level 28
God Stats
8W - 7L
1,523 SR
Queue Stats
22W - 28L
1,549 Elo+
Party 2
Mercury
Mercury
russianSALAME
Mercury
Level 26
God Stats
12W - 12L
1,631 SR
Queue Stats
140W - 102L
1,701 Elo+
Solo
Team Averages
Level 23
1,543 SR
1,593 Elo+

VS

Team Averages
Level 21
1,533 SR
1,573 Elo+
Anubis
Anubis
Ice7oadI
Anubis
Level 16
God Stats
10W - 12L
1,393 SR
Queue Stats
101W - 105L
1,584 Elo+
Solo
Aphrodite
Aphrodite
JayBirdV8
Aphrodite
Level 26
God Stats
4W - 4L
1,565 SR
Queue Stats
206W - 206L
1,372 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SimonStenbirk
Ah Muzen Cab
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 76L
1,597 Elo+
Solo
Fenrir
Fenrir
YeahImPrettyBad
Fenrir
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
208W - 200L
1,621 Elo+
Party 1
Bellona
Bellona
Yehenito
Bellona
Level 16
God Stats
12W - 6L
1,707 SR
Queue Stats
180W - 139L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Capry91
King Arthur
16
1 / 8 / 7
9,971
434
6,356
22,360
19,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 12 / 1
7,314
318
4,558
26,237
8,739
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
17
2 / 8 / 4
10,307
448
9,363
19,328
6,031
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Vaultboy91
Baron Samedi
18
3 / 8 / 8
11,402
496
11,163
15,409
6,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
20
10 / 8 / 3
13,115
570
18,211
24,583
10,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ice7oadI
Anubis
20
10 / 2 / 8
14,467
629
13,072
13,622
8,101
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
JayBirdV8
Aphrodite
18
2 / 3 / 16
12,702
552
5,078
13,897
12,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ah Muzen Cab
SimonStenbirk
Ah Muzen Cab
20
15 / 3 / 6
14,675
638
35,620
20,176
7,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 7 / 6
13,380
582
15,528
20,936
9,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
Yehenito
Bellona
20
10 / 1 / 9
14,840
645
16,299
21,673
22,771
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
89
16
Kills
44
44
Deaths
16
23
Assists
45
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Capry91
King Arthur
1
8
7
0.56
L
0
12
1
0.04
W
Anubis
Ice7oadI
Anubis
10
2
8
7
W
Aphrodite
JayBirdV8
Aphrodite
2
3
16
3.33
L
Anhur
2
8
4
0.5
W
Ah Muzen Cab
SimonStenbirk
Ah Muzen Cab
15
3
6
6
L
Baron Samedi
Vaultboy91
Baron Samedi
3
8
8
0.88
W
7
7
6
1.43
W
Bellona
Yehenito
Bellona
10
1
9
14.5
L
Mercury
10
8
3
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,651
Damage
85,597
107,917
Taken
90,304
51,488
Mitigated
59,974
24,114
Healing
43,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Capry91
King Arthur
6,356
1,011
0
2,159
22,360
19,819
0
2,652
19,708
0
38,478
L
4,558
649
0
2,860
26,237
8,739
0
4,120
22,117
22,113
0
W
Anubis
Ice7oadI
Anubis
13,072
837
0
7,795
13,622
8,101
2,320
3,166
10,456
117,033
0
W
Aphrodite
JayBirdV8
Aphrodite
5,078
1,758
5,858
7,853
13,897
12,127
1,031
3,129
10,768
32,120
0
L
Anhur
9,363
4,347
0
6,318
19,328
6,031
0
3,341
15,987
0
68,459
W
Ah Muzen Cab
SimonStenbirk
Ah Muzen Cab
35,620
23,118
0
8,552
20,176
7,553
5,153
3,765
16,411
0
140,452
L
Baron Samedi
Vaultboy91
Baron Samedi
11,163
482
2,259
2,976
15,409
6,455
0
4,273
11,136
50,902
0
W
15,528
4,659
0
4,147
20,936
9,422
588
3,204
17,732
0
105,276
W
Bellona
Yehenito
Bellona
16,299
9,306
0
9,072
21,673
22,771
801
3,248
18,425
0
102,462
L
Mercury
18,211
10,222
0
7,542
24,583
10,444
0
3,840
20,743
0
92,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,109
Gold Earned
70,064
448
Minions Killed
717
0
Camps Cleared
0
1,894,785
Distance Traveled
2,077,255
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,971
434
77
3
0
377,121
3
L
Ymir
7,314
318
32
1
0
359,495
2
W
Anubis
14,467
629
167
7
0
391,862
2
W
Aphrodite
12,702
552
39
2
0
390,287
0
L
Anhur
10,307
448
123
5
0
342,550
1
W
Ah Muzen Cab
14,675
638
201
9
0
390,027
3
L
Baron Samedi
11,402
496
75
3
0
366,986
4
W
Fenrir
13,380
582
141
6
0
432,403
4
W
Bellona
14,840
645
169
7
0
472,676
0
L
Mercury
13,115
570
141
6
0
448,633
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role