Player Matchup

Awilix
Awilix
 
Awilix
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
TranscendentCrow
Sol
Level 120
God Stats
12W - 18L
1,404 SR
Queue Stats
879W - 818L
1,621 Elo+
Party 1
Ravana
Ravana
YNW JACHIM
Ravana
Level 127
God Stats
49W - 56L
1,469 SR
Queue Stats
894W - 842L
1,620 Elo+
Party 1
Team Averages
Level 133
1,458 SR
1,580 Elo+

VS

Team Averages
Level 95
1,406 SR
1,323 Elo+
Janus
Janus
OdaraDk
Janus
Level 105
God Stats
8W - 13L
1,415 SR
Queue Stats
261W - 298L
1,480 Elo+
Solo
Bacchus
Bacchus
godofwar660
Bacchus
Level 113
God Stats
5W - 5L
1,599 SR
Queue Stats
258W - 429L
1,323 Elo+
Solo
Anhur
Anhur
noone_1st
Anhur
Level 66
God Stats
0W - 1L
1,203 SR
Queue Stats
15W - 35L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
2 / 2 / 12
8,556
713
5,654
9,254
2,827
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
10 / 1 / 8
10,130
844
13,976
8,647
2,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
YNW JACHIM
Ravana
14
8 / 0 / 10
9,616
801
9,242
8,486
7,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
OdaraDk
Janus
13
3 / 4 / 0
8,536
711
9,424
10,075
3,791
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
godofwar660
Bacchus
9
0 / 9 / 2
6,867
572
5,151
16,044
14,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
noone_1st
Anhur
10
0 / 7 / 2
7,065
589
4,242
9,188
4,049
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
20
Kills
3
3
Deaths
20
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
2
12
4
L
Janus
OdaraDk
Janus
3
4
0
0.75
W
10
1
8
14
W
Ravana
YNW JACHIM
Ravana
8
0
10
13
L
Bacchus
godofwar660
Bacchus
0
9
2
0.11
L
Anhur
noone_1st
Anhur
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,872
Damage
18,817
26,387
Taken
35,307
13,373
Mitigated
22,143
7,263
Healing
3,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,654
2,382
0
1,430
9,254
2,827
839
4,634
4,290
0
20,106
L
Janus
OdaraDk
Janus
9,424
193
0
3,215
10,075
3,791
0
6,177
3,898
39,645
0
W
13,976
5,353
0
2,457
8,647
2,548
1,114
5,419
2,998
44,976
0
W
Ravana
YNW JACHIM
Ravana
9,242
2,782
456
2,920
8,486
7,998
790
3,765
4,524
0
26,701
L
Bacchus
godofwar660
Bacchus
5,151
318
0
0
16,044
14,303
0
4,620
11,424
9,175
0
L
Anhur
noone_1st
Anhur
4,242
1,538
0
0
9,188
4,049
0
3,179
6,009
0
21,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,302
Gold Earned
22,468
133
Minions Killed
110
0
Camps Cleared
0
655,297
Distance Traveled
522,763
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,556
713
19
2
0
226,358
2
L
Janus
8,536
711
65
5
0
214,293
3
W
Sol
10,130
844
68
6
0
195,568
1
W
Ravana
9,616
801
46
4
0
233,371
3
L
Bacchus
6,867
572
16
1
0
171,414
0
L
Anhur
7,065
589
29
2
0
137,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role