Player Matchup

Hel
Hel
Bhunii
Hel
Level 29
God Stats
19W - 15L
1,542 SR
Queue Stats
92W - 99L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
Broadninja
Gilgamesh
Level 15
God Stats
5W - 5L
1,673 SR
Queue Stats
15W - 12L
1,521 Elo+
Solo
Chaac
Chaac
SunBaby
Chaac
Level 26
God Stats
7W - 6L
1,517 SR
Queue Stats
47W - 48L
1,531 Elo+
Solo
Danzaburou
Danzaburou
WhiteDruid
Danzaburou
Level 28
God Stats
1W - 2L
1,489 SR
Queue Stats
146W - 173L
1,431 Elo+
Solo
Anubis
Anubis
tadumm
Anubis
Level 4
God Stats
6W - 6L
1,366 SR
Queue Stats
25W - 20L
1,623 Elo+
Solo
Team Averages
Level 20
1,517 SR
1,517 Elo+

VS

Team Averages
Level 23
1,608 SR
1,538 Elo+
Tiamat
Tiamat
 
Tiamat
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AYTHEACTIVIST
Neith
Level 33
God Stats
10W - 6L
1,641 SR
Queue Stats
112W - 98L
1,576 Elo+
Party 1
Cerberus
Cerberus
Gmario03
Cerberus
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
66W - 58L
1,611 Elo+
Party 1
Set
Set
annoyingskin
Set
Level 14
God Stats
2W - 0L
1,775 SR
Queue Stats
16W - 13L
1,627 Elo+
Solo
Jormungandr
Jormungandr
mar248
Jormungandr
Level 29
God Stats
30W - 16L
1,621 SR
Queue Stats
166W - 185L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Bhunii
Hel
6
0 / 1 / 0
3,434
687
701
2,160
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
Broadninja
Gilgamesh
5
0 / 3 / 1
3,433
687
2,499
4,409
1,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
SunBaby
Chaac
6
1 / 1 / 0
3,802
760
1,073
3,794
1,091
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
WhiteDruid
Danzaburou
1
0 / 0 / 0
2,565
513
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Anubis
tadumm
Anubis
7
1 / 2 / 0
4,084
817
2,346
3,087
1,500
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
6
1 / 1 / 1
3,572
714
1,309
2,442
822
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
1 / 0 / 2
3,794
759
752
1,212
317
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Gmario03
Cerberus
5
0 / 0 / 2
3,566
713
554
2,344
1,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
4 / 0 / 1
4,401
880
2,983
4,046
1,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
mar248
Jormungandr
7
1 / 1 / 1
3,949
790
2,603
3,656
1,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
7
7
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
1
1.5
W
1
0
2
2
L
Hel
Bhunii
Hel
0
1
0
0
L
Gilgamesh
Broadninja
Gilgamesh
0
3
1
0.17
W
Cerberus
Gmario03
Cerberus
0
0
2
1
L
Chaac
SunBaby
Chaac
1
1
0
1
L
Danzaburou
WhiteDruid
Danzaburou
0
0
0
0
W
4
0
1
4.5
W
Jormungandr
mar248
Jormungandr
1
1
1
1.5
L
Anubis
tadumm
Anubis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,619
Damage
8,201
13,450
Taken
13,700
4,635
Mitigated
5,588
4,670
Healing
4,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,309
423
0
764
2,442
822
0
1,848
594
8,592
0
W
752
292
0
644
1,212
317
0
321
891
0
12,845
L
Hel
Bhunii
Hel
701
118
70
878
2,160
710
0
554
1,606
11,368
0
L
Gilgamesh
Broadninja
Gilgamesh
2,499
1,285
0
308
4,409
1,334
0
98
4,311
0
14,507
W
Cerberus
Gmario03
Cerberus
554
0
157
681
2,344
1,095
0
534
1,810
6,014
0
L
Chaac
SunBaby
Chaac
1,073
193
0
2,047
3,794
1,091
0
2,237
1,243
0
12,062
L
Danzaburou
WhiteDruid
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
2,983
1,534
0
1,344
4,046
1,507
0
569
3,477
0
19,340
W
Jormungandr
mar248
Jormungandr
2,603
746
0
1,295
3,656
1,847
0
0
3,656
16,583
0
L
Anubis
tadumm
Anubis
2,346
656
0
1,367
3,087
1,500
0
1,263
1,824
18,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,318
Gold Earned
19,282
137
Minions Killed
130
0
Camps Cleared
0
404,607
Distance Traveled
503,912
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
3,572
714
23
5
0
101,134
3
W
Neith
3,794
759
31
6
0
94,239
2
L
Hel
3,434
687
25
5
0
93,933
0
L
Gilgamesh
3,433
687
30
6
0
114,307
0
W
Cerberus
3,566
713
7
1
0
103,753
2
L
Chaac
3,802
760
36
7
0
103,591
2
L
Danzaburou
2,565
513
0
0
0
0
0
W
Set
4,401
880
41
8
0
116,132
1
W
Jormungandr
3,949
790
28
6
0
88,654
1
L
Anubis
4,084
817
46
9
0
92,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role