Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Blackout4
Anubis
Level 112
God Stats
3W - 7L
1,445 SR
Queue Stats
102W - 95L
1,598 Elo+
Party 1
Danzaburou
Danzaburou
LEORAYY
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,701 Elo+
Party 3
Athena
Athena
TTVCharlie3FM
Athena
Level 6
God Stats
4W - 1L
1,845 SR
Queue Stats
6W - 1L
1,975 Elo+
Party 1
Ratatoskr
Ratatoskr
aigben
Ratatoskr
Level 28
God Stats
1W - 1L
1,731 SR
Queue Stats
106W - 94L
1,578 Elo+
Party 3
Team Averages
Level 35
1,604 SR
1,670 Elo+

VS

Team Averages
Level 26
1,618 SR
1,687 Elo+
Geb
Geb
Deegan14
Geb
Level 26
God Stats
15W - 8L
1,718 SR
Queue Stats
22W - 19L
1,728 Elo+
Party 2
Rama
Rama
Imgath350
Rama
Level 27
God Stats
3W - 5L
1,559 SR
Queue Stats
170W - 168L
1,686 Elo+
Solo
Sun Wukong
Sun Wukong
NNBradders
Sun Wukong
Level 29
God Stats
2W - 1L
1,738 SR
Queue Stats
11W - 8L
1,716 Elo+
Solo
Sol
Sol
UrGrans2Dead
Sol
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 122L
1,673 Elo+
Solo
Pele
Pele
zJason
Pele
Level 29
God Stats
21W - 21L
1,577 SR
Queue Stats
119W - 107L
1,631 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 1 / 1
7,803
650
4,952
5,902
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
Blackout4
Anubis
14
7 / 1 / 1
7,960
663
11,974
8,688
5,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
LEORAYY
Danzaburou
8
1 / 5 / 1
5,563
464
2,783
5,977
1,456
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 2 / 7
6,466
539
4,188
11,083
8,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
aigben
Ratatoskr
10
1 / 7 / 6
6,716
560
4,473
9,718
2,698
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 9
6,216
518
2,458
10,293
5,924
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
14
5 / 1 / 3
7,994
666
9,384
8,256
2,741
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
NNBradders
Sun Wukong
12
1 / 2 / 0
6,439
537
3,340
7,595
3,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 3 / 5
7,626
636
10,185
9,633
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
zJason
Pele
12
5 / 3 / 2
7,213
601
4,921
9,423
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
11
Kills
16
16
Deaths
11
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
1
1
1.5
L
Anubis
Blackout4
Anubis
7
1
1
7.5
W
1
2
9
2.75
W
Rama
5
1
3
6.5
L
Danzaburou
LEORAYY
Danzaburou
1
5
1
0.3
W
Sun Wukong
NNBradders
Sun Wukong
1
2
0
0.5
L
1
2
7
2.25
W
4
3
5
2.17
L
Ratatoskr
aigben
Ratatoskr
1
7
6
0.57
W
Pele
zJason
Pele
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,370
Damage
30,288
41,368
Taken
45,200
21,760
Mitigated
17,110
11,928
Healing
16,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,952
1,062
0
3,539
5,902
4,291
2,237
0
5,902
47,817
6,962
L
Anubis
Blackout4
Anubis
11,974
471
0
3,668
8,688
5,045
0
3,778
4,910
49,399
0
W
2,458
431
0
1,900
10,293
5,924
0
5,433
4,860
9,667
0
W
Rama
9,384
7,823
0
3,515
8,256
2,741
3,062
2,922
5,334
0
58,116
L
Danzaburou
LEORAYY
Danzaburou
2,783
1,388
0
1,257
5,977
1,456
0
519
5,458
0
19,159
W
Sun Wukong
NNBradders
Sun Wukong
3,340
256
0
1,551
7,595
3,499
149
3,192
4,403
0
31,935
L
4,188
959
0
2,959
11,083
8,270
28
4,399
6,684
16,279
0
W
10,185
3,490
178
4,774
9,633
2,772
1,131
5,080
4,553
46,057
0
L
Ratatoskr
aigben
Ratatoskr
4,473
826
0
505
9,718
2,698
0
3,947
5,771
0
24,946
W
Pele
zJason
Pele
4,921
832
0
4,407
9,423
2,174
0
4,119
5,304
0
40,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,508
Gold Earned
35,488
302
Minions Killed
350
0
Camps Cleared
0
1,148,574
Distance Traveled
1,184,535
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,803
650
119
10
0
220,174
5
L
Anubis
7,960
663
97
8
0
230,699
3
W
Geb
6,216
518
13
1
0
232,798
4
W
Rama
7,994
666
111
9
0
223,941
5
L
Danzaburou
5,563
464
28
2
0
211,685
2
W
Sun Wukong
6,439
537
73
6
0
265,044
5
L
Athena
6,466
539
13
1
0
225,698
1
W
Sol
7,626
636
82
7
0
218,154
1
L
Ratatoskr
6,716
560
45
4
0
260,318
1
W
Pele
7,213
601
71
6
0
244,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role