Player Matchup

Nemesis
Nemesis
Addiqq
Nemesis
Level 41
God Stats
11W - 5L
1,600 SR
Queue Stats
127W - 111L
1,482 Elo+
Solo
Vamana
Vamana
HarunoSasuke
Vamana
Level 82
God Stats
3W - 3L
1,623 SR
Queue Stats
431W - 405L
1,501 Elo+
Party 3
Yemoja
Yemoja
Mutta97
Yemoja
Level 108
God Stats
20W - 6L
1,798 SR
Queue Stats
262W - 316L
1,481 Elo+
Party 2
Cupid
Cupid
Sha63
Cupid
Level 29
God Stats
2W - 1L
1,251 SR
Queue Stats
306W - 333L
1,533 Elo+
Party 2
Tiamat
Tiamat
TatsuFullbuster
Tiamat
Level 29
God Stats
16W - 12L
1,503 SR
Queue Stats
79W - 81L
1,459 Elo+
Party 3
Team Averages
Level 58
1,555 SR
1,491 Elo+

VS

Team Averages
Level 55
1,551 SR
1,368 Elo+
Hun Batz
Hun Batz
Engex
Hun Batz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,224 Elo+
Party 1
Ares
Ares
Samthespam
Ares
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 35L
1,499 Elo+
Party 4
Bellona
Bellona
Ultramarin71
Bellona
Level 27
God Stats
1W - 1L
1,670 SR
Queue Stats
1W - 8L
1,137 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ichocomilkshake
Ah Muzen Cab
Level 113
God Stats
9W - 19L
1,583 SR
Queue Stats
53W - 52L
1,510 Elo+
Party 4
Ra
Ra
miki71
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Addiqq
Nemesis
20
10 / 0 / 10
13,839
659
14,341
15,957
8,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
20
21 / 2 / 10
13,878
661
27,380
29,140
25,211
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
Mutta97
Yemoja
15
0 / 4 / 9
10,047
478
4,688
16,931
16,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Sha63
Cupid
19
6 / 6 / 4
11,773
561
10,469
16,630
7,140
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 3 / 11
12,210
581
12,101
13,980
10,951
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Engex
Hun Batz
13
2 / 11 / 1
9,034
430
8,564
17,543
5,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 4 / 9
10,026
477
13,038
21,011
23,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
Ultramarin71
Bellona
15
0 / 9 / 2
9,243
440
5,509
20,321
16,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
ichocomilkshake
Ah Muzen Cab
18
9 / 5 / 3
11,696
557
24,236
16,035
8,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ra
14
1 / 10 / 0
8,573
408
6,935
13,992
5,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
30
39
Kills
15
15
Deaths
39
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Addiqq
Nemesis
10
0
10
15
L
Hun Batz
Engex
Hun Batz
2
11
1
0.23
W
Vamana
21
2
10
13
W
Yemoja
Mutta97
Yemoja
0
4
9
1.13
L
3
4
9
1.88
W
Cupid
Sha63
Cupid
6
6
4
1.33
W
2
3
11
2.5
L
Bellona
Ultramarin71
Bellona
0
9
2
0.11
L
Ah Muzen Cab
ichocomilkshake
Ah Muzen Cab
9
5
3
2.1
L
Ra
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,979
Damage
58,282
92,638
Taken
88,902
68,651
Mitigated
59,779
30,944
Healing
15,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Addiqq
Nemesis
14,341
9,271
0
1,468
15,957
8,407
3,589
3,004
12,583
0
111,536
L
Hun Batz
Engex
Hun Batz
8,564
2,803
0
2,620
17,543
5,655
16
3,861
13,682
0
42,293
W
Vamana
27,380
15,594
0
13,362
29,140
25,211
608
4,333
24,567
10,026
88,485
W
Yemoja
Mutta97
Yemoja
4,688
281
1,699
1,501
16,931
16,942
323
5,373
11,494
30,043
0
L
13,038
393
0
3,470
21,011
23,823
458
4,438
16,573
18,668
0
W
Cupid
Sha63
Cupid
10,469
6,647
532
5,791
16,630
7,140
2,302
2,665
13,961
0
80,908
W
12,101
1,866
295
6,296
13,980
10,951
2,672
4,107
9,620
79,359
0
L
Bellona
Ultramarin71
Bellona
5,509
2,043
0
3,880
20,321
16,551
0
3,052
17,269
0
50,486
L
Ah Muzen Cab
ichocomilkshake
Ah Muzen Cab
24,236
10,321
0
2,313
16,035
8,285
2,399
3,249
12,786
0
98,914
L
Ra
6,935
454
912
1,876
13,992
5,465
0
5,180
8,812
47,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,747
Gold Earned
48,572
632
Minions Killed
447
0
Camps Cleared
0
1,948,316
Distance Traveled
1,761,039
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,839
659
163
8
0
426,325
1
L
Hun Batz
9,034
430
79
4
0
342,813
4
W
Vamana
13,878
661
133
6
0
404,318
4
W
Yemoja
10,047
478
47
2
0
381,902
4
L
Ares
10,026
477
15
1
0
386,790
4
W
Cupid
11,773
561
145
7
0
374,021
1
W
Tiamat
12,210
581
144
7
0
361,750
4
L
Bellona
9,243
440
103
5
0
358,829
2
L
Ah Muzen Cab
11,696
557
158
8
0
329,928
3
L
Ra
8,573
408
92
4
0
342,679
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role