Player Matchup

Ymir
Ymir
Jormund lV
Ymir
Level 49
God Stats
8W - 3L
1,607 SR
Queue Stats
126W - 142L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
ManicSlayerz781
Baron Samedi
Level 122
God Stats
11W - 10L
1,617 SR
Queue Stats
322W - 317L
1,497 Elo+
Party 2
Bakasura
Bakasura
SFA ILLusive
Bakasura
Level 119
God Stats
3W - 1L
1,705 SR
Queue Stats
192W - 167L
1,536 Elo+
Party 2
Team Averages
Level 97
1,643 SR
1,519 Elo+

VS

Team Averages
Level 53
1,542 SR
1,521 Elo+
Khepri
Khepri
CatnipAddict691
Khepri
Level 65
God Stats
6W - 11L
1,651 SR
Queue Stats
539W - 455L
1,530 Elo+
Party 1
Nu Wa
Nu Wa
ComptonxHoncho
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Apollo
Apollo
Yhari4015
Apollo
Level 69
God Stats
4W - 3L
1,476 SR
Queue Stats
700W - 533L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 10
7,676
768
7,842
9,650
8,697
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
ManicSlayerz781
Baron Samedi
12
6 / 2 / 8
8,139
814
8,612
7,167
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
SFA ILLusive
Bakasura
12
4 / 1 / 9
7,743
774
7,238
10,004
5,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
6,553
655
2,764
13,334
8,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 5 / 3
6,160
616
4,690
6,200
1,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Yhari4015
Apollo
10
2 / 4 / 1
6,665
667
5,699
7,814
2,377
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
14
Kills
3
4
Deaths
14
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
0
5
3
0.3
W
4
1
10
9
W
Baron Samedi
ManicSlayerz781
Baron Samedi
6
2
8
5
W
Bakasura
SFA ILLusive
Bakasura
4
1
9
8.5
L
Apollo
Yhari4015
Apollo
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,692
Damage
13,153
26,821
Taken
27,348
17,375
Mitigated
12,897
10,549
Healing
4,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,764
550
0
2,486
13,334
8,859
0
7,780
3,593
7,430
0
L
4,690
1,283
218
682
6,200
1,661
0
3,533
2,048
20,134
0
W
7,842
1,051
0
500
9,650
8,697
104
2,811
6,839
18,048
0
W
Baron Samedi
ManicSlayerz781
Baron Samedi
8,612
407
2,843
3,650
7,167
3,151
306
1,891
5,276
33,705
0
W
Bakasura
SFA ILLusive
Bakasura
7,238
4,209
0
3,556
10,004
5,527
1,101
2,752
7,252
0
16,248
L
Apollo
Yhari4015
Apollo
5,699
2,970
0
976
7,814
2,377
0
4,285
2,820
0
26,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,558
Gold Earned
19,378
120
Minions Killed
95
0
Camps Cleared
0
540,983
Distance Traveled
474,628
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,553
655
13
1
0
159,064
1
L
Nu Wa
6,160
616
28
3
0
142,390
0
W
Ymir
7,676
768
23
2
0
167,239
2
W
Baron Samedi
8,139
814
56
6
0
168,470
1
W
Bakasura
7,743
774
41
4
0
205,274
2
L
Apollo
6,665
667
54
5
0
173,174
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role