Player Matchup

Sol
Sol
Gold V
ConvictMusic864
Sol
Gold V
Level 36
God Stats
1W - 1L
1,737 SR
Queue Stats
6W - 4L
1,636 MMR
Solo
Odin
Odin
Silver III
Dino651
Odin
Silver III
Level 160
God Stats
1W - 3L
1,585 SR
Queue Stats
20W - 22L
1,481 MMR
Solo
Sobek
Sobek
Bronze III
Jaxer5311
Sobek
Bronze III
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,607 SR
1,539 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 118
1,556 SR
1,593 MMR
Hel
Hel
Silver I
DaLonelyCuckLord
Hel
Silver I
Level 146
God Stats
0W - 1L
1,572 SR
Queue Stats
39W - 38L
1,667 MMR
Party 1
Cabrakan
Cabrakan
Gold V
EvanDontJudgeBby
Cabrakan
Gold V
Level 124
God Stats
0W - 1L
1,579 SR
Queue Stats
20W - 22L
1,641 MMR
Party 1
Artemis
Artemis
Bronze III
caymuspapi
Artemis
Bronze III
Level 85
God Stats
1W - 2L
1,517 SR
Queue Stats
3W - 5L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 6
10,515
751
21,186
14,547
6,216
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
Dino651
Odin
16
6 / 1 / 7
10,606
758
8,838
15,394
12,750
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sobek
Jaxer5311
Sobek
12
2 / 3 / 9
9,333
667
5,071
17,146
16,675
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
GilgameshChang'eTiamatCthulhuMorgan Le Fay

VS

Bans
Ah PuchChaacHeimdallrAchillesDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 3
8,820
630
11,255
14,073
5,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 5 / 3
8,340
596
7,217
16,458
22,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
caymuspapi
Artemis
13
4 / 3 / 2
9,540
681
11,239
11,555
3,602
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
6
6
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
L
1
6
3
0.42
W
Odin
Dino651
Odin
6
1
7
9.5
L
1
5
3
0.5
W
Sobek
Jaxer5311
Sobek
2
3
9
2.17
L
Artemis
caymuspapi
Artemis
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,095
Damage
29,711
47,087
Taken
42,086
35,641
Mitigated
31,400
17,643
Healing
9,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,186
6,364
0
7,830
14,547
6,216
2,903
7,077
7,166
69,412
0
L
11,255
653
3,719
5,052
14,073
5,195
148
9,271
4,802
48,974
0
W
Odin
Dino651
Odin
8,838
1,123
0
3,905
15,394
12,750
0
5,296
9,884
0
37,255
L
7,217
1,039
0
358
16,458
22,603
0
9,762
6,696
14,634
0
W
Sobek
Jaxer5311
Sobek
5,071
326
723
5,185
17,146
16,675
0
5,270
11,565
14,240
0
L
Artemis
caymuspapi
Artemis
11,239
5,298
0
62
11,555
3,602
0
7,224
4,331
0
27,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,454
Gold Earned
26,700
156
Minions Killed
124
0
Camps Cleared
0
724,537
Distance Traveled
720,070
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,515
751
92
7
0
236,771
1
L
Hel
8,820
630
73
5
0
242,731
4
W
Odin
10,606
758
57
4
0
256,947
2
L
Cabrakan
8,340
596
15
1
0
236,596
6
W
Sobek
9,333
667
7
1
0
230,819
0
L
Artemis
9,540
681
36
3
0
240,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role