Player Matchup

Bellona
Bellona
Abaksis
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Akvamant
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 76L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Re9egade
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2
Yemoja
Yemoja
Rekey86
Yemoja
Level 6
God Stats
1W - 2L
1,520 SR
Queue Stats
1W - 4L
1,278 Elo+
Solo
Loki
Loki
Treahorne
Loki
Level 26
God Stats
7W - 4L
1,870 SR
Queue Stats
85W - 90L
1,450 Elo+
Solo
Team Averages
Level 8
1,578 SR
1,446 Elo+

VS

Team Averages
Level 19
1,507 SR
1,266 Elo+
Guan Yu
Guan Yu
Jonduo
Guan Yu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
943 Elo+
Party 1
Chernobog
Chernobog
MrBigRandom
Chernobog
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,422 Elo+
Party 1
Sylvanus
Sylvanus
NerzZzul
Sylvanus
Level 12
God Stats
7W - 9L
1,409 SR
Queue Stats
8W - 14L
1,275 Elo+
Party 1
Artemis
Artemis
ToliyanArchy
Artemis
Level 28
God Stats
17W - 4L
1,677 SR
Queue Stats
27W - 33L
1,420 Elo+
Solo
Thanatos
Thanatos
helloyou49
Thanatos
Level 29
God Stats
13W - 12L
1,451 SR
Queue Stats
21W - 19L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Abaksis
Bellona
12
2 / 8 / 5
8,447
402
3,114
13,191
9,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Akvamant
Artemis
13
2 / 7 / 2
8,895
424
9,827
14,968
5,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
Re9egade
Danzaburou
15
10 / 9 / 2
10,664
508
17,033
16,697
6,218
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
Rekey86
Yemoja
13
0 / 4 / 8
8,824
420
4,494
10,313
9,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Loki
15
4 / 9 / 4
9,856
469
12,013
17,808
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jonduo
Guan Yu
15
7 / 3 / 12
9,825
468
12,430
18,496
21,482
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chernobog
MrBigRandom
Chernobog
16
1 / 5 / 10
10,359
493
4,657
15,429
5,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
NerzZzul
Sylvanus
14
4 / 4 / 11
10,550
502
6,389
16,047
15,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
ToliyanArchy
Artemis
20
16 / 0 / 4
13,993
666
17,706
14,340
6,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
helloyou49
Thanatos
13
9 / 7 / 6
9,956
474
10,380
12,544
4,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
80
18
Kills
37
37
Deaths
19
21
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bellona
Abaksis
Bellona
2
8
5
0.56
L
Artemis
Akvamant
Artemis
2
7
2
0.43
W
Guan Yu
Jonduo
Guan Yu
7
3
12
4.33
W
Chernobog
MrBigRandom
Chernobog
1
5
10
1.2
W
Sylvanus
NerzZzul
Sylvanus
4
4
11
2.38
L
Danzaburou
Re9egade
Danzaburou
10
9
2
1.22
L
Yemoja
Rekey86
Yemoja
0
4
8
1
W
Artemis
ToliyanArchy
Artemis
16
0
4
18
L
Loki
4
9
4
0.67
W
Thanatos
helloyou49
Thanatos
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,481
Damage
51,562
72,977
Taken
76,856
36,039
Mitigated
53,397
15,202
Healing
29,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Abaksis
Bellona
3,114
1,498
0
1,240
13,191
9,861
1,333
1,612
11,579
0
18,865
L
Artemis
Akvamant
Artemis
9,827
4,462
0
1,347
14,968
5,022
1,858
1,038
13,930
0
42,603
W
Guan Yu
Jonduo
Guan Yu
12,430
1,874
3,164
4,759
18,496
21,482
308
2,145
16,325
322
37,984
W
Chernobog
MrBigRandom
Chernobog
4,657
3,035
0
3,148
15,429
5,640
2,141
391
15,038
0
66,960
W
Sylvanus
NerzZzul
Sylvanus
6,389
2,111
2,888
4,847
16,047
15,264
719
1,228
14,276
32,595
0
L
Danzaburou
Re9egade
Danzaburou
17,033
8,014
0
2,702
16,697
6,218
2,433
1,106
15,591
0
53,522
L
Yemoja
Rekey86
Yemoja
4,494
1,430
5,505
700
10,313
9,831
304
1,312
9,001
18,334
0
W
Artemis
ToliyanArchy
Artemis
17,706
9,156
0
4,496
14,340
6,521
8,311
543
13,738
0
136,742
L
Loki
12,013
3,533
0
3,708
17,808
5,107
98
1,643
16,165
0
66,845
W
Thanatos
helloyou49
Thanatos
10,380
3,027
0
5,746
12,544
4,490
75
318
12,226
0
25,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,686
Gold Earned
54,683
318
Minions Killed
484
0
Camps Cleared
0
1,498,109
Distance Traveled
1,760,491
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,447
402
29
1
0
217,347
0
L
Artemis
8,895
424
67
3
0
312,204
0
W
Guan Yu
9,825
468
52
2
0
435,211
4
W
Chernobog
10,359
493
114
5
0
304,298
2
W
Sylvanus
10,550
502
66
3
0
302,126
2
L
Danzaburou
10,664
508
74
4
0
303,382
3
L
Yemoja
8,824
420
40
2
0
293,129
4
W
Artemis
13,993
666
213
10
0
369,992
0
L
Loki
9,856
469
108
5
0
372,047
0
W
Thanatos
9,956
474
39
2
0
348,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role