Player Matchup

Ne Zha
Ne Zha
Captain Panikar
Ne Zha
Level 129
God Stats
1W - 1L
1,300 SR
Queue Stats
70W - 70L
1,522 Elo+
Solo
Zeus
Zeus
EyeSoundLikeThis
Zeus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,421 Elo+
Solo
Horus
Horus
ItsAColdCut
Horus
Level 146
God Stats
10W - 8L
1,661 SR
Queue Stats
663W - 650L
1,480 Elo+
Solo
Ah Puch
Ah Puch
jamokinick
Ah Puch
Level 103
God Stats
402W - 380L
1,522 SR
Queue Stats
726W - 736L
1,488 Elo+
Solo
Terra
Terra
poweralex9
Terra
Level 54
God Stats
1W - 0L
1,316 SR
Queue Stats
19W - 26L
1,338 Elo+
Solo
Team Averages
Level 108
1,460 SR
1,450 Elo+

VS

Team Averages
Level 72
1,525 SR
1,410 Elo+
Nu Wa
Nu Wa
BigJR421
Nu Wa
Level 97
God Stats
11W - 12L
1,535 SR
Queue Stats
217W - 223L
1,436 Elo+
Party 1
Baron Samedi
Baron Samedi
KingJobaGaming
Baron Samedi
Level 104
God Stats
8W - 3L
1,697 SR
Queue Stats
200W - 193L
1,433 Elo+
Party 1
Izanami
Izanami
Oakleydokie
Izanami
Level 48
God Stats
220W - 220L
1,541 SR
Queue Stats
282W - 301L
1,467 Elo+
Party 1
Jing Wei
Jing Wei
SarahBEAR175484
Jing Wei
Level 69
God Stats
45W - 54L
1,379 SR
Queue Stats
234W - 331L
1,337 Elo+
Solo
Cthulhu
Cthulhu
Shin8300
Cthulhu
Level 42
God Stats
8W - 11L
1,475 SR
Queue Stats
43W - 71L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 10
12,606
1,146
17,105
12,584
5,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

18
6 / 4 / 9
11,651
1,059
17,187
11,592
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 2 / 11
10,938
994
6,088
15,032
22,364
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
jamokinick
Ah Puch
18
6 / 0 / 11
12,816
1,165
24,151
5,991
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
16
0 / 2 / 4
9,024
820
1,289
5,408
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

224

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BigJR421
Nu Wa
16
2 / 4 / 4
10,347
941
9,885
12,724
3,766
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
KingJobaGaming
Baron Samedi
16
0 / 7 / 6
10,050
914
11,887
14,184
5,742
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Oakleydokie
Izanami
16
1 / 3 / 5
10,285
935
6,582
13,576
4,446
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
17
3 / 2 / 3
10,806
982
5,815
10,546
4,055
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
Shin8300
Cthulhu
17
3 / 6 / 4
10,756
978
11,146
20,780
27,488
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
22
Kills
9
9
Deaths
22
45
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BigJR421
Nu Wa
2
4
4
1
W
7
1
10
12
W
6
4
9
2.63
W
3
2
11
4.25
L
Baron Samedi
KingJobaGaming
Baron Samedi
0
7
6
0.43
L
Izanami
Oakleydokie
Izanami
1
3
5
1.17
L
Jing Wei
3
2
3
2.25
L
Cthulhu
Shin8300
Cthulhu
3
6
4
0.83
W
Ah Puch
jamokinick
Ah Puch
6
0
11
11.5
W
Terra
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,820
Damage
45,315
50,607
Taken
71,810
36,727
Mitigated
45,497
13,842
Healing
6,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BigJR421
Nu Wa
9,885
2,278
298
196
12,724
3,766
0
8,329
4,395
40,574
0
W
17,105
5,154
0
1,559
12,584
5,059
0
7,983
4,601
0
45,554
W
17,187
1,861
183
2,760
11,592
3,943
0
8,345
3,247
40,359
0
W
6,088
2,536
3,468
3,166
15,032
22,364
0
8,805
6,227
218
16,467
L
Baron Samedi
KingJobaGaming
Baron Samedi
11,887
1,019
1,983
2,339
14,184
5,742
0
7,509
6,675
25,156
0
L
Izanami
Oakleydokie
Izanami
6,582
4,948
0
0
13,576
4,446
0
7,513
6,063
0
29,031
L
Jing Wei
5,815
4,574
0
1,082
10,546
4,055
0
5,305
5,241
0
23,767
L
Cthulhu
Shin8300
Cthulhu
11,146
977
846
0
20,780
27,488
0
14,159
6,621
27,179
0
W
Ah Puch
jamokinick
Ah Puch
24,151
139
138
2,436
5,991
2,303
0
4,408
1,583
66,662
0
W
Terra
1,289
170
32
100
5,408
3,058
0
3,377
2,031
6,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,035
Gold Earned
52,244
254
Minions Killed
255
5
Camps Cleared
10
961,525
Distance Traveled
961,120
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,347
941
54
5
0
180,990
0
W
Ne Zha
12,606
1,146
59
5
1
250,322
1
W
Zeus
11,651
1,059
60
5
0
186,981
0
W
Horus
10,938
994
16
1
2
224,562
0
L
Baron Samedi
10,050
914
38
3
3
146,609
0
L
Izanami
10,285
935
76
7
2
187,618
0
L
Jing Wei
10,806
982
49
4
4
236,229
0
L
Cthulhu
10,756
978
38
3
1
209,674
1
W
Ah Puch
12,816
1,165
113
10
1
226,533
0
W
Terra
9,024
820
6
1
1
73,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role