Player Matchup

Neith
Neith
INeed2G0outside
Neith
Level 29
God Stats
4W - 3L
1,772 SR
Queue Stats
17W - 11L
1,605 Elo+
Party 2
Bakasura
Bakasura
Tokkes
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,391 Elo+
Party 2
Danzaburou
Danzaburou
merbivore
Danzaburou
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,116 Elo+
Solo
Team Averages
Level 26
1,591 SR
1,371 Elo+

VS

Team Averages
Level 44
1,476 SR
1,319 Elo+
Artio
Artio
DarthSylus8725
Artio
Level 79
God Stats
2W - 2L
1,725 SR
Queue Stats
178W - 172L
1,415 Elo+
Party 1
Discordia
Discordia
I beelieve I
Discordia
Level 24
God Stats
20W - 17L
1,200 SR
Queue Stats
41W - 47L
1,214 Elo+
Party 1
Sol
Sol
Window7167
Sol
Level 29
God Stats
6W - 3L
1,504 SR
Queue Stats
93W - 92L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,162
685
7,930
10,293
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Tokkes
Bakasura
11
3 / 5 / 1
6,731
748
5,301
14,114
7,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
merbivore
Danzaburou
4
0 / 1 / 0
5,166
574
64
1,168
338

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 6
7,126
792
6,157
14,903
12,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
I beelieve I
Discordia
11
4 / 2 / 6
7,500
833
6,333
4,096
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
6 / 1 / 5
8,382
931
10,009
6,759
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
12
12
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
W
Discordia
I beelieve I
Discordia
4
2
6
3.5
L
0
6
3
0.25
L
Bakasura
Tokkes
Bakasura
3
5
1
0.7
W
6
1
5
8.5
L
Danzaburou
merbivore
Danzaburou
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,295
Damage
22,499
25,575
Taken
25,758
11,779
Mitigated
16,145
2,834
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,157
1,096
631
4,735
14,903
12,048
722
0
13,988
17,057
0
W
Discordia
I beelieve I
Discordia
6,333
1,122
0
0
4,096
1,392
680
0
4,026
24,258
0
L
7,930
3,349
0
308
10,293
3,698
0
8,681
1,318
0
19,574
L
Bakasura
Tokkes
Bakasura
5,301
3,300
0
2,496
14,114
7,743
0
10,799
2,981
0
12,048
W
10,009
5,073
0
2,707
6,759
2,705
561
0
6,526
32,529
4,486
L
Danzaburou
merbivore
Danzaburou
64
0
0
30
1,168
338
0
1,080
0
0
400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,059
Gold Earned
23,008
53
Minions Killed
116
0
Camps Cleared
0
350,798
Distance Traveled
469,040
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,126
792
11
1
0
157,661
0
W
Discordia
7,500
833
44
5
0
159,809
0
L
Neith
6,162
685
23
3
0
152,413
0
L
Bakasura
6,731
748
29
3
0
174,978
0
W
Sol
8,382
931
61
7
0
151,570
2
L
Danzaburou
5,166
574
1
0
0
23,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role