Player Matchup

Heimdallr
Heimdallr
Bestshootinglock
Heimdallr
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 61L
1,518 Elo+
Solo
Ymir
Ymir
DuckVader1234508
Ymir
Level 27
God Stats
4W - 4L
1,589 SR
Queue Stats
124W - 130L
1,485 Elo+
Party 3
Anubis
Anubis
Raybany
Anubis
Level 25
God Stats
28W - 22L
1,531 SR
Queue Stats
83W - 80L
1,461 Elo+
Party 3
Bellona
Bellona
aethstetic
Bellona
Level 21
God Stats
11W - 3L
1,954 SR
Queue Stats
59W - 55L
1,464 Elo+
Party 1
Hun Batz
Hun Batz
emmuni
Hun Batz
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 105L
1,446 Elo+
Party 1
Team Averages
Level 23
1,615 SR
1,475 Elo+

VS

Team Averages
Level 14
1,414 SR
1,502 Elo+
Kukulkan
Kukulkan
ArtyomFirstTV
Kukulkan
Level 6
God Stats
2W - 2L
1,757 SR
Queue Stats
5W - 3L
1,561 Elo+
Party 2
Vulcan
Vulcan
CrysisPioRusski
Vulcan
Level 5
God Stats
1W - 2L
1,517 SR
Queue Stats
2W - 2L
1,517 Elo+
Party 2
Thanatos
Thanatos
Emin187
Thanatos
Level 18
God Stats
0W - 3L
1,015 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Samuha
Jing Wei
Level 26
God Stats
0W - 4L
1,190 SR
Queue Stats
102W - 88L
1,464 Elo+
Party 4
Arachne
Arachne
Zargon
Arachne
Level 17
God Stats
20W - 14L
1,593 SR
Queue Stats
38W - 32L
1,467 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
17
6 / 2 / 7
11,235
511
12,041
16,065
6,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 4 / 8
11,116
505
8,377
19,228
18,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Raybany
Anubis
20
22 / 3 / 6
14,591
663
24,951
16,355
9,573
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
aethstetic
Bellona
18
2 / 3 / 11
11,754
534
8,012
14,643
11,892
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hun Batz
emmuni
Hun Batz
19
6 / 4 / 11
12,295
559
7,602
17,094
9,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ArtyomFirstTV
Kukulkan
13
1 / 8 / 2
8,989
409
5,042
16,132
2,948
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 10 / 4
8,320
378
16,081
12,572
2,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Emin187
Thanatos
7
1 / 8 / 1
6,740
306
2,187
5,883
957
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
Samuha
Jing Wei
14
3 / 5 / 1
8,835
402
11,020
15,591
3,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
Zargon
Arachne
17
9 / 8 / 2
11,833
538
15,044
23,888
10,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
39
Kills
15
16
Deaths
39
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ArtyomFirstTV
Kukulkan
1
8
2
0.25
W
Heimdallr
6
2
7
4.75
L
1
10
4
0.3
W
3
4
8
1.75
L
Thanatos
Emin187
Thanatos
1
8
1
0.19
W
Anubis
Raybany
Anubis
22
3
6
8.33
L
Jing Wei
Samuha
Jing Wei
3
5
1
0.7
L
Arachne
Zargon
Arachne
9
8
2
1.25
W
Bellona
aethstetic
Bellona
2
3
11
2.5
W
Hun Batz
emmuni
Hun Batz
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,983
Damage
49,374
83,385
Taken
74,066
56,296
Mitigated
20,438
28,166
Healing
14,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ArtyomFirstTV
Kukulkan
5,042
938
0
2,568
16,132
2,948
24
9,116
7,016
37,881
0
W
Heimdallr
12,041
4,266
0
5,959
16,065
6,666
3,680
5,152
10,913
0
86,362
L
16,081
4,439
341
861
12,572
2,913
81
4,370
8,202
47,154
0
W
8,377
1,327
0
3,800
19,228
18,963
513
5,817
13,411
38,974
0
L
Thanatos
Emin187
Thanatos
2,187
715
0
753
5,883
957
0
3,438
2,445
0
5,999
W
Anubis
Raybany
Anubis
24,951
1,009
0
9,717
16,355
9,573
2,701
5,108
11,247
82,765
0
L
Jing Wei
Samuha
Jing Wei
11,020
6,276
0
3,765
15,591
3,599
225
6,142
9,449
0
40,618
L
Arachne
Zargon
Arachne
15,044
10,084
0
6,527
23,888
10,021
0
10,262
13,626
0
82,455
W
Bellona
aethstetic
Bellona
8,012
1,496
0
1,112
14,643
11,892
1,423
2,407
12,236
0
67,453
W
Hun Batz
emmuni
Hun Batz
7,602
2,753
0
7,578
17,094
9,202
2,368
2,639
14,455
0
95,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,991
Gold Earned
44,717
599
Minions Killed
331
0
Camps Cleared
0
2,092,332
Distance Traveled
1,828,505
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,989
409
78
4
0
358,553
0
W
Heimdallr
11,235
511
106
5
0
412,154
1
L
Vulcan
8,320
378
55
3
0
457,049
8
W
Ymir
11,116
505
60
3
0
362,044
0
L
Thanatos
6,740
306
7
0
0
215,210
0
W
Anubis
14,591
663
147
7
0
385,650
4
L
Jing Wei
8,835
402
59
3
0
407,354
5
L
Arachne
11,833
538
132
6
0
390,339
2
W
Bellona
11,754
534
142
6
0
471,204
6
W
Hun Batz
12,295
559
144
7
0
461,280
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role