Player Matchup

Chaac
Chaac
Everzoul
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 38L
1,261 Elo+
Party 1
Hou Yi
Hou Yi
HIDEtheBODlES
Hou Yi
Level 66
God Stats
6W - 4L
1,633 SR
Queue Stats
363W - 332L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
Jack-of--Shadows
Baron Samedi
Level 127
God Stats
38W - 17L
1,655 SR
Queue Stats
570W - 463L
1,494 Elo+
Party 1
Team Averages
Level 86
1,596 SR
1,412 Elo+

VS

Team Averages
Level 72
1,619 SR
1,558 Elo+
Ymir
Ymir
Dr NaturaL
Ymir
Level 106
God Stats
43W - 24L
1,678 SR
Queue Stats
211W - 149L
1,600 Elo+
Party 2
Gilgamesh
Gilgamesh
ELV Yogurt
Gilgamesh
Level 94
God Stats
48W - 18L
1,680 SR
Queue Stats
187W - 136L
1,616 Elo+
Party 2
Loki
Loki
XxHoran3xX
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 31L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Everzoul
Chaac
15
3 / 6 / 7
11,793
655
7,037
16,752
8,634
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 5 / 5
11,932
663
15,750
12,541
6,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Jack-of--Shadows
Baron Samedi
17
5 / 7 / 7
12,091
672
15,489
13,682
7,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 10
13,174
732
7,461
21,922
28,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
ELV Yogurt
Gilgamesh
18
9 / 3 / 8
13,046
725
24,578
16,867
14,639
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 6 / 12
11,923
662
4,825
14,490
6,654
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
48
13
Kills
18
18
Deaths
13
19
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
4
10
2.75
W
Gilgamesh
ELV Yogurt
Gilgamesh
9
3
8
4.33
L
Chaac
Everzoul
Chaac
3
6
7
1.08
L
5
5
5
1.5
L
Baron Samedi
Jack-of--Shadows
Baron Samedi
5
7
7
1.21
W
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,276
Damage
36,864
42,975
Taken
53,279
22,713
Mitigated
49,942
10,412
Healing
9,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,461
1,300
185
4,345
21,922
28,649
541
6,528
15,394
33,308
0
W
Gilgamesh
ELV Yogurt
Gilgamesh
24,578
9,764
0
3,435
16,867
14,639
1,068
3,631
13,236
0
65,019
L
Chaac
Everzoul
Chaac
7,037
2,744
255
4,597
16,752
8,634
212
3,294
13,458
0
23,554
L
15,750
6,740
0
516
12,541
6,460
360
1,843
10,698
0
54,515
L
Baron Samedi
Jack-of--Shadows
Baron Samedi
15,489
254
1,685
3,359
13,682
7,619
376
2,324
11,358
52,689
0
W
4,825
2,150
0
1,089
14,490
6,654
1,156
5,330
9,160
0
18,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,816
Gold Earned
38,143
190
Minions Killed
127
0
Camps Cleared
0
872,584
Distance Traveled
896,651
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,174
732
41
2
0
301,401
3
W
Gilgamesh
13,046
725
63
4
0
306,586
2
L
Chaac
11,793
655
35
2
0
302,097
3
L
Hou Yi
11,932
663
77
4
0
274,397
2
L
Baron Samedi
12,091
672
78
4
0
296,090
2
W
Loki
11,923
662
23
1
0
288,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role