Player Matchup

Chernobog
Chernobog
SRTheOriginal
Chernobog
Level 152
God Stats
4W - 3L
1,656 SR
Queue Stats
236W - 110L
1,779 Elo+
Party 1
Gilgamesh
Gilgamesh
TrueZalion
Gilgamesh
Level 159
God Stats
29W - 15L
1,622 SR
Queue Stats
153W - 108L
1,711 Elo+
Party 1
Merlin
Merlin
megajello
Merlin
Level 148
God Stats
5W - 2L
1,235 SR
Queue Stats
120W - 54L
1,778 Elo+
Party 1
Team Averages
Level 153
1,504 SR
1,756 Elo+

VS

Team Averages
Level 88
1,497 SR
1,358 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BobMarafie
Heimdallr
Level 12
God Stats
0W - 1L
1,474 SR
Queue Stats
0W - 3L
1,057 Elo+
Solo
Hel
Hel
Krungl
Hel
Level 92
God Stats
0W - 1L
1,517 SR
Queue Stats
79W - 105L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
SRTheOriginal
Chernobog
15
8 / 2 / 10
11,167
744
14,810
14,143
6,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TrueZalion
Gilgamesh
14
5 / 4 / 12
10,632
709
8,725
17,087
12,893
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
megajello
Merlin
16
8 / 2 / 9
11,321
755
21,735
8,654
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
3 / 3 / 5
10,667
711
7,740
19,271
24,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
BobMarafie
Heimdallr
11
0 / 10 / 5
8,625
575
6,993
12,151
4,234
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hel
Krungl
Hel
14
5 / 8 / 2
10,313
688
8,127
17,562
10,412
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
21
Kills
8
8
Deaths
21
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
3
5
1.83
L
Heimdallr
BobMarafie
Heimdallr
0
10
5
0.25
L
Hel
Krungl
Hel
5
8
2
0.75
W
Chernobog
SRTheOriginal
Chernobog
8
2
10
6.5
W
Gilgamesh
TrueZalion
Gilgamesh
5
4
12
2.75
W
Merlin
megajello
Merlin
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,270
Damage
22,860
39,884
Taken
48,984
23,035
Mitigated
38,751
3,804
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,740
2,589
0
2,090
19,271
24,105
0
8,771
10,500
18,327
0
L
Heimdallr
BobMarafie
Heimdallr
6,993
1,222
0
0
12,151
4,234
0
4,452
7,699
0
22,802
L
Hel
Krungl
Hel
8,127
623
5,905
7,315
17,562
10,412
0
8,512
9,050
41,187
0
W
Chernobog
SRTheOriginal
Chernobog
14,810
9,587
0
2,205
14,143
6,798
2,303
5,363
8,780
0
54,134
W
Gilgamesh
TrueZalion
Gilgamesh
8,725
1,847
0
717
17,087
12,893
304
6,168
10,919
0
36,886
W
Merlin
megajello
Merlin
21,735
2,335
0
882
8,654
3,344
669
4,336
4,318
56,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,120
Gold Earned
29,605
220
Minions Killed
132
0
Camps Cleared
0
901,039
Distance Traveled
759,361
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,667
711
13
1
0
286,308
3
L
Heimdallr
8,625
575
26
2
0
215,060
1
L
Hel
10,313
688
93
6
0
257,993
2
W
Chernobog
11,167
744
84
6
0
309,859
2
W
Gilgamesh
10,632
709
48
3
0
315,997
1
W
Merlin
11,321
755
88
6
0
275,183
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role