Player Matchup

Baba Yaga
Baba Yaga
Angel_miranda_hd
Baba Yaga
Level 22
God Stats
6W - 4L
1,415 SR
Queue Stats
95W - 92L
1,484 Elo+
Solo
Apollo
Apollo
BossBabyKevin
Apollo
Level 6
God Stats
5W - 3L
1,559 SR
Queue Stats
27W - 25L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
Elgordosramsey
Danzaburou
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 13L
1,446 Elo+
Party 2
Nemesis
Nemesis
Hatades
Nemesis
Level 20
God Stats
6W - 5L
1,444 SR
Queue Stats
98W - 114L
1,408 Elo+
Solo
Thanatos
Thanatos
UrbskinG
Thanatos
Level 22
God Stats
6W - 2L
1,733 SR
Queue Stats
14W - 9L
1,534 Elo+
Solo
Team Averages
Level 15
1,530 SR
1,463 Elo+

VS

Team Averages
Level 24
1,641 SR
1,502 Elo+
Anubis
Anubis
DiNights
Anubis
Level 29
God Stats
0W - 2L
1,689 SR
Queue Stats
4W - 12L
1,588 Elo+
Solo
Tiamat
Tiamat
FicaKalmoS2
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,800 Elo+
Solo
Erlang Shen
Erlang Shen
RobgollxPro
Erlang Shen
Level 29
God Stats
20W - 19L
1,519 SR
Queue Stats
146W - 159L
1,538 Elo+
Solo
Anhur
Anhur
Youtube_joakito
Anhur
Level 28
God Stats
1W - 1L
1,704 SR
Queue Stats
94W - 168L
1,300 Elo+
Party 1
Arachne
Arachne
xElMatiiix
Arachne
Level 27
God Stats
9W - 8L
1,795 SR
Queue Stats
62W - 127L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
16
2 / 0 / 1
9,414
554
6,517
7,693
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 0 / 5
8,615
507
9,892
7,972
3,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Danzaburou
Elgordosramsey
Danzaburou
14
2 / 0 / 4
8,407
495
4,977
3,753
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Hatades
Nemesis
15
6 / 2 / 2
9,264
545
5,003
8,389
3,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
UrbskinG
Thanatos
15
4 / 6 / 1
9,168
539
6,915
11,536
3,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DiNights
Anubis
16
4 / 2 / 2
9,805
577
6,768
7,405
3,552
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
15
1 / 3 / 1
8,877
522
4,562
8,866
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
RobgollxPro
Erlang Shen
9
1 / 2 / 2
6,920
407
3,347
4,874
2,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 2
6,526
384
3,278
9,959
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
xElMatiiix
Arachne
11
1 / 6 / 1
6,614
389
2,799
14,023
4,117
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
18
Kills
7
8
Deaths
18
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
2
0
1
2.5
W
4
0
5
6.5
L
Anubis
DiNights
Anubis
4
2
2
2.5
W
Danzaburou
Elgordosramsey
Danzaburou
2
0
4
4
L
Tiamat
1
3
1
0.5
W
Nemesis
Hatades
Nemesis
6
2
2
3.5
L
Erlang Shen
RobgollxPro
Erlang Shen
1
2
2
1
W
Thanatos
UrbskinG
Thanatos
4
6
1
0.75
L
0
5
2
0.2
L
Arachne
xElMatiiix
Arachne
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,304
Damage
20,754
39,343
Taken
45,127
15,133
Mitigated
15,472
15,493
Healing
14,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
6,517
271
0
3,014
7,693
3,178
360
4,057
3,636
74,966
0
W
9,892
6,286
258
2,340
7,972
3,841
220
0
7,972
0
48,820
L
Anubis
DiNights
Anubis
6,768
654
0
4,670
7,405
3,552
333
1,272
6,133
59,454
0
W
Danzaburou
Elgordosramsey
Danzaburou
4,977
2,442
0
1,524
3,753
1,149
220
0
3,753
0
38,596
L
Tiamat
4,562
794
0
2,775
8,866
3,284
270
4,469
4,389
61,342
0
W
Nemesis
Hatades
Nemesis
5,003
2,880
0
242
8,389
3,462
0
421
7,968
0
70,990
L
Erlang Shen
RobgollxPro
Erlang Shen
3,347
1,654
0
1,917
4,874
2,202
0
0
4,874
0
27,712
W
Thanatos
UrbskinG
Thanatos
6,915
1,819
0
8,115
11,536
3,503
1,006
6,852
4,684
0
51,825
L
3,278
1,223
0
1,300
9,959
2,317
210
776
9,183
0
27,416
L
Arachne
xElMatiiix
Arachne
2,799
1,745
0
3,995
14,023
4,117
0
0
14,023
0
13,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,868
Gold Earned
38,742
535
Minions Killed
412
0
Camps Cleared
0
1,541,073
Distance Traveled
1,333,975
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,414
554
164
10
0
338,462
10
W
Apollo
8,615
507
80
5
0
282,565
4
L
Anubis
9,805
577
130
8
0
273,512
7
W
Danzaburou
8,407
495
85
5
0
267,554
0
L
Tiamat
8,877
522
128
8
0
311,573
8
W
Nemesis
9,264
545
107
6
0
378,010
3
L
Erlang Shen
6,920
407
71
4
0
203,921
2
W
Thanatos
9,168
539
99
6
0
274,482
1
L
Anhur
6,526
384
57
3
0
260,887
2
L
Arachne
6,614
389
26
2
0
284,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role