Player Matchup

Susano
Susano
Salt-MK1
Susano
Level 160
God Stats
3W - 1L
1,797 SR
Queue Stats
183W - 192L
1,584 Elo+
Solo
Thoth
Thoth
ShrimpPoboy
Thoth
Level 127
God Stats
41W - 13L
1,716 SR
Queue Stats
715W - 608L
1,674 Elo+
Solo
Hun Batz
Hun Batz
ZombiAlucard
Hun Batz
Level 157
God Stats
2W - 3L
1,224 SR
Queue Stats
285W - 263L
1,548 Elo+
Solo
Hel
Hel
fabricio-03-02
Hel
Level 160
God Stats
22W - 12L
1,912 SR
Queue Stats
766W - 751L
1,522 Elo+
Party 1
Khepri
Khepri
r0dri633
Khepri
Level 151
God Stats
5W - 3L
1,552 SR
Queue Stats
90W - 84L
1,460 Elo+
Party 1
Team Averages
Level 151
1,640 SR
1,558 Elo+

VS

Team Averages
Level 138
1,445 SR
1,577 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Barneyisfood
Ra
Level 149
God Stats
3W - 5L
1,478 SR
Queue Stats
140W - 137L
1,614 Elo+
Solo
Geb
Geb
CrisMason_pr
Geb
Level 159
God Stats
2W - 2L
1,304 SR
Queue Stats
153W - 167L
1,587 Elo+
Solo
Fenrir
Fenrir
Votive
Fenrir
Level 124
God Stats
1W - 1L
1,510 SR
Queue Stats
134W - 141L
1,577 Elo+
Solo
Sol
Sol
xNiGhTMaReZx---
Sol
Level 96
God Stats
7W - 9L
1,433 SR
Queue Stats
714W - 702L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Salt-MK1
Susano
15
4 / 2 / 14
9,140
831
7,299
12,338
11,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
16 / 2 / 6
10,956
996
23,584
8,247
4,734
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
ZombiAlucard
Hun Batz
15
3 / 2 / 15
8,834
803
6,932
15,024
19,644
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 1 / 13
8,892
808
4,934
12,205
13,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Khepri
r0dri633
Khepri
14
0 / 1 / 16
8,402
764
3,527
14,526
16,299
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
0 / 6 / 3
7,907
719
9,936
11,507
3,672
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
0 / 5 / 3
7,348
668
7,968
8,191
3,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 5 / 2
8,773
798
6,344
14,497
15,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Votive
Fenrir
12
2 / 6 / 2
7,523
684
6,248
10,096
11,425
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 3 / 2
7,125
648
11,553
7,251
2,028
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
18
25
Kills
6
8
Deaths
25
64
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
6
3
0.25
L
0
5
3
0.3
L
3
5
2
0.8
W
Susano
Salt-MK1
Susano
4
2
14
5.5
W
16
2
6
9.5
L
Fenrir
Votive
Fenrir
2
6
2
0.5
W
Hun Batz
ZombiAlucard
Hun Batz
3
2
15
5.25
W
2
1
13
8.5
W
Khepri
r0dri633
Khepri
0
1
16
8
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,276
Damage
42,049
62,340
Taken
51,542
65,632
Mitigated
36,208
37,413
Healing
13,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
9,936
1,372
56
2,356
11,507
3,672
0
7,764
3,703
0
25,689
L
7,968
513
3,140
1,739
8,191
3,839
195
5,175
2,925
20,513
0
L
6,344
857
754
1,579
14,497
15,244
0
8,118
5,924
10,695
0
W
Susano
Salt-MK1
Susano
7,299
945
686
1,827
12,338
11,175
1,951
3,705
8,541
0
17,363
W
23,584
580
27
752
8,247
4,734
381
2,658
5,501
42,061
0
L
Fenrir
Votive
Fenrir
6,248
502
743
919
10,096
11,425
0
5,587
4,289
560
6,581
W
Hun Batz
ZombiAlucard
Hun Batz
6,932
1,575
144
1,949
15,024
19,644
986
5,830
8,931
0
13,455
W
4,934
229
19,508
8,299
12,205
13,780
1,099
6,477
5,591
17,411
0
W
Khepri
r0dri633
Khepri
3,527
395
1,307
2,914
14,526
16,299
690
7,673
6,769
11,710
0
L
11,553
1,396
429
1,348
7,251
2,028
432
5,401
1,807
21,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,224
Gold Earned
38,676
126
Minions Killed
104
0
Camps Cleared
0
1,089,379
Distance Traveled
920,947
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,907
719
29
3
0
189,584
0
L
Ra
7,348
668
34
3
0
196,262
3
L
Geb
8,773
798
8
1
0
169,637
1
W
Susano
9,140
831
24
2
0
222,708
4
W
Thoth
10,956
996
44
4
0
211,039
3
L
Fenrir
7,523
684
11
1
0
187,744
1
W
Hun Batz
8,834
803
20
2
0
203,630
4
W
Hel
8,892
808
26
2
0
214,490
1
W
Khepri
8,402
764
12
1
0
237,512
2
L
Sol
7,125
648
22
2
0
177,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role