Player Matchup

Khepri
Khepri
BubbaW
Khepri
Level 25
God Stats
2W - 1L
1,715 SR
Queue Stats
4W - 6L
1,593 Elo+
Solo
Bakasura
Bakasura
Dek Drolok
Bakasura
Level 25
God Stats
8W - 7L
1,540 SR
Queue Stats
204W - 218L
1,296 Elo+
Party 1
Poseidon
Poseidon
SadBoiMike
Poseidon
Level 30
God Stats
5W - 6L
1,759 SR
Queue Stats
202W - 219L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
Scottolus
Gilgamesh
Level 42
God Stats
11W - 10L
1,379 SR
Queue Stats
165W - 155L
1,402 Elo+
Party 1
Artemis
Artemis
fork and spoon9
Artemis
Level 11
God Stats
8W - 11L
1,486 SR
Queue Stats
12W - 15L
1,335 Elo+
Party 1
Team Averages
Level 27
1,575 SR
1,408 Elo+

VS

Team Averages
Level 13
1,564 SR
1,291 Elo+
Cabrakan
Cabrakan
Conform12
Cabrakan
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 38L
1,206 Elo+
Party 2
Arachne
Arachne
DioSama169
Arachne
Level 26
God Stats
8W - 7L
1,611 SR
Queue Stats
323W - 386L
1,458 Elo+
Solo
Guan Yu
Guan Yu
JohnGrapeFruit
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,069 Elo+
Party 2
Discordia
Discordia
ReaperXAnarchist
Discordia
Level 18
God Stats
1W - 1L
1,710 SR
Queue Stats
22W - 20L
1,556 Elo+
Solo
Danzaburou
Danzaburou
hunt4noodles
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,165 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BubbaW
Khepri
19
1 / 1 / 17
12,594
484
5,576
23,390
18,190
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Dek Drolok
Bakasura
20
16 / 2 / 5
15,789
607
16,814
20,197
8,434
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
SadBoiMike
Poseidon
20
10 / 4 / 5
15,283
588
21,753
17,164
6,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Scottolus
Gilgamesh
20
14 / 0 / 8
15,301
589
24,200
18,529
19,952
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 3 / 16
14,762
568
26,991
17,121
5,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Conform12
Cabrakan
15
1 / 10 / 2
9,290
357
6,603
29,005
34,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
DioSama169
Arachne
16
2 / 4 / 5
10,670
410
6,971
19,122
9,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 15 / 0
10,248
394
8,041
30,683
25,568
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate

Breastplate

+20
Physical Protection

Discordia
19
4 / 6 / 4
11,999
462
23,269
18,196
6,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
hunt4noodles
Danzaburou
15
2 / 13 / 1
9,891
380
9,752
22,495
8,518
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
22
48
Kills
10
10
Deaths
48
51
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Khepri
BubbaW
Khepri
1
1
17
9.5
L
Cabrakan
Conform12
Cabrakan
1
10
2
0.2
W
Bakasura
Dek Drolok
Bakasura
16
2
5
9.25
L
Arachne
DioSama169
Arachne
2
4
5
1.13
L
1
15
0
0.07
L
Discordia
4
6
4
1
W
Poseidon
SadBoiMike
Poseidon
10
4
5
3.13
W
Gilgamesh
Scottolus
Gilgamesh
14
0
8
18
W
7
3
16
5
L
Danzaburou
hunt4noodles
Danzaburou
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,334
Damage
54,636
96,401
Taken
119,501
59,232
Mitigated
84,000
38,673
Healing
20,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BubbaW
Khepri
5,576
1,057
1,690
7,973
23,390
18,190
723
7,661
14,951
31,304
0
L
Cabrakan
Conform12
Cabrakan
6,603
1,044
0
2,908
29,005
34,830
0
7,560
20,565
36,218
0
W
Bakasura
Dek Drolok
Bakasura
16,814
12,587
0
7,715
20,197
8,434
2,993
5,480
14,578
0
134,558
L
Arachne
DioSama169
Arachne
6,971
4,660
0
8,474
19,122
9,074
0
2,247
16,403
0
61,582
L
8,041
2,473
62
1,992
30,683
25,568
439
6,864
23,708
0
44,247
L
Discordia
23,269
864
0
3,721
18,196
6,010
715
6,802
10,619
79,596
0
W
Poseidon
SadBoiMike
Poseidon
21,753
2,622
282
8,668
17,164
6,958
884
7,191
9,403
132,823
0
W
Gilgamesh
Scottolus
Gilgamesh
24,200
5,640
0
6,271
18,529
19,952
1,947
3,506
14,779
16,485
84,673
W
26,991
19,900
0
6,074
17,121
5,698
6,797
5,317
10,879
0
100,712
L
Danzaburou
hunt4noodles
Danzaburou
9,752
5,096
0
3,116
22,495
8,518
63
6,466
15,077
0
50,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,729
Gold Earned
52,098
697
Minions Killed
433
0
Camps Cleared
0
2,505,742
Distance Traveled
2,003,111
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,594
484
54
2
0
499,498
8
L
Cabrakan
9,290
357
47
2
0
402,881
2
W
Bakasura
15,789
607
167
6
0
559,425
2
L
Arachne
10,670
410
85
3
0
411,035
0
L
Guan Yu
10,248
394
77
3
0
411,136
2
L
Discordia
11,999
462
130
5
0
424,924
3
W
Poseidon
15,283
588
210
8
0
506,028
1
W
Gilgamesh
15,301
589
128
5
0
514,479
1
W
Artemis
14,762
568
138
5
0
426,312
1
L
Danzaburou
9,891
380
94
4
0
353,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role