Player Matchup

Hachiman
Hachiman
BooJa92
Hachiman
Level 142
God Stats
19W - 30L
1,570 SR
Queue Stats
1,428W - 1,573L
1,553 Elo+
Solo
Bacchus
Bacchus
FetkoCikulin
Bacchus
Level 152
God Stats
11W - 13L
1,452 SR
Queue Stats
528W - 527L
1,564 Elo+
Party 1
Cernunnos
Cernunnos
HelloTwinky
Cernunnos
Level 133
God Stats
5W - 5L
1,480 SR
Queue Stats
546W - 586L
1,604 Elo+
Solo
Amaterasu
Amaterasu
Phan4om
Amaterasu
Level 140
God Stats
4W - 5L
1,541 SR
Queue Stats
261W - 275L
1,535 Elo+
Party 1
Thoth
Thoth
Pirategun
Thoth
Level 159
God Stats
1W - 2L
1,740 SR
Queue Stats
86W - 84L
1,593 Elo+
Solo
Team Averages
Level 145
1,557 SR
1,570 Elo+

VS

Team Averages
Level 138
1,467 SR
1,531 Elo+
Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Batnane
Xbalanque
Level 130
God Stats
3W - 3L
1,518 SR
Queue Stats
593W - 605L
1,526 Elo+
Solo
Janus
Janus
DillerDadler
Janus
Level 149
God Stats
4W - 3L
1,583 SR
Queue Stats
312W - 307L
1,498 Elo+
Solo
Thanatos
Thanatos
Flokі
Thanatos
Level 121
God Stats
5W - 5L
1,346 SR
Queue Stats
378W - 356L
1,594 Elo+
Solo
Neith
Neith
LoginmanCZE
Neith
Level 129
God Stats
2W - 3L
1,388 SR
Queue Stats
103W - 115L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BooJa92
Hachiman
14
0 / 3 / 8
7,560
756
6,075
9,294
4,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
FetkoCikulin
Bacchus
15
1 / 3 / 9
8,581
858
7,892
15,233
21,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cernunnos
HelloTwinky
Cernunnos
15
3 / 3 / 3
8,271
827
9,847
11,925
6,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Phan4om
Amaterasu
14
5 / 2 / 6
8,610
861
6,250
13,782
17,746
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thoth
Pirategun
Thoth
14
2 / 5 / 5
7,817
782
10,992
9,585
4,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
3 / 2 / 9
9,289
929
8,768
13,116
12,862
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Batnane
Xbalanque
16
4 / 3 / 7
9,568
957
13,101
10,480
5,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 1 / 10
9,500
950
14,505
5,188
2,361
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Flokі
Thanatos
15
6 / 2 / 3
9,027
903
6,072
8,226
7,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 4 / 5
7,806
781
11,658
9,223
4,132
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
50
11
Kills
16
16
Deaths
12
31
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
9
3.75
W
Xbalanque
Batnane
Xbalanque
4
3
7
2.5
L
Hachiman
BooJa92
Hachiman
0
3
8
1.33
W
3
1
10
8
L
Bacchus
FetkoCikulin
Bacchus
1
3
9
1.83
W
Thanatos
Flokі
Thanatos
6
2
3
3.75
L
Cernunnos
HelloTwinky
Cernunnos
3
3
3
1.5
W
0
4
5
0.63
L
Amaterasu
Phan4om
Amaterasu
5
2
6
4
L
Thoth
Pirategun
Thoth
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,056
Damage
54,104
59,819
Taken
46,233
54,323
Mitigated
32,299
16,466
Healing
18,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,768
845
824
4,746
13,116
12,862
495
4,576
8,540
0
17,372
W
Xbalanque
Batnane
Xbalanque
13,101
4,217
557
2,660
10,480
5,035
1,794
4,119
6,361
0
27,000
L
Hachiman
BooJa92
Hachiman
6,075
3,408
592
2,040
9,294
4,617
168
1,688
7,606
0
20,996
W
14,505
576
21
1,060
5,188
2,361
1,372
2,602
2,586
35,587
0
L
Bacchus
FetkoCikulin
Bacchus
7,892
461
869
2,785
15,233
21,089
80
3,811
11,422
9,347
0
W
Thanatos
Flokі
Thanatos
6,072
415
1,006
4,773
8,226
7,909
695
3,351
4,875
0
7,565
L
Cernunnos
HelloTwinky
Cernunnos
9,847
3,280
1,418
1,645
11,925
6,069
385
3,297
8,628
0
20,693
W
11,658
3,805
825
1,646
9,223
4,132
570
4,236
4,987
0
17,238
L
Amaterasu
Phan4om
Amaterasu
6,250
1,560
3,184
3,022
13,782
17,746
0
2,220
11,562
0
10,638
L
Thoth
Pirategun
Thoth
10,992
98
227
684
9,585
4,802
269
3,489
6,096
24,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,839
Gold Earned
45,190
104
Minions Killed
123
0
Camps Cleared
0
1,009,139
Distance Traveled
1,066,256
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,289
929
10
1
0
217,606
0
W
Xbalanque
9,568
957
31
3
0
197,694
5
L
Hachiman
7,560
756
34
3
0
178,886
1
W
Janus
9,500
950
66
7
0
244,899
2
L
Bacchus
8,581
858
3
0
0
217,523
0
W
Thanatos
9,027
903
3
0
0
213,885
0
L
Cernunnos
8,271
827
36
4
0
193,277
1
W
Neith
7,806
781
13
1
0
192,172
0
L
Amaterasu
8,610
861
5
1
0
223,890
1
L
Thoth
7,817
782
26
3
0
195,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role