Player Matchup

Aphrodite
Aphrodite
ArcuateGore4898
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,031 Elo+
Party 1
Freya
Freya
MagicalGoat9
Freya
Level 83
God Stats
6W - 8L
1,626 SR
Queue Stats
366W - 390L
1,441 Elo+
Party 1
Cthulhu
Cthulhu
jesus8888888888
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 41L
1,275 Elo+
Solo
Team Averages
Level 31
1,542 SR
1,249 Elo+

VS

Team Averages
Level 20
1,466 SR
1,318 Elo+
Morgan Le Fay
Morgan Le Fay
EGC_Lumin
Morgan Le Fay
Level 28
God Stats
9W - 11L
1,347 SR
Queue Stats
52W - 53L
1,371 Elo+
Solo
Tsukuyomi
Tsukuyomi
MedicMerkin
Tsukuyomi
Level 28
God Stats
3W - 2L
1,596 SR
Queue Stats
63W - 66L
1,292 Elo+
Party 2
Ymir
Ymir
Mista_Vert
Ymir
Level 5
God Stats
15W - 12L
1,455 SR
Queue Stats
68W - 73L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ArcuateGore4898
Aphrodite
4
0 / 1 / 0
5,415
542
121
850
329
11
4 / 5 / 0
7,409
741
5,100
8,489
2,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 10 / 1
6,058
606
1,772
15,324
4,843
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EGC_Lumin
Morgan Le Fay
13
8 / 1 / 7
8,980
898
11,474
4,480
1,682
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
MedicMerkin
Tsukuyomi
11
5 / 3 / 9
8,175
818
5,030
6,972
2,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 11
7,810
781
2,459
4,170
3,432
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
4
Kills
16
16
Deaths
4
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
ArcuateGore4898
Aphrodite
0
1
0
0
W
Morgan Le Fay
EGC_Lumin
Morgan Le Fay
8
1
7
11.5
L
4
5
0
0.8
W
Tsukuyomi
MedicMerkin
Tsukuyomi
5
3
9
3.17
W
3
0
11
8.5
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,993
Damage
18,963
24,663
Taken
15,622
8,153
Mitigated
7,602
1,246
Healing
2,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
ArcuateGore4898
Aphrodite
121
44
42
130
850
329
0
481
369
508
0
W
Morgan Le Fay
EGC_Lumin
Morgan Le Fay
11,474
1,674
430
697
4,480
1,682
760
1,681
2,799
36,031
0
L
5,100
1,741
0
1,068
8,489
2,981
0
4,404
4,085
20,809
1,713
W
Tsukuyomi
MedicMerkin
Tsukuyomi
5,030
1,597
0
1,099
6,972
2,488
528
2,862
4,110
0
19,522
W
2,459
334
0
500
4,170
3,432
381
1,841
2,329
12,701
0
L
1,772
158
0
6
15,324
4,843
0
9,048
6,276
9,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,882
Gold Earned
24,965
58
Minions Killed
93
0
Camps Cleared
0
326,367
Distance Traveled
602,919
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,415
542
0
0
0
30,229
0
W
Morgan Le Fay
8,980
898
43
4
0
199,240
1
L
Freya
7,409
741
41
4
0
164,590
1
W
Tsukuyomi
8,175
818
34
3
0
214,104
0
W
Ymir
7,810
781
16
2
0
189,575
0
L
Cthulhu
6,058
606
17
2
0
131,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role