Player Matchup

Kukulkan
Kukulkan
Sissybear6
Kukulkan
Level 46
God Stats
79W - 71L
1,600 SR
Queue Stats
341W - 287L
1,555 Elo+
Party 1
Artemis
Artemis
SmiteGuru5405
Artemis
Level 40
God Stats
41W - 17L
1,692 SR
Queue Stats
255W - 203L
1,572 Elo+
Party 1
Bellona
Bellona
Uw121600
Bellona
Level 20
God Stats
52W - 50L
1,505 SR
Queue Stats
87W - 97L
1,480 Elo+
Party 1
Team Averages
Level 35
1,599 SR
1,536 Elo+

VS

Team Averages
Level 27
1,669 SR
1,427 Elo+
Cthulhu
Cthulhu
DemonVill
Cthulhu
Level 10
God Stats
3W - 2L
1,874 SR
Queue Stats
3W - 10L
1,327 Elo+
Party 2
He Bo
He Bo
THLLaw
He Bo
Level 66
God Stats
2W - 3L
1,634 SR
Queue Stats
165W - 179L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
carlosfmb
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Sissybear6
Kukulkan
14
2 / 0 / 16
11,014
734
8,759
5,093
3,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
17
19 / 2 / 4
13,030
869
24,615
11,738
5,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Uw121600
Bellona
14
3 / 2 / 17
10,580
705
979
8,855
8,250
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DemonVill
Cthulhu
12
1 / 4 / 3
9,376
625
6,229
15,973
12,224
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
THLLaw
He Bo
15
3 / 6 / 1
10,720
715
8,377
11,989
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
carlosfmb
Danzaburou
10
0 / 14 / 1
8,037
536
3,022
14,121
4,218
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
9
24
Kills
4
4
Deaths
24
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DemonVill
Cthulhu
1
4
3
0.63
W
Kukulkan
Sissybear6
Kukulkan
2
0
16
10
W
Artemis
19
2
4
10.5
L
He Bo
THLLaw
He Bo
3
6
1
0.58
W
Bellona
Uw121600
Bellona
3
2
17
5.75
L
Danzaburou
carlosfmb
Danzaburou
0
14
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,353
Damage
17,628
25,686
Taken
42,083
16,531
Mitigated
20,130
4,510
Healing
3,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DemonVill
Cthulhu
6,229
126
56
797
15,973
12,224
96
4,762
11,211
28,755
0
W
Kukulkan
Sissybear6
Kukulkan
8,759
768
244
847
5,093
3,204
303
2,592
2,501
38,079
0
W
Artemis
24,615
15,305
29
3,390
11,738
5,077
2,395
6,761
4,977
0
63,742
L
He Bo
THLLaw
He Bo
8,377
392
407
1,769
11,989
3,688
474
1,646
10,343
56,710
0
W
Bellona
Uw121600
Bellona
979
379
0
0
8,855
8,250
159
5,253
3,602
0
9,728
L
Danzaburou
carlosfmb
Danzaburou
3,022
722
0
218
14,121
4,218
168
2,351
11,770
0
13,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,624
Gold Earned
28,133
148
Minions Killed
148
0
Camps Cleared
0
807,601
Distance Traveled
656,772
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,376
625
35
2
0
265,137
0
W
Kukulkan
11,014
734
58
4
0
274,108
4
W
Artemis
13,030
869
74
5
0
247,646
0
L
He Bo
10,720
715
90
6
0
225,178
0
W
Bellona
10,580
705
16
1
0
285,847
0
L
Danzaburou
8,037
536
23
2
0
166,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role