Player Matchup

Kali
Kali
Dilddor
Kali
Level 26
God Stats
41W - 32L
1,635 SR
Queue Stats
151W - 140L
1,477 Elo+
Party 1
Hel
Hel
RespectTheName
Hel
Level 26
God Stats
1W - 1L
1,323 SR
Queue Stats
131W - 127L
1,496 Elo+
Party 1
Ganesha
Ganesha
Untameable2
Ganesha
Level 15
God Stats
3W - 3L
1,500 SR
Queue Stats
142W - 125L
1,523 Elo+
Solo
Bellona
Bellona
XHababex
Bellona
Level 29
God Stats
42W - 35L
1,505 SR
Queue Stats
404W - 477L
1,440 Elo+
Solo
Cupid
Cupid
timmit10
Cupid
Level 16
God Stats
4W - 2L
1,711 SR
Queue Stats
50W - 46L
1,456 Elo+
Solo
Team Averages
Level 22
1,535 SR
1,478 Elo+

VS

Team Averages
Level 19
1,545 SR
1,461 Elo+
Yemoja
Yemoja
Aug212021
Yemoja
Level 23
God Stats
13W - 12L
1,536 SR
Queue Stats
138W - 148L
1,388 Elo+
Solo
Fenrir
Fenrir
CachoVaca
Fenrir
Level 22
God Stats
6W - 7L
1,770 SR
Queue Stats
22W - 22L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
Chingonious
Gilgamesh
Level 28
God Stats
38W - 46L
1,428 SR
Queue Stats
163W - 166L
1,415 Elo+
Solo
Nu Wa
Nu Wa
SmackingMid
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 81L
1,491 Elo+
Solo
Hou Yi
Hou Yi
agkurh
Hou Yi
Level 16
God Stats
29W - 40L
1,491 SR
Queue Stats
209W - 200L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Dilddor
Kali
10
4 / 1 / 1
6,782
565
2,678
6,757
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 0 / 1
7,672
639
7,980
7,335
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
Untameable2
Ganesha
10
1 / 3 / 7
6,456
538
4,260
10,397
5,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
XHababex
Bellona
12
1 / 0 / 2
6,807
567
4,266
6,336
5,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
timmit10
Cupid
11
5 / 2 / 0
6,590
549
5,268
6,605
1,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aug212021
Yemoja
9
0 / 4 / 4
5,228
436
2,708
8,172
2,573
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
CachoVaca
Fenrir
9
0 / 3 / 2
5,296
441
3,104
8,137
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Chingonious
Gilgamesh
10
0 / 2 / 0
5,464
455
2,601
6,921
3,115
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 3 / 3
5,880
490
6,713
7,425
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
agkurh
Hou Yi
11
6 / 4 / 0
6,917
576
7,184
7,718
2,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
16
Kills
6
6
Deaths
16
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aug212021
Yemoja
0
4
4
0.5
L
Fenrir
CachoVaca
Fenrir
0
3
2
0.33
L
Gilgamesh
Chingonious
Gilgamesh
0
2
0
0
W
Kali
Dilddor
Kali
4
1
1
4.5
W
5
0
1
5.5
L
0
3
3
0.5
W
Ganesha
Untameable2
Ganesha
1
3
7
1.5
W
Bellona
XHababex
Bellona
1
0
2
2
L
Hou Yi
agkurh
Hou Yi
6
4
0
1.5
W
Cupid
timmit10
Cupid
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,452
Damage
22,310
37,430
Taken
38,373
19,090
Mitigated
13,505
16,102
Healing
8,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aug212021
Yemoja
2,708
439
691
901
8,172
2,573
210
3,201
4,957
12,621
0
L
Fenrir
CachoVaca
Fenrir
3,104
737
0
3,274
8,137
2,826
0
1,764
6,373
0
21,143
L
Gilgamesh
Chingonious
Gilgamesh
2,601
587
0
1,569
6,921
3,115
0
1,302
5,619
0
24,344
W
Kali
Dilddor
Kali
2,678
1,106
0
2,984
6,757
2,766
0
859
5,836
0
35,040
W
7,980
321
1,395
4,567
7,335
3,399
0
2,869
4,180
58,049
0
L
6,713
950
51
1,371
7,425
2,090
0
5,343
2,082
35,825
0
W
Ganesha
Untameable2
Ganesha
4,260
388
0
708
10,397
5,834
69
2,564
7,713
16,055
0
W
Bellona
XHababex
Bellona
4,266
697
154
3,635
6,336
5,207
0
782
5,452
7,758
29,280
L
Hou Yi
agkurh
Hou Yi
7,184
3,581
0
787
7,718
2,901
0
1,797
5,921
0
39,790
W
Cupid
timmit10
Cupid
5,268
3,464
268
2,391
6,605
1,884
234
1,679
4,828
0
37,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,307
Gold Earned
28,785
341
Minions Killed
257
0
Camps Cleared
0
1,205,150
Distance Traveled
1,078,074
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,228
436
25
2
0
181,711
3
L
Fenrir
5,296
441
41
3
0
245,281
1
L
Gilgamesh
5,464
455
58
5
0
229,304
0
W
Kali
6,782
565
65
5
0
238,970
0
W
Hel
7,672
639
101
8
0
267,112
3
L
Nu Wa
5,880
490
61
5
0
224,657
4
W
Ganesha
6,456
538
10
1
0
236,040
1
W
Bellona
6,807
567
86
7
0
240,722
5
L
Hou Yi
6,917
576
72
6
0
197,121
2
W
Cupid
6,590
549
79
7
0
222,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role