Player Matchup

Merlin
Merlin
Oddy E Nuff
Merlin
Level 28
God Stats
15W - 15L
1,585 SR
Queue Stats
135W - 145L
1,494 Elo+
Solo
Bellona
Bellona
Scarlettdreams
Bellona
Level 20
God Stats
0W - 1L
1,528 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Aphrodite
Aphrodite
bhavana3878
Aphrodite
Level 27
God Stats
10W - 12L
1,401 SR
Queue Stats
96W - 133L
1,415 Elo+
Solo
Da Ji
Da Ji
carlosfmb
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,274 Elo+
Solo
Nemesis
Nemesis
kabat1239
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,708 Elo+
Solo
Team Averages
Level 17
1,503 SR
1,478 Elo+

VS

Team Averages
Level 17
1,583 SR
1,527 Elo+
Neith
Neith
Ask MightyMask
Neith
Level 31
God Stats
55W - 44L
1,603 SR
Queue Stats
112W - 117L
1,509 Elo+
Solo
Zeus
Zeus
Holden4511
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,486 Elo+
Solo
Tiamat
Tiamat
HyperMonster846
Tiamat
Level 28
God Stats
60W - 51L
1,538 SR
Queue Stats
188W - 195L
1,440 Elo+
Solo
Bellona
Bellona
Iburntmyperc
Bellona
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 60L
1,657 Elo+
Solo
Nox
Nox
xsuenotrapx
Nox
Level 7
God Stats
10W - 8L
1,773 SR
Queue Stats
11W - 12L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
8 / 0 / 11
13,723
1,144
22,678
8,081
3,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 7 / 10
12,997
1,083
20,327
24,493
36,834
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

Aphrodite
bhavana3878
Aphrodite
19
1 / 2 / 17
11,855
988
13,957
20,180
16,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
carlosfmb
Da Ji
19
4 / 15 / 12
12,222
1,019
9,173
25,894
11,175
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
kabat1239
Nemesis
18
2 / 13 / 10
11,030
919
7,018
20,220
9,000
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

10

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 17
13,387
1,116
19,602
10,138
4,762
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 12 / 16
12,129
1,011
11,949
15,553
6,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
13 / 0 / 13
14,384
1,199
25,056
9,942
7,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Iburntmyperc
Bellona
20
7 / 5 / 24
13,565
1,130
24,460
26,618
24,776
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 6 / 19
12,558
1,047
9,789
16,309
12,653
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
126
23
Kills
37
37
Deaths
23
60
Assists
89
Player
Kills
Deaths
Assists
KDA
W
10
0
17
18.5
W
3
12
16
0.92
W
13
0
13
19.5
W
Bellona
Iburntmyperc
Bellona
7
5
24
3.8
L
Merlin
8
0
11
13.5
L
8
7
10
1.86
L
Aphrodite
bhavana3878
Aphrodite
1
2
17
4.75
L
Da Ji
carlosfmb
Da Ji
4
15
12
0.67
L
Nemesis
kabat1239
Nemesis
2
13
10
0.54
W
4
6
19
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,153
Damage
90,856
98,868
Taken
78,560
77,204
Mitigated
56,055
17,063
Healing
3,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,602
11,686
0
824
10,138
4,762
0
4,173
5,965
0
45,570
W
11,949
2,404
0
411
15,553
6,165
0
5,236
10,317
38,495
0
W
25,056
597
0
1,282
9,942
7,699
0
4,459
5,483
43,257
0
W
Bellona
Iburntmyperc
Bellona
24,460
7,637
0
696
26,618
24,776
0
12,426
14,192
0
44,503
L
Merlin
22,678
1,070
233
1,869
8,081
3,707
0
3,848
4,119
64,743
0
L
20,327
7,812
0
484
24,493
36,834
0
8,137
16,056
0
33,528
L
Aphrodite
bhavana3878
Aphrodite
13,957
774
4,983
9,138
20,180
16,488
0
11,058
8,878
34,779
0
L
Da Ji
carlosfmb
Da Ji
9,173
2,677
0
108
25,894
11,175
0
13,387
12,215
0
25,201
L
Nemesis
kabat1239
Nemesis
7,018
2,519
0
248
20,220
9,000
0
9,088
10,806
0
13,539
W
9,789
2,164
0
652
16,309
12,653
0
10,341
5,968
14,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,827
Gold Earned
66,023
219
Minions Killed
239
1
Camps Cleared
1
1,221,954
Distance Traveled
1,000,863
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,387
1,116
63
5
0
174,029
0
W
Zeus
12,129
1,011
55
5
0
152,716
0
W
Tiamat
14,384
1,199
49
4
1
246,031
2
W
Bellona
13,565
1,130
58
5
0
219,129
0
L
Merlin
13,723
1,144
105
9
1
247,302
0
L
Bellona
12,997
1,083
25
2
0
245,293
0
L
Aphrodite
11,855
988
56
5
0
279,455
1
L
Da Ji
12,222
1,019
16
1
0
221,964
0
L
Nemesis
11,030
919
17
1
0
227,940
0
W
Nox
12,558
1,047
14
1
0
208,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role