Player Matchup

Skadi
Skadi
Ablomdahl
Skadi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,451 Elo+
Solo
Fenrir
Fenrir
PicnicBomb
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,533 Elo+
Solo
Bacchus
Bacchus
Respected112
Bacchus
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
134W - 105L
1,545 Elo+
Solo
Hun Batz
Hun Batz
guanina777
Hun Batz
Level 13
God Stats
1W - 3L
1,464 SR
Queue Stats
18W - 14L
1,620 Elo+
Solo
Poseidon
Poseidon
the_mad_k
Poseidon
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
207W - 206L
1,563 Elo+
Solo
Team Averages
Level 16
1,493 SR
1,542 Elo+

VS

Team Averages
Level 18
1,561 SR
1,590 Elo+
Gilgamesh
Gilgamesh
Dark-Menma021
Gilgamesh
Level 25
God Stats
2W - 2L
1,263 SR
Queue Stats
26W - 23L
1,495 Elo+
Solo
Pele
Pele
JLusive
Pele
Level 20
God Stats
4W - 0L
1,500 SR
Queue Stats
130W - 41L
1,667 Elo+
Solo
Rama
Rama
LewisAKM
Rama
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,641 Elo+
Solo
Janus
Janus
Sper_matrago
Janus
Level 13
God Stats
18W - 8L
1,755 SR
Queue Stats
30W - 22L
1,558 Elo+
Solo
Terra
Terra
thebarracobarner
Terra
Level 25
God Stats
2W - 0L
1,786 SR
Queue Stats
59W - 42L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ablomdahl
Skadi
10
0 / 8 / 0
6,680
393
5,865
11,989
2,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
PicnicBomb
Fenrir
15
2 / 2 / 3
8,556
503
4,923
11,303
8,723
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Respected112
Bacchus
11
2 / 6 / 2
7,598
447
5,802
14,064
10,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
guanina777
Hun Batz
14
4 / 3 / 4
9,150
538
6,440
11,507
4,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
the_mad_k
Poseidon
13
3 / 8 / 3
8,327
490
9,324
10,197
3,240
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dark-Menma021
Gilgamesh
14
2 / 3 / 6
9,027
531
8,038
13,361
9,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Pele
JLusive
Pele
19
12 / 1 / 3
11,501
677
10,765
12,475
6,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
13
5 / 2 / 5
8,594
506
8,921
9,349
2,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 3 / 8
10,795
635
8,532
8,106
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 2 / 10
8,453
497
6,012
13,737
11,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
11
Kills
27
27
Deaths
11
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ablomdahl
Skadi
0
8
0
0
W
Gilgamesh
Dark-Menma021
Gilgamesh
2
3
6
1.67
W
Pele
JLusive
Pele
12
1
3
13.5
W
Rama
5
2
5
3.75
L
Fenrir
PicnicBomb
Fenrir
2
2
3
1.75
L
Bacchus
Respected112
Bacchus
2
6
2
0.5
W
7
3
8
3.67
L
Hun Batz
guanina777
Hun Batz
4
3
4
2
L
Poseidon
the_mad_k
Poseidon
3
8
3
0.56
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,354
Damage
42,268
59,060
Taken
57,028
29,504
Mitigated
32,962
11,559
Healing
15,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ablomdahl
Skadi
5,865
3,367
0
1,455
11,989
2,995
0
3,564
8,425
0
34,397
W
Gilgamesh
Dark-Menma021
Gilgamesh
8,038
1,867
0
1,668
13,361
9,911
1,932
3,485
9,770
0
38,983
W
Pele
JLusive
Pele
10,765
2,508
0
5,464
12,475
6,141
1,243
1,872
10,479
0
90,463
W
Rama
8,921
7,149
0
480
9,349
2,937
562
2,210
7,094
0
46,892
L
Fenrir
PicnicBomb
Fenrir
4,923
2,080
0
4,216
11,303
8,723
0
2,143
9,160
0
41,817
L
Bacchus
Respected112
Bacchus
5,802
559
0
1,509
14,064
10,402
58
2,874
11,190
16,210
0
W
8,532
1,224
0
1,338
8,106
2,686
893
3,685
4,157
75,515
0
L
Hun Batz
guanina777
Hun Batz
6,440
1,430
0
2,935
11,507
4,144
0
1,845
9,662
0
55,808
L
Poseidon
the_mad_k
Poseidon
9,324
1,132
0
1,444
10,197
3,240
228
4,184
6,013
51,001
0
W
6,012
1,210
3,371
3,070
13,737
11,287
526
3,260
10,402
23,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,311
Gold Earned
48,370
361
Minions Killed
493
0
Camps Cleared
0
1,543,757
Distance Traveled
1,622,133
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,680
393
72
4
0
268,703
1
W
Gilgamesh
9,027
531
76
4
0
304,192
3
W
Pele
11,501
677
157
9
0
383,477
6
W
Rama
8,594
506
69
4
0
276,179
0
L
Fenrir
8,556
503
84
5
0
325,458
3
L
Bacchus
7,598
447
15
1
0
310,822
3
W
Janus
10,795
635
154
9
0
359,072
2
L
Hun Batz
9,150
538
98
6
0
340,779
1
L
Poseidon
8,327
490
92
5
0
297,995
3
W
Terra
8,453
497
37
2
0
299,213
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role