Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
MyPixel
Bacchus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,665 Elo+
Party 1
Sol
Sol
ReKaPMaX
Sol
Level 160
God Stats
15W - 8L
1,594 SR
Queue Stats
928W - 700L
1,619 Elo+
Solo
Nemesis
Nemesis
Tejima
Nemesis
Level 128
God Stats
2W - 0L
1,578 SR
Queue Stats
202W - 182L
1,694 Elo+
Solo
Gilgamesh
Gilgamesh
charlieFE
Gilgamesh
Level 158
God Stats
6W - 5L
1,766 SR
Queue Stats
130W - 102L
1,670 Elo+
Party 1
Team Averages
Level 143
1,587 SR
1,630 Elo+

VS

Team Averages
Level 140
1,655 SR
1,618 Elo+
Bacchus
Bacchus
Capnchazzy
Bacchus
Level 155
God Stats
7W - 7L
1,627 SR
Queue Stats
142W - 131L
1,576 Elo+
Party 2
Set
Set
Evοl
Set
Level 159
God Stats
10W - 1L
1,755 SR
Queue Stats
127W - 117L
1,617 Elo+
Solo
Ra
Ra
KhepriHugsYou
Ra
Level 137
God Stats
26W - 41L
1,520 SR
Queue Stats
383W - 341L
1,641 Elo+
Solo
Cernunnos
Cernunnos
KingPunk97
Cernunnos
Level 160
God Stats
4W - 7L
1,699 SR
Queue Stats
239W - 213L
1,648 Elo+
Party 2
Vamana
Vamana
mcgiblets2
Vamana
Level 89
God Stats
29W - 19L
1,675 SR
Queue Stats
469W - 478L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 3 / 2
5,897
590
4,735
6,639
1,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
MyPixel
Bacchus
8
2 / 2 / 4
5,815
582
3,493
7,336
5,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 1 / 3
7,444
744
5,738
6,191
2,611
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Tejima
Nemesis
11
4 / 3 / 5
7,111
711
3,800
6,879
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
charlieFE
Gilgamesh
11
1 / 2 / 1
6,437
644
2,745
5,214
2,024
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Capnchazzy
Bacchus
7
0 / 4 / 1
4,849
485
2,226
7,640
4,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Set
Evοl
Set
12
5 / 3 / 2
7,353
735
7,154
9,073
3,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 5
6,065
607
2,951
3,916
1,499
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
KingPunk97
Cernunnos
11
5 / 2 / 2
6,782
678
4,214
6,661
1,954
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
mcgiblets2
Vamana
9
1 / 1 / 7
5,971
597
2,922
5,416
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
11
Kills
11
11
Deaths
11
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
3
2
0.33
L
Bacchus
Capnchazzy
Bacchus
0
4
1
0.13
L
Set
Evοl
Set
5
3
2
2
L
0
1
5
2.5
L
Cernunnos
KingPunk97
Cernunnos
5
2
2
3
W
Bacchus
MyPixel
Bacchus
2
2
4
2
W
4
1
3
5.5
W
Nemesis
Tejima
Nemesis
4
3
5
2.17
W
Gilgamesh
charlieFE
Gilgamesh
1
2
1
0.75
L
Vamana
mcgiblets2
Vamana
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,511
Damage
19,467
32,259
Taken
32,706
15,023
Mitigated
13,603
8,655
Healing
12,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,735
1,995
0
1,734
6,639
1,999
0
463
6,176
0
34,062
L
Bacchus
Capnchazzy
Bacchus
2,226
348
0
1,312
7,640
4,385
0
3,508
4,060
10,260
0
L
Set
Evοl
Set
7,154
3,160
0
3,037
9,073
3,233
0
2,150
6,923
0
41,639
L
2,951
598
714
1,316
3,916
1,499
0
1,109
2,807
36,773
0
L
Cernunnos
KingPunk97
Cernunnos
4,214
2,099
0
4,078
6,661
1,954
0
1,649
4,973
0
35,775
W
Bacchus
MyPixel
Bacchus
3,493
422
0
715
7,336
5,763
0
1,668
5,668
13,268
0
W
5,738
2,534
0
3,593
6,191
2,611
0
2,049
4,142
49,859
0
W
Nemesis
Tejima
Nemesis
3,800
1,490
0
1,439
6,879
2,626
0
1,062
5,817
0
37,092
W
Gilgamesh
charlieFE
Gilgamesh
2,745
716
0
1,174
5,214
2,024
746
0
5,214
0
36,928
L
Vamana
mcgiblets2
Vamana
2,922
1,711
0
2,242
5,416
2,532
0
658
4,712
0
28,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,704
Gold Earned
31,020
316
Minions Killed
319
0
Camps Cleared
0
1,038,329
Distance Traveled
1,083,590
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,897
590
65
7
0
191,165
7
L
Bacchus
4,849
485
11
1
0
213,154
1
L
Set
7,353
735
102
10
0
221,812
2
L
Ra
6,065
607
81
8
0
206,268
5
L
Cernunnos
6,782
678
63
6
0
192,798
2
W
Bacchus
5,815
582
24
2
0
211,729
4
W
Sol
7,444
744
91
9
0
209,009
2
W
Nemesis
7,111
711
66
7
0
205,875
1
W
Gilgamesh
6,437
644
70
7
0
220,551
2
L
Vamana
5,971
597
62
6
0
249,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role