Player Matchup

Set
Set
Gorlong
Set
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,529 Elo+
Party 1
He Bo
He Bo
RichardDixe
He Bo
Level 95
God Stats
19W - 10L
1,791 SR
Queue Stats
288W - 115L
1,819 Elo+
Party 2
Rama
Rama
Sneerys
Rama
Level 19
God Stats
1W - 1L
1,323 SR
Queue Stats
2W - 3L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
SweetSpxces
Danzaburou
Level 5
God Stats
1W - 1L
1,718 SR
Queue Stats
7W - 9L
1,457 Elo+
Party 1
Hades
Hades
mayonaiseMaster
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 18L
1,794 Elo+
Party 2
Team Averages
Level 34
1,566 SR
1,610 Elo+

VS

Team Averages
Level 14
1,568 SR
1,587 Elo+
Scylla
Scylla
CABORem
Scylla
Level 28
God Stats
2W - 0L
1,789 SR
Queue Stats
4W - 1L
1,739 Elo+
Solo
Cthulhu
Cthulhu
Gigafluff2
Cthulhu
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 15L
1,613 Elo+
Solo
Neith
Neith
marxelo
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,705 Elo+
Solo
Bellona
Bellona
scarlaxd666
Bellona
Level 11
God Stats
6W - 2L
1,500 SR
Queue Stats
45W - 44L
1,515 Elo+
Solo
Chiron
Chiron
xXCharybdisXx
Chiron
Level 6
God Stats
7W - 8L
1,549 SR
Queue Stats
10W - 12L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
18
4 / 7 / 12
12,164
1,014
10,969
17,861
11,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
6 / 9 / 7
12,258
1,022
19,148
16,859
5,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Sneerys
Rama
18
2 / 9 / 11
11,111
926
13,408
16,829
4,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
SweetSpxces
Danzaburou
18
0 / 6 / 10
10,701
892
7,787
13,782
5,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 6 / 7
13,532
1,128
17,379
24,734
12,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

72

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CABORem
Scylla
20
14 / 2 / 15
14,827
1,236
32,703
11,293
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Gigafluff2
Cthulhu
19
3 / 3 / 21
11,398
950
12,402
17,901
23,139
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
marxelo
Neith
19
2 / 6 / 13
10,914
910
8,233
12,083
4,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
scarlaxd666
Bellona
20
12 / 6 / 17
13,929
1,161
14,621
21,055
17,345
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 2 / 17
12,696
1,058
17,044
11,676
4,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
120
19
Kills
37
37
Deaths
19
47
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Scylla
CABORem
Scylla
14
2
15
10.75
W
Cthulhu
Gigafluff2
Cthulhu
3
3
21
4.5
L
Set
4
7
12
1.43
L
6
9
7
1.06
L
Rama
Sneerys
Rama
2
9
11
0.83
L
Danzaburou
SweetSpxces
Danzaburou
0
6
10
0.83
W
Neith
marxelo
Neith
2
6
13
1.42
L
7
6
7
1.75
W
Bellona
scarlaxd666
Bellona
12
6
17
3.42
W
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,691
Damage
85,003
90,065
Taken
74,008
38,444
Mitigated
52,659
13,338
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CABORem
Scylla
32,703
3,100
0
3,118
11,293
3,778
0
6,387
4,788
52,465
0
W
Cthulhu
Gigafluff2
Cthulhu
12,402
1,660
27
0
17,901
23,139
0
6,156
11,348
19,608
0
L
Set
10,969
4,370
0
1,074
17,861
11,134
0
8,026
9,835
0
26,901
L
19,148
118
0
669
16,859
5,124
0
7,509
9,350
37,751
0
L
Rama
Sneerys
Rama
13,408
10,811
0
0
16,829
4,801
0
10,975
5,854
0
31,692
L
Danzaburou
SweetSpxces
Danzaburou
7,787
3,669
0
1,645
13,782
5,091
0
5,782
8,000
0
24,126
W
Neith
marxelo
Neith
8,233
3,676
0
1,243
12,083
4,215
0
7,787
4,120
0
26,954
L
17,379
2,209
1,563
8,387
24,734
12,294
0
12,813
11,921
55,530
0
W
Bellona
scarlaxd666
Bellona
14,621
2,861
0
340
21,055
17,345
0
8,124
12,711
0
24,653
W
17,044
6,386
1,020
2,963
11,676
4,182
0
7,191
4,280
0
56,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,766
Gold Earned
63,764
239
Minions Killed
234
11
Camps Cleared
5
1,056,143
Distance Traveled
1,172,311
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,827
1,236
45
4
2
245,898
0
W
Cthulhu
11,398
950
7
1
0
239,936
1
L
Set
12,164
1,014
42
4
2
215,438
0
L
He Bo
12,258
1,022
46
4
4
225,117
3
L
Rama
11,111
926
22
2
1
179,217
0
L
Danzaburou
10,701
892
28
2
0
206,438
2
W
Neith
10,914
910
31
3
1
205,242
3
L
Hades
13,532
1,128
101
8
4
229,933
2
W
Bellona
13,929
1,161
32
3
2
232,734
0
W
Chiron
12,696
1,058
119
10
0
248,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role