Player Matchup

Anubis
Anubis
DD1974
Anubis
Level 115
God Stats
20W - 23L
1,504 SR
Queue Stats
517W - 487L
1,595 Elo+
Solo
Loki
Loki
Geston
Loki
Level 127
God Stats
10W - 8L
1,763 SR
Queue Stats
99W - 94L
1,565 Elo+
Solo
Ganesha
Ganesha
LimpinAintEZ
Ganesha
Level 141
God Stats
3W - 4L
1,628 SR
Queue Stats
328W - 329L
1,502 Elo+
Solo
Cthulhu
Cthulhu
Neferisaru
Cthulhu
Level 100
God Stats
7W - 9L
1,399 SR
Queue Stats
204W - 288L
1,423 Elo+
Solo
Neith
Neith
Oltimate
Neith
Level 106
God Stats
22W - 38L
1,431 SR
Queue Stats
271W - 270L
1,569 Elo+
Solo
Team Averages
Level 118
1,545 SR
1,531 Elo+

VS

Team Averages
Level 91
1,454 SR
1,528 Elo+
Ravana
Ravana
DershBag
Ravana
Level 103
God Stats
14W - 28L
1,374 SR
Queue Stats
581W - 578L
1,531 Elo+
Party 1
Sylvanus
Sylvanus
Inveroth
Sylvanus
Level 106
God Stats
65W - 70L
1,491 SR
Queue Stats
288W - 283L
1,553 Elo+
Party 1
Anhur
Anhur
StrafeMaster4K
Anhur
Level 108
God Stats
5W - 16L
1,245 SR
Queue Stats
497W - 493L
1,615 Elo+
Party 1
Nu Wa
Nu Wa
oddronin
Nu Wa
Level 68
God Stats
82W - 50L
1,617 SR
Queue Stats
470W - 461L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
princess765
Cthulhu
Level 70
God Stats
13W - 11L
1,541 SR
Queue Stats
166W - 191L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DD1974
Anubis
20
2 / 3 / 1
12,908
496
12,559
15,078
8,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Geston
Loki
11
0 / 5 / 0
8,431
324
3,262
12,064
3,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ganesha
LimpinAintEZ
Ganesha
14
0 / 5 / 4
9,730
374
5,517
21,455
15,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Neferisaru
Cthulhu
19
2 / 2 / 0
11,451
440
7,671
21,122
21,257
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Oltimate
Neith
18
2 / 9 / 1
11,180
430
13,681
21,959
6,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DershBag
Ravana
20
8 / 2 / 5
15,176
584
9,857
13,861
6,597
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Inveroth
Sylvanus
20
4 / 1 / 15
12,605
485
9,992
17,646
17,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
7 / 2 / 7
13,905
535
14,847
13,020
4,406
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
oddronin
Nu Wa
20
4 / 0 / 10
13,868
533
26,880
8,636
3,046
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
princess765
Cthulhu
20
1 / 1 / 2
14,283
549
8,869
17,450
21,325
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
6
Kills
24
24
Deaths
6
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anubis
DD1974
Anubis
2
3
1
0.83
W
Ravana
DershBag
Ravana
8
2
5
5.25
L
Loki
Geston
Loki
0
5
0
0
W
Sylvanus
Inveroth
Sylvanus
4
1
15
11.5
L
Ganesha
LimpinAintEZ
Ganesha
0
5
4
0.4
L
Cthulhu
Neferisaru
Cthulhu
2
2
0
1
L
Neith
Oltimate
Neith
2
9
1
0.28
W
7
2
7
5.25
W
Nu Wa
oddronin
Nu Wa
4
0
10
9
W
Cthulhu
princess765
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,690
Damage
70,445
91,678
Taken
70,613
54,503
Mitigated
52,806
24,042
Healing
24,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DD1974
Anubis
12,559
1,212
0
8,762
15,078
8,140
0
7,799
7,026
119,853
0
W
Ravana
DershBag
Ravana
9,857
3,130
0
1,686
13,861
6,597
300
4,930
8,931
0
153,521
L
Loki
Geston
Loki
3,262
842
0
1,334
12,064
3,702
0
5,766
6,062
0
45,260
W
Sylvanus
Inveroth
Sylvanus
9,992
3,143
3,729
7,678
17,646
17,432
1,366
5,657
11,989
47,623
16,615
L
Ganesha
LimpinAintEZ
Ganesha
5,517
366
0
2,072
21,455
15,034
0
10,928
10,137
20,178
0
L
Cthulhu
Neferisaru
Cthulhu
7,671
651
1,207
5,081
21,122
21,257
278
8,220
12,655
81,912
0
L
Neith
Oltimate
Neith
13,681
4,579
0
5,586
21,959
6,370
892
10,713
11,012
0
108,087
W
14,847
9,361
0
3,834
13,020
4,406
2,749
3,779
9,241
0
109,727
W
Nu Wa
oddronin
Nu Wa
26,880
5,106
409
2,489
8,636
3,046
1,779
3,499
5,137
113,638
0
W
Cthulhu
princess765
Cthulhu
8,869
1,032
341
4,268
17,450
21,325
518
8,219
9,231
98,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,700
Gold Earned
69,837
661
Minions Killed
783
0
Camps Cleared
0
2,098,567
Distance Traveled
2,541,890
30
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,908
496
244
9
0
424,394
16
W
Ravana
15,176
584
194
7
0
550,682
12
L
Loki
8,431
324
71
3
0
244,031
1
W
Sylvanus
12,605
485
82
3
0
479,490
10
L
Ganesha
9,730
374
3
0
0
526,091
10
L
Cthulhu
11,451
440
156
6
0
461,041
1
L
Neith
11,180
430
187
7
0
443,010
2
W
Anhur
13,905
535
137
5
0
489,296
2
W
Nu Wa
13,868
533
168
6
0
524,758
14
W
Cthulhu
14,283
549
202
8
0
497,664
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role