Player Matchup

Medusa
Medusa
Iwillwreckum8
Medusa
Level 8
God Stats
0W - 1L
1,254 SR
Queue Stats
2W - 2L
1,746 Elo+
Party 1
Geb
Geb
Kirchenbaum
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,671 Elo+
Party 1
Neith
Neith
Mclovin303
Neith
Level 3
God Stats
0W - 2L
1,182 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SirSmokeALot0988
Tsukuyomi
Level 10
God Stats
1W - 1L
1,277 SR
Queue Stats
2W - 5L
1,348 Elo+
Party 1
Ymir
Ymir
daghsdghasjdghas
Ymir
Level 9
God Stats
0W - 1L
1,161 SR
Queue Stats
1W - 3L
1,342 Elo+
Party 1
Team Averages
Level 7
1,275 SR
1,521 Elo+

VS

Team Averages
Level 27
1,670 SR
1,489 Elo+
Achilles
Achilles
Akira1337
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,395 Elo+
Solo
Janus
Janus
Brife123
Janus
Level 29
God Stats
8W - 5L
1,801 SR
Queue Stats
118W - 133L
1,485 Elo+
Solo
Medusa
Medusa
InfernalJesus
Medusa
Level 23
God Stats
16W - 11L
1,694 SR
Queue Stats
152W - 127L
1,544 Elo+
Solo
Kuzenbo
Kuzenbo
NevermoreVee
Kuzenbo
Level 28
God Stats
5W - 2L
1,860 SR
Queue Stats
104W - 109L
1,506 Elo+
Solo
Thor
Thor
junglergod12
Thor
Level 28
God Stats
23W - 35L
1,495 SR
Queue Stats
380W - 366L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 7 / 2
5,682
474
5,433
8,158
2,253
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 4 / 3
5,235
436
1,929
7,051
3,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
8
2 / 5 / 1
5,827
486
6,146
6,593
1,571
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
9
1 / 5 / 2
5,795
483
4,328
8,334
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 5 / 1
5,392
449
2,446
8,777
5,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Akira1337
Achilles
11
2 / 1 / 0
6,458
538
3,183
6,198
2,837
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Brife123
Janus
12
7 / 0 / 11
7,587
632
8,470
6,144
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
9 / 2 / 11
7,465
622
10,783
5,570
1,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
NevermoreVee
Kuzenbo
10
2 / 3 / 9
6,347
529
2,520
6,953
5,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

12
6 / 1 / 7
7,403
617
4,931
8,653
2,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
64
5
Kills
26
26
Deaths
7
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Achilles
Akira1337
Achilles
2
1
0
2
W
Janus
Brife123
Janus
7
0
11
12.5
W
9
2
11
7.25
L
2
7
2
0.43
L
0
4
3
0.38
L
Neith
2
5
1
0.5
W
Kuzenbo
NevermoreVee
Kuzenbo
2
3
9
2.17
L
Tsukuyomi
1
5
2
0.4
L
0
5
1
0.1
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,282
Damage
29,887
38,913
Taken
33,518
15,224
Mitigated
13,774
1,760
Healing
5,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Akira1337
Achilles
3,183
837
0
921
6,198
2,837
292
1,481
4,717
0
21,750
W
Janus
Brife123
Janus
8,470
602
0
1,820
6,144
1,534
726
440
5,704
34,552
0
W
10,783
5,155
0
1,668
5,570
1,726
2,106
780
4,790
0
36,750
L
5,433
2,276
0
311
8,158
2,253
0
3,144
4,724
0
22,579
L
1,929
398
0
0
7,051
3,845
142
893
6,104
7,293
0
L
Neith
6,146
2,646
0
289
6,593
1,571
738
1,128
5,383
0
22,163
W
Kuzenbo
NevermoreVee
Kuzenbo
2,520
1,051
0
372
6,953
5,167
243
1,262
5,691
16,415
0
L
Tsukuyomi
4,328
1,336
0
1,160
8,334
2,334
0
1,806
6,390
0
25,666
L
2,446
384
0
0
8,777
5,221
0
3,269
5,322
16,688
0
W
4,931
1,312
0
1,193
8,653
2,510
0
412
8,241
0
42,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,931
Gold Earned
35,260
173
Minions Killed
300
0
Camps Cleared
0
1,106,230
Distance Traveled
1,169,268
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,458
538
59
5
0
196,107
0
W
Janus
7,587
632
75
6
0
246,191
1
W
Medusa
7,465
622
57
5
0
236,982
3
L
Medusa
5,682
474
44
4
0
222,328
0
L
Geb
5,235
436
9
1
0
239,242
0
L
Neith
5,827
486
44
4
0
192,624
0
W
Kuzenbo
6,347
529
28
2
0
225,602
0
L
Tsukuyomi
5,795
483
49
4
0
235,130
0
L
Ymir
5,392
449
27
2
0
216,906
0
W
Thor
7,403
617
81
7
0
264,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role