Player Matchup

Hercules
Hercules
BabyCruncher
Hercules
Level 23
God Stats
4W - 6L
1,461 SR
Queue Stats
44W - 36L
1,493 Elo+
Party 1
Ratatoskr
Ratatoskr
DIABOLlC
Ratatoskr
Level 23
God Stats
2W - 2L
1,447 SR
Queue Stats
94W - 98L
1,581 Elo+
Solo
Baba Yaga
Baba Yaga
GSE Pain
Baba Yaga
Level 24
God Stats
13W - 16L
1,420 SR
Queue Stats
96W - 92L
1,528 Elo+
Solo
Yemoja
Yemoja
YourBronzeHero
Yemoja
Level 17
God Stats
6W - 1L
1,479 SR
Queue Stats
56W - 45L
1,447 Elo+
Party 1
Izanami
Izanami
pelcs
Izanami
Level 24
God Stats
4W - 0L
1,852 SR
Queue Stats
45W - 40L
1,531 Elo+
Solo
Team Averages
Level 22
1,532 SR
1,516 Elo+

VS

Team Averages
Level 22
1,457 SR
1,456 Elo+
Freya
Freya
Bergwijn
Freya
Level 17
God Stats
1W - 1L
1,732 SR
Queue Stats
149W - 96L
1,645 Elo+
Solo
Ares
Ares
Jira-sakdised
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,312 Elo+
Solo
Pele
Pele
LomasCeifador
Pele
Level 29
God Stats
1W - 3L
1,144 SR
Queue Stats
89W - 104L
1,466 Elo+
Solo
Medusa
Medusa
Lovoktar
Medusa
Level 28
God Stats
1W - 2L
1,439 SR
Queue Stats
27W - 22L
1,478 Elo+
Solo
Hercules
Hercules
Wheelduece6s
Hercules
Level 29
God Stats
2W - 3L
1,469 SR
Queue Stats
70W - 78L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BabyCruncher
Hercules
15
5 / 0 / 1
8,976
641
7,759
7,139
9,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
DIABOLlC
Ratatoskr
14
5 / 3 / 3
8,329
595
6,422
9,120
4,069
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
GSE Pain
Baba Yaga
14
4 / 4 / 3
8,362
597
5,379
8,289
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 0 / 10
7,538
538
6,570
7,014
4,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
pelcs
Izanami
14
8 / 3 / 3
8,679
620
11,784
8,513
3,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Bergwijn
Freya
15
10 / 4 / 0
9,435
674
14,014
13,827
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 5 / 0
5,117
366
533
10,695
5,392
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 5 / 0
5,893
421
1,619
11,493
3,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
Lovoktar
Medusa
8
0 / 5 / 0
5,347
382
3,624
9,330
2,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Wheelduece6s
Hercules
11
0 / 4 / 0
6,243
446
2,323
8,208
6,262
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
23
Kills
10
10
Deaths
23
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
BabyCruncher
Hercules
5
0
1
5.5
L
Freya
Bergwijn
Freya
10
4
0
2.5
W
Ratatoskr
DIABOLlC
Ratatoskr
5
3
3
2.17
W
Baba Yaga
GSE Pain
Baba Yaga
4
4
3
1.38
L
0
5
0
0
L
0
5
0
0
L
Medusa
Lovoktar
Medusa
0
5
0
0
L
Hercules
Wheelduece6s
Hercules
0
4
0
0
W
1
0
10
6
W
Izanami
pelcs
Izanami
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,914
Damage
22,113
40,075
Taken
53,553
24,793
Mitigated
21,599
12,664
Healing
12,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BabyCruncher
Hercules
7,759
2,223
0
2,554
7,139
9,014
243
0
7,139
14,344
37,102
L
Freya
Bergwijn
Freya
14,014
4,098
0
5,416
13,827
4,513
0
5,472
8,355
57,907
0
W
Ratatoskr
DIABOLlC
Ratatoskr
6,422
1,939
0
2,147
9,120
4,069
0
4,166
4,954
0
41,713
W
Baba Yaga
GSE Pain
Baba Yaga
5,379
312
88
2,930
8,289
3,644
739
5,335
2,954
39,568
0
L
533
53
0
240
10,695
5,392
0
3,303
7,392
13,206
0
L
1,619
509
0
3,862
11,493
3,157
0
2,127
9,366
0
30,832
L
Medusa
Lovoktar
Medusa
3,624
1,753
0
1,179
9,330
2,275
49
1,481
7,849
0
23,479
L
Hercules
Wheelduece6s
Hercules
2,323
952
0
1,602
8,208
6,262
0
2,061
6,147
0
24,704
W
6,570
1,858
706
2,058
7,014
4,851
601
2,272
4,742
19,883
0
W
Izanami
pelcs
Izanami
11,784
7,418
0
2,181
8,513
3,215
2,785
2,774
5,739
0
75,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,884
Gold Earned
32,035
412
Minions Killed
280
0
Camps Cleared
0
1,329,858
Distance Traveled
1,260,214
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,976
641
113
8
0
256,897
3
L
Freya
9,435
674
96
7
0
248,827
3
W
Ratatoskr
8,329
595
81
6
0
287,748
0
W
Baba Yaga
8,362
597
64
5
0
281,044
2
L
Ares
5,117
366
26
2
0
239,861
1
L
Pele
5,893
421
63
5
0
256,294
0
L
Medusa
5,347
382
37
3
0
252,049
0
L
Hercules
6,243
446
58
4
0
263,183
2
W
Yemoja
7,538
538
28
2
0
268,324
6
W
Izanami
8,679
620
126
9
0
235,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role