Player Matchup

Hel
Hel
Fanatrila
Hel
Level 99
God Stats
1W - 4L
1,611 SR
Queue Stats
103W - 98L
1,532 Elo+
Party 1
Xing Tian
Xing Tian
Katante
Xing Tian
Level 109
God Stats
1W - 2L
1,706 SR
Queue Stats
57W - 57L
1,564 Elo+
Party 1
Geb
Geb
Potatosystem
Geb
Level 102
God Stats
13W - 8L
1,514 SR
Queue Stats
298W - 343L
1,582 Elo+
Party 1
Thanatos
Thanatos
ToxxarJ
Thanatos
Level 138
God Stats
11W - 12L
1,785 SR
Queue Stats
122W - 74L
1,711 Elo+
Party 1
Hou Yi
Hou Yi
Wolfslady07
Hou Yi
Level 149
God Stats
2W - 2L
1,818 SR
Queue Stats
127W - 164L
1,525 Elo+
Party 1
Team Averages
Level 119
1,687 SR
1,583 Elo+

VS

Team Averages
Level 113
1,511 SR
1,559 Elo+
Sylvanus
Sylvanus
AmeevA
Sylvanus
Level 109
God Stats
15W - 15L
1,397 SR
Queue Stats
321W - 286L
1,532 Elo+
Party 3
Skadi
Skadi
Armondeus
Skadi
Level 127
God Stats
1W - 4L
1,297 SR
Queue Stats
408W - 384L
1,564 Elo+
Party 2
Rama
Rama
CazTD
Rama
Level 126
God Stats
1W - 6L
1,548 SR
Queue Stats
456W - 445L
1,609 Elo+
Party 3
Chaac
Chaac
ChickenTurboGun
Chaac
Level 116
God Stats
21W - 14L
1,726 SR
Queue Stats
588W - 572L
1,531 Elo+
Party 2
Erlang Shen
Erlang Shen
Robbertvs1
Erlang Shen
Level 86
God Stats
35W - 29L
1,587 SR
Queue Stats
112W - 112L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 0
9,769
543
2,867
9,732
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Katante
Xing Tian
16
0 / 2 / 2
9,708
539
7,622
14,834
15,645
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 4 / 1
7,067
393
2,389
14,070
10,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
ToxxarJ
Thanatos
15
4 / 7 / 0
9,429
524
9,446
18,011
6,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
14
0 / 4 / 1
8,300
461
9,041
9,130
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AmeevA
Sylvanus
16
1 / 0 / 8
9,819
546
5,086
8,216
8,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Armondeus
Skadi
19
7 / 0 / 2
11,896
661
14,735
9,734
4,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
CazTD
Rama
18
5 / 1 / 4
12,226
679
8,520
10,655
3,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 1 / 2
11,431
635
8,559
19,714
15,761
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
Robbertvs1
Erlang Shen
17
5 / 2 / 2
10,726
596
8,352
13,772
9,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
19
19
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AmeevA
Sylvanus
1
0
8
5
W
Skadi
Armondeus
Skadi
7
0
2
8
W
Rama
CazTD
Rama
5
1
4
7
W
1
1
2
2
L
0
2
0
0
L
Xing Tian
Katante
Xing Tian
0
2
2
0.5
L
0
4
1
0.13
W
Erlang Shen
Robbertvs1
Erlang Shen
5
2
2
3
L
Thanatos
ToxxarJ
Thanatos
4
7
0
0.57
L
Hou Yi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,365
Damage
45,252
65,777
Taken
62,091
38,904
Mitigated
42,437
22,914
Healing
24,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AmeevA
Sylvanus
5,086
1,524
2,748
2,822
8,216
8,600
55
2,987
5,229
33,692
9,375
W
Skadi
Armondeus
Skadi
14,735
7,916
0
1,095
9,734
4,314
1,793
2,332
7,402
0
92,004
W
Rama
CazTD
Rama
8,520
7,264
0
894
10,655
3,894
2,688
675
9,980
0
95,911
W
8,559
884
0
11,468
19,714
15,761
0
6,215
13,499
0
75,354
L
2,867
271
1,134
6,097
9,732
3,316
0
248
9,484
79,439
0
L
Xing Tian
Katante
Xing Tian
7,622
614
0
3,274
14,834
15,645
0
629
14,205
68,062
0
L
2,389
102
0
1,519
14,070
10,169
0
2,012
12,058
9,417
0
W
Erlang Shen
Robbertvs1
Erlang Shen
8,352
4,707
0
5,343
13,772
9,868
0
945
12,827
0
92,661
L
Thanatos
ToxxarJ
Thanatos
9,446
4,381
0
10,125
18,011
6,219
0
829
17,182
0
76,938
L
Hou Yi
9,041
3,779
0
765
9,130
3,555
1,320
1,081
8,049
0
65,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,273
Gold Earned
56,098
580
Minions Killed
700
0
Camps Cleared
0
1,754,833
Distance Traveled
1,785,505
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,819
546
71
4
0
350,151
1
W
Skadi
11,896
661
167
9
0
367,850
5
W
Rama
12,226
679
163
9
0
324,724
8
W
Chaac
11,431
635
167
9
0
329,290
1
L
Hel
9,769
543
176
10
0
364,678
10
L
Xing Tian
9,708
539
148
8
0
355,431
5
L
Geb
7,067
393
11
1
0
369,150
8
W
Erlang Shen
10,726
596
132
7
0
413,490
4
L
Thanatos
9,429
524
119
7
0
343,530
0
L
Hou Yi
8,300
461
126
7
0
322,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role