Player Matchup

Chernobog
Chernobog
Chadman360gamer
Chernobog
Level 8
God Stats
5W - 2L
1,500 SR
Queue Stats
116W - 148L
1,260 Elo+
Party 1
Bacchus
Bacchus
EnuffDakka
Bacchus
Level 8
God Stats
7W - 4L
1,500 SR
Queue Stats
126W - 163L
1,260 Elo+
Party 1
Tiamat
Tiamat
FarmerFruit
Tiamat
Level 7
God Stats
53W - 47L
1,500 SR
Queue Stats
95W - 136L
1,260 Elo+
Party 1
Cthulhu
Cthulhu
GungorixOfGorix
Cthulhu
Level 7
God Stats
9W - 9L
1,457 SR
Queue Stats
57W - 72L
1,243 Elo+
Party 1
Fenrir
Fenrir
Trickgorix
Fenrir
Level 8
God Stats
3W - 6L
1,360 SR
Queue Stats
75W - 99L
1,241 Elo+
Party 1
Team Averages
Level 8
1,463 SR
1,253 Elo+

VS

Team Averages
Level 12
1,505 SR
1,389 Elo+
Medusa
Medusa
J0TI
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,317 Elo+
Party 2
Athena
Athena
Milkpascual
Athena
Level 22
God Stats
5W - 2L
1,500 SR
Queue Stats
101W - 82L
1,390 Elo+
Solo
Ra
Ra
Oh-Yeah-Blud-77
Ra
Level 8
God Stats
44W - 53L
1,426 SR
Queue Stats
752W - 720L
1,364 Elo+
Party 3
Sol
Sol
VenraUwU
Sol
Level 6
God Stats
3W - 4L
1,501 SR
Queue Stats
4W - 9L
1,458 Elo+
Party 2
Set
Set
famfamboy
Set
Level 21
God Stats
14W - 9L
1,599 SR
Queue Stats
719W - 683L
1,413 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chadman360gamer
Chernobog
8
1 / 3 / 1
4,905
491
4,008
6,763
2,233
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
EnuffDakka
Bacchus
6
0 / 2 / 1
4,464
446
2,039
5,234
3,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
8
1 / 6 / 0
5,135
514
3,650
7,136
2,725
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 0
5,103
510
2,229
5,446
2,554
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Trickgorix
Fenrir
6
1 / 4 / 0
4,640
464
1,334
6,211
1,432
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
J0TI
Medusa
8
0 / 2 / 4
5,280
528
3,043
5,264
1,345
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
9
2 / 0 / 4
5,872
587
3,121
5,554
2,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
0 / 0 / 1
5,598
560
1,317
1,983
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
8 / 1 / 3
7,070
707
9,321
8,522
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
6 / 0 / 2
5,974
597
5,254
4,997
1,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
16
17
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Chadman360gamer
Chernobog
1
3
1
0.5
L
Bacchus
EnuffDakka
Bacchus
0
2
1
0.25
L
Tiamat
1
6
0
0.17
L
0
2
0
0
W
Medusa
J0TI
Medusa
0
2
4
1
W
Athena
2
0
4
4
W
0
0
1
0.5
L
Fenrir
Trickgorix
Fenrir
1
4
0
0.25
W
8
1
3
9.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,260
Damage
22,056
30,790
Taken
26,320
12,823
Mitigated
9,011
3,190
Healing
8,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Chadman360gamer
Chernobog
4,008
2,489
0
170
6,763
2,233
0
3,765
2,898
0
19,491
L
Bacchus
EnuffDakka
Bacchus
2,039
671
0
173
5,234
3,879
0
2,427
2,724
9,814
0
L
Tiamat
3,650
1,000
0
709
7,136
2,725
86
4,637
2,187
16,975
0
L
2,229
42
0
1,514
5,446
2,554
0
2,163
3,283
21,807
0
W
Medusa
J0TI
Medusa
3,043
1,418
0
432
5,264
1,345
840
1,558
3,706
0
17,999
W
Athena
3,121
1,107
0
2,399
5,554
2,575
46
872
4,682
15,210
0
W
1,317
43
47
874
1,983
686
250
1,021
962
26,114
0
L
Fenrir
Trickgorix
Fenrir
1,334
285
0
624
6,211
1,432
0
240
5,939
0
16,325
W
9,321
4,201
0
4,500
8,522
2,680
2,975
3,367
5,155
33,211
0
W
5,254
2,704
0
398
4,997
1,725
0
1,100
3,897
0
26,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,247
Gold Earned
29,794
178
Minions Killed
235
0
Camps Cleared
0
982,244
Distance Traveled
1,070,517
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,905
491
38
4
0
193,786
2
L
Bacchus
4,464
446
16
2
0
199,310
0
L
Tiamat
5,135
514
42
4
0
181,048
4
L
Cthulhu
5,103
510
50
5
0
214,743
2
W
Medusa
5,280
528
40
4
0
202,993
0
W
Athena
5,872
587
17
2
0
212,941
1
W
Ra
5,598
560
56
6
0
199,702
0
L
Fenrir
4,640
464
32
3
0
193,357
2
W
Sol
7,070
707
71
7
0
211,407
1
W
Set
5,974
597
51
5
0
243,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role