Player Matchup

Danzaburou
Danzaburou
ThePr0be
Danzaburou
Level 127
God Stats
9W - 4L
1,784 SR
Queue Stats
204W - 140L
1,591 Elo+
Solo
King Arthur
King Arthur
ZenHeartless
King Arthur
Level 157
God Stats
4W - 5L
1,622 SR
Queue Stats
218W - 191L
1,691 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
hyper_bionic34
Morgan Le Fay
Level 69
God Stats
4W - 1L
1,736 SR
Queue Stats
15W - 10L
1,677 Elo+
Party 1
Team Averages
Level 118
1,714 SR
1,653 Elo+

VS

Team Averages
Level 125
1,511 SR
1,582 Elo+
Sylvanus
Sylvanus
Casual Sensei
Sylvanus
Level 125
God Stats
10W - 15L
1,545 SR
Queue Stats
186W - 154L
1,566 Elo+
Solo
Neith
Neith
XxCH4OSDEM0NxX
Neith
Level 108
God Stats
231W - 176L
1,685 SR
Queue Stats
412W - 373L
1,694 Elo+
Solo
Freya
Freya
psychoticxghoul
Freya
Level 141
God Stats
0W - 1L
1,301 SR
Queue Stats
295W - 370L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ThePr0be
Danzaburou
16
8 / 2 / 7
12,522
835
20,794
13,552
5,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
ZenHeartless
King Arthur
15
4 / 4 / 10
10,660
711
7,559
16,322
20,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
hyper_bionic34
Morgan Le Fay
15
5 / 3 / 9
10,925
728
14,727
9,534
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Casual Sensei
Sylvanus
12
1 / 8 / 8
9,376
625
3,895
19,358
21,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
7 / 3 / 2
11,110
741
19,834
14,547
7,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 6 / 4
9,332
622
6,746
13,949
11,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
17
Kills
9
9
Deaths
17
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Casual Sensei
Sylvanus
1
8
8
0.63
W
Danzaburou
ThePr0be
Danzaburou
8
2
7
5.75
L
7
3
2
2.67
W
King Arthur
ZenHeartless
King Arthur
4
4
10
2.25
W
Morgan Le Fay
hyper_bionic34
Morgan Le Fay
5
3
9
3.17
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,080
Damage
30,475
39,408
Taken
47,854
29,968
Mitigated
40,770
8,208
Healing
11,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Casual Sensei
Sylvanus
3,895
565
2,416
2,203
19,358
21,918
0
5,457
13,404
12,699
0
W
Danzaburou
ThePr0be
Danzaburou
20,794
9,375
0
4,301
13,552
5,968
1,508
4,401
9,151
0
64,703
L
19,834
8,890
618
3,074
14,547
7,370
1,673
4,524
9,699
0
58,385
W
King Arthur
ZenHeartless
King Arthur
7,559
460
0
1,650
16,322
20,428
164
3,880
12,442
0
27,002
W
Morgan Le Fay
hyper_bionic34
Morgan Le Fay
14,727
983
0
2,257
9,534
3,572
963
1,491
8,043
43,113
0
L
6,746
2,341
0
2,712
13,949
11,482
0
3,571
10,024
26,007
3,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,107
Gold Earned
29,818
187
Minions Killed
161
0
Camps Cleared
0
782,808
Distance Traveled
706,201
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,376
625
17
1
0
214,341
4
W
Danzaburou
12,522
835
87
6
0
254,192
2
L
Neith
11,110
741
103
7
0
256,798
4
W
King Arthur
10,660
711
27
2
0
255,126
2
W
Morgan Le Fay
10,925
728
73
5
0
273,490
0
L
Freya
9,332
622
41
3
0
235,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role