Player Matchup

Anubis
Anubis
Fmnr342
Anubis
Level 31
God Stats
10W - 11L
1,488 SR
Queue Stats
70W - 64L
1,442 Elo+
Party 1
Ares
Ares
I LIKE CRAYOLA
Ares
Level 21
God Stats
10W - 3L
1,586 SR
Queue Stats
57W - 67L
1,379 Elo+
Solo
Danzaburou
Danzaburou
KamelKusken_05
Danzaburou
Level 25
God Stats
20W - 15L
1,482 SR
Queue Stats
41W - 37L
1,445 Elo+
Party 1
Bellona
Bellona
Oliverragge17
Bellona
Level 13
God Stats
2W - 1L
1,394 SR
Queue Stats
8W - 10L
1,386 Elo+
Party 1
Arachne
Arachne
elliotralin
Arachne
Level 27
God Stats
3W - 5L
1,296 SR
Queue Stats
43W - 31L
1,446 Elo+
Party 1
Team Averages
Level 23
1,449 SR
1,419 Elo+

VS

Team Averages
Level 27
1,608 SR
1,460 Elo+
Bellona
Bellona
Br4ndo-Cr4zy1
Bellona
Level 27
God Stats
16W - 13L
1,290 SR
Queue Stats
130W - 145L
1,386 Elo+
Solo
Tsukuyomi
Tsukuyomi
EX_FATE_010010
Tsukuyomi
Level 34
God Stats
22W - 29L
1,477 SR
Queue Stats
141W - 121L
1,542 Elo+
Party 2
Ymir
Ymir
GreenSEA-
Ymir
Level 22
God Stats
10W - 1L
2,001 SR
Queue Stats
57W - 59L
1,380 Elo+
Solo
Skadi
Skadi
NeGLoKoO
Skadi
Level 25
God Stats
29W - 17L
1,504 SR
Queue Stats
79W - 66L
1,379 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ReclusiveHunter_
Ah Muzen Cab
Level 27
God Stats
2W - 0L
1,767 SR
Queue Stats
90W - 62L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Fmnr342
Anubis
18
7 / 5 / 6
11,937
519
15,445
20,066
11,536
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 7 / 7
12,165
529
11,107
28,495
32,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
KamelKusken_05
Danzaburou
16
4 / 10 / 4
11,159
485
11,045
20,446
7,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
14
0 / 9 / 2
9,067
394
6,208
18,092
14,853
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
elliotralin
Arachne
15
4 / 4 / 4
10,283
447
10,569
18,527
8,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
7 / 2 / 8
12,401
539
15,099
17,635
18,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
EX_FATE_010010
Tsukuyomi
18
6 / 3 / 12
12,326
536
16,963
17,430
6,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
15
5 / 7 / 9
11,265
490
4,172
20,944
23,641
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
NeGLoKoO
Skadi
15
2 / 7 / 3
10,520
457
9,380
11,900
3,521
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
ReclusiveHunter_
Ah Muzen Cab
20
15 / 4 / 12
14,003
609
37,949
22,090
9,263
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
79
23
Kills
35
35
Deaths
23
23
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bellona
7
2
8
5.5
W
Tsukuyomi
EX_FATE_010010
Tsukuyomi
6
3
12
4
L
Anubis
Fmnr342
Anubis
7
5
6
2
W
Ymir
5
7
9
1.36
L
8
7
7
1.64
L
Danzaburou
KamelKusken_05
Danzaburou
4
10
4
0.6
W
Skadi
NeGLoKoO
Skadi
2
7
3
0.5
L
Bellona
0
9
2
0.11
W
Ah Muzen Cab
ReclusiveHunter_
Ah Muzen Cab
15
4
12
5.25
L
Arachne
elliotralin
Arachne
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,374
Damage
83,563
105,626
Taken
89,999
75,065
Mitigated
61,177
20,545
Healing
29,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
15,099
3,184
0
6,481
17,635
18,411
952
3,899
13,662
16,896
51,941
W
Tsukuyomi
EX_FATE_010010
Tsukuyomi
16,963
4,094
0
7,985
17,430
6,341
767
4,038
13,124
0
88,416
L
Anubis
Fmnr342
Anubis
15,445
963
0
5,917
20,066
11,536
343
401
19,634
68,298
0
W
Ymir
4,172
227
819
1,517
20,944
23,641
1,293
6,733
14,211
32,571
0
L
11,107
763
0
2,577
28,495
32,699
0
2,699
25,796
26,886
0
L
Danzaburou
KamelKusken_05
Danzaburou
11,045
5,268
0
4,230
20,446
7,677
0
1,703
18,743
0
66,978
W
Skadi
NeGLoKoO
Skadi
9,380
4,012
0
1,068
11,900
3,521
1,265
5,206
6,694
0
50,405
L
Bellona
6,208
2,352
0
741
18,092
14,853
488
1,446
16,646
0
33,600
W
Ah Muzen Cab
ReclusiveHunter_
Ah Muzen Cab
37,949
14,424
0
11,243
22,090
9,263
8,019
6,704
15,316
0
123,329
L
Arachne
elliotralin
Arachne
10,569
6,544
0
7,080
18,527
8,300
0
1,238
17,289
0
55,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,611
Gold Earned
60,515
417
Minions Killed
555
0
Camps Cleared
0
1,918,443
Distance Traveled
2,019,596
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,401
539
124
5
0
435,778
3
W
Tsukuyomi
12,326
536
128
6
0
494,718
0
L
Anubis
11,937
519
116
5
0
360,486
1
W
Ymir
11,265
490
41
2
0
362,418
3
L
Ares
12,165
529
32
1
0
395,177
5
L
Danzaburou
11,159
485
105
5
0
356,170
0
W
Skadi
10,520
457
86
4
0
315,631
0
L
Bellona
9,067
394
70
3
0
372,834
0
W
Ah Muzen Cab
14,003
609
176
8
0
411,051
1
L
Arachne
10,283
447
94
4
0
433,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role