Player Matchup

Scylla
Scylla
Kj soo lit
Scylla
Level 44
God Stats
34W - 28L
1,593 SR
Queue Stats
349W - 346L
1,461 Elo+
Solo
Cernunnos
Cernunnos
Thunderflame14
Cernunnos
Level 37
God Stats
1W - 1L
1,747 SR
Queue Stats
13W - 20L
1,375 Elo+
Solo
Zeus
Zeus
Zdoerr24
Zeus
Level 29
God Stats
0W - 2L
1,467 SR
Queue Stats
3W - 12L
1,313 Elo+
Party 2
Ymir
Ymir
itsLanc
Ymir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,403 Elo+
Party 2
Tyr
Tyr
ramonelpatas
Tyr
Level 68
God Stats
6W - 15L
1,369 SR
Queue Stats
100W - 109L
1,460 Elo+
Solo
Team Averages
Level 43
1,535 SR
1,402 Elo+

VS

Team Averages
Level 80
1,557 SR
1,479 Elo+
Neith
Neith
BackquitaXD
Neith
Level 60
God Stats
8W - 15L
1,370 SR
Queue Stats
116W - 152L
1,420 Elo+
Party 3
Ares
Ares
PR0F3SS0R88
Ares
Level 160
God Stats
19W - 9L
1,600 SR
Queue Stats
573W - 565L
1,606 Elo+
Party 1
Chang'e
Chang'e
SK8RGRL08
Chang'e
Level 29
God Stats
9W - 1L
1,909 SR
Queue Stats
146W - 105L
1,444 Elo+
Party 1
King Arthur
King Arthur
SlevinK02
King Arthur
Level 115
God Stats
12W - 22L
1,478 SR
Queue Stats
189W - 209L
1,491 Elo+
Party 3
Kukulkan
Kukulkan
spacewest
Kukulkan
Level 38
God Stats
28W - 36L
1,428 SR
Queue Stats
190W - 239L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kj soo lit
Scylla
14
0 / 1 / 1
8,405
841
4,068
10,641
3,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Thunderflame14
Cernunnos
15
3 / 4 / 0
9,295
930
11,520
11,142
4,297
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
15
0 / 10 / 2
8,512
851
10,117
15,464
5,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
itsLanc
Ymir
15
0 / 5 / 1
8,772
877
3,510
18,084
14,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 4 / 3
8,655
866
3,439
17,783
16,435
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

133

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 12
9,737
974
17,777
7,025
3,132
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
9 / 0 / 13
10,530
1,053
16,541
5,380
6,917
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
SK8RGRL08
Chang'e
16
1 / 0 / 11
9,083
908
7,997
5,066
2,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
SlevinK02
King Arthur
16
5 / 1 / 15
10,452
1,045
13,591
15,948
8,183
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
spacewest
Kukulkan
16
6 / 1 / 11
10,009
1,001
12,048
4,402
2,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
86
3
Kills
24
24
Deaths
3
7
Assists
62
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
L
Scylla
Kj soo lit
Scylla
0
1
1
0.5
W
9
0
13
15.5
W
Chang'e
SK8RGRL08
Chang'e
1
0
11
6.5
W
King Arthur
SlevinK02
King Arthur
5
1
15
12.5
L
Cernunnos
Thunderflame14
Cernunnos
3
4
0
0.75
L
Zeus
0
10
2
0.1
L
Ymir
itsLanc
Ymir
0
5
1
0.1
L
0
4
3
0.38
W
Kukulkan
spacewest
Kukulkan
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,654
Damage
67,954
73,114
Taken
37,821
44,676
Mitigated
22,574
1,845
Healing
10,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,777
7,988
0
1,779
7,025
3,132
0
2,568
4,457
0
44,360
L
Scylla
Kj soo lit
Scylla
4,068
393
0
0
10,641
3,882
0
5,732
4,773
22,117
0
W
16,541
1,523
0
0
5,380
6,917
0
1,759
3,621
22,931
0
W
Chang'e
SK8RGRL08
Chang'e
7,997
702
2,675
1,793
5,066
2,270
0
3,575
1,491
15,914
0
W
King Arthur
SlevinK02
King Arthur
13,591
1,327
39
3,972
15,948
8,183
0
7,844
8,104
0
31,440
L
Cernunnos
Thunderflame14
Cernunnos
11,520
7,127
0
19
11,142
4,297
0
4,101
6,953
0
21,621
L
Zeus
10,117
1,912
193
1,021
15,464
5,400
0
7,846
7,472
25,416
0
L
Ymir
itsLanc
Ymir
3,510
675
0
0
18,084
14,662
0
9,117
8,799
21,326
0
L
3,439
376
0
612
17,783
16,435
0
8,918
8,531
0
13,436
W
Kukulkan
spacewest
Kukulkan
12,048
739
0
0
4,402
2,072
0
1,949
2,453
23,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,639
Gold Earned
49,811
153
Minions Killed
181
4
Camps Cleared
6
880,536
Distance Traveled
948,962
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,737
974
66
7
1
164,212
0
L
Scylla
8,405
841
50
5
2
177,632
1
W
Ares
10,530
1,053
16
2
3
204,705
0
W
Chang'e
9,083
908
16
2
1
210,558
0
W
King Arthur
10,452
1,045
44
4
0
189,216
0
L
Cernunnos
9,295
930
17
2
2
178,791
0
L
Zeus
8,512
851
26
3
0
156,288
0
L
Ymir
8,772
877
35
4
0
166,051
1
L
Tyr
8,655
866
25
3
0
201,774
1
W
Kukulkan
10,009
1,001
39
4
1
180,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role