Player Matchup

Thor
Thor
 
Thor
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Dasavas
Merlin
Level 47
God Stats
0W - 1L
1,353 SR
Queue Stats
11W - 8L
1,601 Elo+
Solo
Chaac
Chaac
Osakana373
Chaac
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
337W - 320L
1,621 Elo+
Party 2
Bacchus
Bacchus
PerseusHeracles
Bacchus
Level 127
God Stats
1W - 2L
1,406 SR
Queue Stats
113W - 117L
1,573 Elo+
Party 3
Apollo
Apollo
canonnman666
Apollo
Level 44
God Stats
10W - 9L
1,402 SR
Queue Stats
176W - 169L
1,546 Elo+
Party 3
Team Averages
Level 65
1,432 SR
1,568 Elo+

VS

Team Averages
Level 97
1,675 SR
1,629 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Cristiangamer
Ymir
Level 127
God Stats
28W - 17L
1,640 SR
Queue Stats
213W - 112L
1,698 Elo+
Party 1
Bastet
Bastet
JonBad98
Bastet
Level 140
God Stats
13W - 3L
1,899 SR
Queue Stats
229W - 129L
1,624 Elo+
Party 1
Bellona
Bellona
Nociram
Bellona
Level 29
God Stats
9W - 2L
1,836 SR
Queue Stats
195W - 120L
1,677 Elo+
Party 1
Izanami
Izanami
VladimirPalGanso
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 53L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 2 / 0
5,050
505
1,159
6,360
2,485
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Dasavas
Merlin
10
0 / 1 / 0
5,210
521
1,077
3,359
1,299
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
8
1 / 3 / 1
5,147
515
1,703
7,240
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 2
4,319
432
2,834
7,342
4,275
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
7
1 / 5 / 1
4,494
449
1,695
5,644
1,112
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
3 / 0 / 3
6,350
635
4,395
2,941
1,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 0 / 6
5,316
532
2,448
2,954
1,244
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bastet
JonBad98
Bastet
10
3 / 0 / 2
5,772
577
3,120
4,608
1,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Nociram
Bellona
10
2 / 0 / 0
6,052
605
3,336
4,804
3,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
6 / 2 / 2
6,746
675
8,493
5,822
2,000
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
15
15
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
0
0
W
The Morrigan
 
The Morrigan
3
0
3
4.5
W
1
0
6
4
L
Merlin
Dasavas
Merlin
0
1
0
0
W
Bastet
JonBad98
Bastet
3
0
2
4
W
Bellona
Nociram
Bellona
2
0
0
2
L
Chaac
1
3
1
0.5
L
0
4
2
0.25
W
6
2
2
3.5
L
Apollo
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,468
Damage
21,792
29,945
Taken
21,129
11,979
Mitigated
9,253
6,815
Healing
9,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
1,159
120
0
1,427
6,360
2,485
0
0
6,360
0
24,923
W
The Morrigan
 
The Morrigan
4,395
1,454
0
1,264
2,941
1,100
31
555
2,386
32,094
6,968
W
2,448
813
112
845
2,954
1,244
0
472
2,482
11,368
0
L
Merlin
Dasavas
Merlin
1,077
344
0
1,143
3,359
1,299
0
1,019
2,340
28,691
0
W
Bastet
JonBad98
Bastet
3,120
413
0
2,816
4,608
1,311
22
414
4,194
0
28,807
W
Bellona
Nociram
Bellona
3,336
1,313
0
2,520
4,804
3,598
0
0
4,804
0
28,635
L
Chaac
1,703
103
0
2,828
7,240
2,808
0
2,119
5,121
0
21,537
L
2,834
449
90
870
7,342
4,275
0
1,613
5,729
8,500
0
W
8,493
5,856
0
1,979
5,822
2,000
404
2,470
3,352
0
50,153
L
Apollo
1,695
1,159
0
457
5,644
1,112
0
1,133
4,511
0
16,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,220
Gold Earned
30,236
212
Minions Killed
343
0
Camps Cleared
0
957,773
Distance Traveled
983,531
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,050
505
58
6
0
192,785
0
W
The Morrigan
6,350
635
97
10
0
190,838
5
W
Ymir
5,316
532
20
2
0
196,345
1
L
Merlin
5,210
521
75
8
0
178,925
3
W
Bastet
5,772
577
62
6
0
209,808
0
W
Bellona
6,052
605
68
7
0
219,303
2
L
Chaac
5,147
515
45
5
0
209,632
2
L
Bacchus
4,319
432
12
1
0
188,299
1
W
Izanami
6,746
675
96
10
0
167,237
0
L
Apollo
4,494
449
22
2
0
188,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role