Player Matchup

Geb
Geb
Platinum V
 
Geb
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
ChadFiggle
Fenrir
Gold II
Level 139
God Stats
5W - 0L
1,684 SR
Queue Stats
231W - 223L
1,500 MMR
Solo
Tiamat
Tiamat
Gold IV
SandroMalandro
Tiamat
Gold IV
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 60L
1,536 MMR
Solo
King Arthur
King Arthur
Gold V
UnnusAnnus
King Arthur
Gold V
Level 107
God Stats
6W - 6L
1,488 SR
Queue Stats
76W - 74L
1,482 MMR
Solo
Artemis
Artemis
Gold II
sergioandres
Artemis
Gold II
Level 62
God Stats
1W - 3L
1,289 SR
Queue Stats
173W - 169L
1,484 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 102
1,492 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,522 SR
1,516 MMR
Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Frxnny1
Ah Muzen Cab
Bronze III
Level 45
God Stats
0W - 2L
1,670 SR
Queue Stats
1W - 5L
1,508 MMR
Solo
Loki
Loki
Gold III
KazerRiktos
Loki
Gold III
Level 137
God Stats
3W - 8L
1,500 SR
Queue Stats
681W - 691L
1,478 MMR
Solo
Thanatos
Thanatos
Gold II
Professorjukes
Thanatos
Gold II
Level 151
God Stats
4W - 6L
1,440 SR
Queue Stats
181W - 170L
1,490 MMR
Solo
Ra
Ra
Gold V
Shadowfury42
Ra
Gold V
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 0 / 1
3,384
677
912
3,165
1,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
ChadFiggle
Fenrir
6
0 / 0 / 0
3,469
694
643
2,206
598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
1 / 0 / 0
3,874
775
1,182
1,977
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
UnnusAnnus
King Arthur
5
0 / 3 / 0
3,336
667
2,245
3,980
1,433
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
sergioandres
Artemis
6
1 / 1 / 0
3,367
673
1,315
2,037
469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
Morgan Le FaySetSolScyllaGilgamesh

VS

Bans
KumbhakarnaNemesisAthenaNe ZhaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
6
0 / 1 / 1
3,485
697
1,880
3,285
692
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
Frxnny1
Ah Muzen Cab
1
0 / 0 / 0
1,014
203
0
0
0
7
3 / 0 / 0
4,504
901
2,002
3,287
1,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
6
1 / 0 / 0
3,761
752
309
3,001
626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,476
695
815
2,104
587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
4
4
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
1
0.5
L
Apollo
 
Apollo
0
1
1
0.5
W
Fenrir
ChadFiggle
Fenrir
0
0
0
0
L
Ah Muzen Cab
Frxnny1
Ah Muzen Cab
0
0
0
0
L
3
0
0
3
L
Thanatos
1
0
0
1
W
1
0
0
1
L
0
1
0
0
W
King Arthur
UnnusAnnus
King Arthur
0
3
0
0
W
Artemis
sergioandres
Artemis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,297
Damage
5,006
13,365
Taken
11,677
4,445
Mitigated
2,973
4,288
Healing
5,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
912
310
0
1,312
3,165
1,079
0
0
3,165
7,858
0
L
Apollo
 
Apollo
1,880
1,051
0
935
3,285
692
0
798
2,487
0
12,243
W
Fenrir
ChadFiggle
Fenrir
643
270
0
460
2,206
598
0
152
2,034
0
13,962
L
Ah Muzen Cab
Frxnny1
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
2,002
813
0
1,537
3,287
1,068
0
0
3,287
0
18,202
L
Thanatos
309
113
0
2,583
3,001
626
0
114
2,887
0
11,338
W
1,182
130
0
1,085
1,977
866
0
579
1,334
19,500
0
L
815
184
0
674
2,104
587
0
1,182
922
13,488
0
W
King Arthur
UnnusAnnus
King Arthur
2,245
540
0
811
3,980
1,433
0
0
3,980
0
15,076
W
Artemis
sergioandres
Artemis
1,315
572
0
620
2,037
469
42
0
2,037
0
9,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,430
Gold Earned
16,240
136
Minions Killed
131
0
Camps Cleared
0
516,345
Distance Traveled
426,026
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,384
677
8
2
0
97,560
2
L
Apollo
3,485
697
26
5
0
103,364
4
W
Fenrir
3,469
694
37
7
0
123,833
0
L
Ah Muzen Cab
1,014
203
0
0
0
0
0
L
Loki
4,504
901
45
9
0
113,571
1
L
Thanatos
3,761
752
31
6
0
110,717
2
W
Tiamat
3,874
775
41
8
0
100,838
1
L
Ra
3,476
695
29
6
0
98,374
2
W
King Arthur
3,336
667
28
6
0
103,844
0
W
Artemis
3,367
673
22
4
0
90,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role