Player Matchup

Gilgamesh
Gilgamesh
Especti
Gilgamesh
Level 18
God Stats
46W - 15L
1,712 SR
Queue Stats
189W - 139L
1,563 Elo+
Solo
Nemesis
Nemesis
TwIsTTwIsT
Nemesis
Level 39
God Stats
2W - 3L
1,280 SR
Queue Stats
68W - 98L
1,299 Elo+
Party 1
Hera
Hera
UnhollyDog
Hera
Level 21
God Stats
5W - 5L
1,470 SR
Queue Stats
45W - 58L
1,348 Elo+
Party 1
Team Averages
Level 26
1,487 SR
1,403 Elo+

VS

Team Averages
Level 55
1,604 SR
1,406 Elo+
Bastet
Bastet
Darklin93
Bastet
Level 125
God Stats
9W - 9L
1,417 SR
Queue Stats
240W - 246L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
ZazeII
Danzaburou
Level 13
God Stats
0W - 1L
1,704 SR
Queue Stats
5W - 7L
1,464 Elo+
Solo
Sylvanus
Sylvanus
iMSadi
Sylvanus
Level 26
God Stats
31W - 26L
1,691 SR
Queue Stats
68W - 122L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Especti
Gilgamesh
16
6 / 5 / 5
12,598
700
11,750
20,469
15,939
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
TwIsTTwIsT
Nemesis
14
3 / 7 / 7
11,318
629
7,769
13,434
5,166
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
5 / 6 / 8
12,919
718
15,257
11,152
4,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Darklin93
Bastet
16
4 / 4 / 8
11,768
654
13,144
13,743
5,873
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
ZazeII
Danzaburou
18
13 / 6 / 2
13,843
769
15,533
15,484
7,107
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
iMSadi
Sylvanus
14
0 / 4 / 11
10,500
583
4,541
16,227
14,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
14
Kills
17
18
Deaths
14
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bastet
Darklin93
Bastet
4
4
8
2
W
Gilgamesh
Especti
Gilgamesh
6
5
5
1.7
W
Nemesis
TwIsTTwIsT
Nemesis
3
7
7
0.93
W
5
6
8
1.5
L
Danzaburou
ZazeII
Danzaburou
13
6
2
2.33
L
Sylvanus
iMSadi
Sylvanus
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,776
Damage
33,218
45,055
Taken
45,454
25,166
Mitigated
27,416
6,692
Healing
8,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Darklin93
Bastet
13,144
3,523
0
0
13,743
5,873
1,159
3,432
10,311
0
47,605
W
Gilgamesh
Especti
Gilgamesh
11,750
3,374
0
2,865
20,469
15,939
864
2,245
18,224
0
35,089
W
Nemesis
TwIsTTwIsT
Nemesis
7,769
3,489
0
714
13,434
5,166
954
1,332
12,102
0
30,613
W
15,257
4,873
601
2,512
11,152
4,061
1,311
964
10,188
71,869
0
L
Danzaburou
ZazeII
Danzaburou
15,533
7,569
0
3,914
15,484
7,107
881
5,683
9,801
0
74,293
L
Sylvanus
iMSadi
Sylvanus
4,541
412
436
4,203
16,227
14,436
246
6,142
10,085
8,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,835
Gold Earned
36,111
196
Minions Killed
170
0
Camps Cleared
0
938,948
Distance Traveled
882,176
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,768
654
44
2
0
359,330
4
W
Gilgamesh
12,598
700
58
3
0
336,589
3
W
Nemesis
11,318
629
44
2
0
323,221
4
W
Hera
12,919
718
94
5
0
279,138
4
L
Danzaburou
13,843
769
118
7
0
271,346
3
L
Sylvanus
10,500
583
8
0
0
251,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role