Player Matchup

Vulcan
Vulcan
LloydHUN
Vulcan
Level 56
God Stats
11W - 4L
1,661 SR
Queue Stats
14W - 13L
1,465 Elo+
Solo
Sylvanus
Sylvanus
OniSenpai945
Sylvanus
Level 81
God Stats
8W - 10L
1,727 SR
Queue Stats
93W - 111L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
obnerage
Baron Samedi
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 14L
1,616 Elo+
Solo
Team Averages
Level 48
1,629 SR
1,529 Elo+

VS

Team Averages
Level 81
1,500 SR
1,407 Elo+
Discordia
Discordia
 
Discordia
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ChainsawLollipop
Apollo
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,399 Elo+
Solo
Chaac
Chaac
nikola6
Chaac
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 136L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
LloydHUN
Vulcan
10
1 / 8 / 2
7,221
602
4,907
11,229
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
OniSenpai945
Sylvanus
11
0 / 5 / 5
7,467
622
3,600
13,274
12,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
obnerage
Baron Samedi
11
3 / 11 / 2
8,387
699
10,334
12,972
6,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
8 / 2 / 13
10,143
845
10,625
5,288
1,734
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
14 / 2 / 8
11,111
926
15,987
9,033
3,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
nikola6
Chaac
12
2 / 2 / 14
8,958
747
6,358
18,650
6,590
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
4
Kills
24
24
Deaths
6
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
2
13
7.25
W
14
2
8
9
L
Vulcan
LloydHUN
Vulcan
1
8
2
0.25
L
Sylvanus
OniSenpai945
Sylvanus
0
5
5
0.5
W
Chaac
nikola6
Chaac
2
2
14
4.5
L
Baron Samedi
obnerage
Baron Samedi
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,841
Damage
32,970
37,475
Taken
32,971
22,692
Mitigated
11,558
5,618
Healing
11,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
10,625
638
0
1,247
5,288
1,734
350
1,691
3,597
38,871
0
W
15,987
10,410
0
702
9,033
3,234
1,861
5,910
3,123
0
46,388
L
Vulcan
LloydHUN
Vulcan
4,907
1,753
197
502
11,229
4,056
0
2,922
8,307
19,069
0
L
Sylvanus
OniSenpai945
Sylvanus
3,600
657
936
1,924
13,274
12,000
0
4,918
8,356
13,909
2,992
W
Chaac
nikola6
Chaac
6,358
1,263
0
9,162
18,650
6,590
284
11,011
7,639
0
29,430
L
Baron Samedi
obnerage
Baron Samedi
10,334
2,025
432
1,627
12,972
6,636
0
2,785
10,187
23,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,075
Gold Earned
30,212
87
Minions Killed
170
0
Camps Cleared
0
513,259
Distance Traveled
645,773
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,143
845
60
5
0
219,952
1
W
Apollo
11,111
926
58
5
0
219,622
0
L
Vulcan
7,221
602
31
3
0
174,644
2
L
Sylvanus
7,467
622
32
3
0
180,552
2
W
Chaac
8,958
747
52
4
0
206,199
1
L
Baron Samedi
8,387
699
24
2
0
158,063
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role