Player Matchup

Horus
Horus
 
Horus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
Fedezoom
Serqet
Level 54
God Stats
2W - 1L
1,459 SR
Queue Stats
5W - 5L
1,453 Elo+
Party 3
Cthulhu
Cthulhu
mememasteradrian
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 27L
1,775 Elo+
Party 1
Danzaburou
Danzaburou
smithtiger25
Danzaburou
Level 124
God Stats
4W - 0L
2,042 SR
Queue Stats
95W - 58L
1,726 Elo+
Party 1
Anubis
Anubis
x3clipse
Anubis
Level 85
God Stats
10W - 3L
1,729 SR
Queue Stats
196W - 157L
1,572 Elo+
Party 3
Team Averages
Level 85
1,646 SR
1,605 Elo+

VS

Team Averages
Level 108
1,626 SR
1,544 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MrGrouchyBear
Ra
Level 128
God Stats
3W - 7L
1,619 SR
Queue Stats
146W - 146L
1,473 Elo+
Party 2
Ares
Ares
MrMadyline
Ares
Level 126
God Stats
7W - 7L
1,565 SR
Queue Stats
182W - 180L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
XInsidiousDeathX
Danzaburou
Level 98
God Stats
30W - 23L
1,717 SR
Queue Stats
243W - 239L
1,634 Elo+
Party 2
Kali
Kali
sixthcents
Kali
Level 36
God Stats
16W - 10L
1,728 SR
Queue Stats
430W - 401L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 1 / 14
7,293
521
5,275
9,772
6,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
Fedezoom
Serqet
11
2 / 6 / 3
7,293
521
5,859
9,967
3,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 4 / 1
7,666
548
7,900
10,656
10,055
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
smithtiger25
Danzaburou
16
5 / 1 / 0
9,711
694
7,591
9,942
5,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
x3clipse
Anubis
14
13 / 4 / 3
9,269
662
14,011
14,285
8,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 1 / 5
7,674
548
6,518
12,504
7,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 9 / 5
7,684
549
7,894
10,662
2,782
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 5 / 4
6,650
475
2,454
14,510
4,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
XInsidiousDeathX
Danzaburou
12
3 / 5 / 2
7,733
552
8,493
10,442
2,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 4 / 2
8,414
601
3,905
7,725
2,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
24
Kills
14
16
Deaths
24
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
1
14
8
L
Sun Wukong
 
Sun Wukong
1
1
5
3.5
W
Serqet
Fedezoom
Serqet
2
6
3
0.58
L
3
9
5
0.61
L
1
5
4
0.6
L
Danzaburou
XInsidiousDeathX
Danzaburou
3
5
2
0.8
W
3
4
1
0.88
L
6
4
2
1.75
W
Danzaburou
smithtiger25
Danzaburou
5
1
0
5
W
Anubis
x3clipse
Anubis
13
4
3
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,636
Damage
29,264
54,622
Taken
55,843
33,531
Mitigated
18,961
19,305
Healing
13,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,275
1,961
1,187
3,571
9,772
6,803
171
3,612
6,160
0
10,791
L
Sun Wukong
 
Sun Wukong
6,518
1,291
0
5,961
12,504
7,062
0
6,535
5,675
0
45,003
W
Serqet
Fedezoom
Serqet
5,859
1,119
0
220
9,967
3,246
0
2,056
7,911
0
42,615
L
7,894
745
288
1,566
10,662
2,782
0
5,230
5,345
43,025
0
L
2,454
143
181
1,567
14,510
4,538
0
5,615
8,420
13,006
0
L
Danzaburou
XInsidiousDeathX
Danzaburou
8,493
3,945
0
2,384
10,442
2,426
0
3,637
6,711
0
39,053
W
7,900
1,535
517
2,479
10,656
10,055
0
1,721
8,935
41,458
0
L
3,905
2,076
0
1,268
7,725
2,153
0
2,093
5,572
0
39,281
W
Danzaburou
smithtiger25
Danzaburou
7,591
3,684
0
2,786
9,942
5,102
870
1,901
8,041
0
84,336
W
Anubis
x3clipse
Anubis
14,011
599
0
8,545
14,285
8,325
531
5,990
8,295
60,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,232
Gold Earned
38,155
411
Minions Killed
354
0
Camps Cleared
0
1,368,017
Distance Traveled
1,266,990
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,293
521
16
1
0
292,866
2
L
Sun Wukong
7,674
548
100
7
0
278,536
3
W
Serqet
7,293
521
72
5
0
292,367
2
L
Ra
7,684
549
92
7
0
248,017
0
L
Ares
6,650
475
16
1
0
257,945
7
L
Danzaburou
7,733
552
67
5
0
254,525
5
W
Cthulhu
7,666
548
83
6
0
262,385
2
L
Kali
8,414
601
79
6
0
227,967
3
W
Danzaburou
9,711
694
144
10
0
268,092
2
W
Anubis
9,269
662
96
7
0
252,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role