Player Matchup

Ymir
Ymir
Daffiii
Ymir
Level 29
God Stats
7W - 5L
1,822 SR
Queue Stats
159W - 126L
1,629 Elo+
Solo
Cupid
Cupid
DarthMeza
Cupid
Level 8
God Stats
5W - 7L
1,680 SR
Queue Stats
25W - 30L
1,671 Elo+
Solo
Raijin
Raijin
MTIZLLE
Raijin
Level 17
God Stats
5W - 6L
1,632 SR
Queue Stats
27W - 24L
1,606 Elo+
Solo
Bellona
Bellona
RageKage38
Bellona
Level 23
God Stats
44W - 25L
1,621 SR
Queue Stats
153W - 142L
1,571 Elo+
Solo
Set
Set
xStarDawgg
Set
Level 18
God Stats
2W - 6L
1,440 SR
Queue Stats
98W - 99L
1,563 Elo+
Solo
Team Averages
Level 19
1,639 SR
1,608 Elo+

VS

Team Averages
Level 24
1,543 SR
1,627 Elo+
Da Ji
Da Ji
HotNizm
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 165L
1,646 Elo+
Party 1
Chiron
Chiron
MEELLOWVIBEZ
Chiron
Level 28
God Stats
32W - 21L
1,604 SR
Queue Stats
55W - 46L
1,619 Elo+
Solo
Sylvanus
Sylvanus
PaNdAWaNdA7368
Sylvanus
Level 28
God Stats
10W - 18L
1,488 SR
Queue Stats
321W - 309L
1,670 Elo+
Solo
Chaac
Chaac
dragonrock1
Chaac
Level 29
God Stats
5W - 2L
1,898 SR
Queue Stats
97W - 85L
1,571 Elo+
Party 1
Nu Wa
Nu Wa
ivanmoon007
Nu Wa
Level 8
God Stats
13W - 7L
1,226 SR
Queue Stats
44W - 38L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Daffiii
Ymir
15
5 / 6 / 4
9,433
524
13,066
18,402
7,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cupid
DarthMeza
Cupid
13
0 / 5 / 5
7,371
410
4,000
8,670
2,254
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
MTIZLLE
Raijin
15
7 / 4 / 8
9,779
543
10,518
14,446
4,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
RageKage38
Bellona
17
5 / 3 / 2
10,539
586
12,746
13,484
13,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 5 / 5
9,099
506
6,526
14,125
6,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
HotNizm
Da Ji
15
5 / 6 / 5
9,773
543
8,133
14,695
5,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chiron
15
7 / 3 / 4
9,298
517
8,488
11,361
4,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
15
6 / 4 / 8
10,280
571
13,988
18,439
8,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 1 / 7
8,401
467
6,650
13,991
12,807
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
3 / 5 / 3
10,133
563
15,224
8,399
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
50
19
Kills
23
23
Deaths
19
24
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
Daffiii
Ymir
5
6
4
1.17
L
Cupid
DarthMeza
Cupid
0
5
5
0.5
W
Da Ji
HotNizm
Da Ji
5
6
5
1.25
W
Chiron
7
3
4
3
L
Raijin
MTIZLLE
Raijin
7
4
8
2.75
W
Sylvanus
6
4
8
2.5
L
Bellona
RageKage38
Bellona
5
3
2
2
W
2
1
7
5.5
W
3
5
3
0.9
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,856
Damage
52,483
69,127
Taken
66,885
33,477
Mitigated
33,951
15,851
Healing
22,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Daffiii
Ymir
13,066
2,610
0
5,614
18,402
7,350
0
9,400
8,871
58,328
0
L
Cupid
DarthMeza
Cupid
4,000
915
401
1,224
8,670
2,254
929
3,484
5,029
0
34,453
W
Da Ji
HotNizm
Da Ji
8,133
1,668
0
3,697
14,695
5,627
0
4,004
10,691
0
52,795
W
Chiron
8,488
3,721
844
3,804
11,361
4,110
1,081
5,151
6,210
0
59,080
L
Raijin
MTIZLLE
Raijin
10,518
1,038
0
4,271
14,446
4,838
0
8,888
5,329
70,088
0
W
Sylvanus
13,988
4,216
1,352
5,914
18,439
8,369
629
8,202
10,237
51,129
0
L
Bellona
RageKage38
Bellona
12,746
4,731
0
3,603
13,484
13,033
382
2,860
10,474
13,122
49,397
W
6,650
651
0
5,652
13,991
12,807
0
4,415
9,576
196
42,580
W
15,224
5,980
0
1,641
8,399
3,038
790
5,105
3,294
79,272
0
L
6,526
2,580
0
738
14,125
6,002
578
3,956
10,065
0
62,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,221
Gold Earned
47,885
492
Minions Killed
486
0
Camps Cleared
0
1,651,237
Distance Traveled
1,573,144
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,433
524
87
5
0
304,368
1
L
Cupid
7,371
410
57
3
0
345,090
0
W
Da Ji
9,773
543
91
5
0
341,705
1
W
Chiron
9,298
517
79
4
0
323,741
3
L
Raijin
9,779
543
113
6
0
304,719
2
W
Sylvanus
10,280
571
93
5
0
284,592
5
L
Bellona
10,539
586
131
7
0
337,958
2
W
Chaac
8,401
467
80
4
0
317,569
2
W
Nu Wa
10,133
563
143
8
0
305,537
2
L
Set
9,099
506
104
6
0
359,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role