Player Matchup

Horus
Horus
LostBOBs
Horus
Level 19
God Stats
15W - 8L
1,866 SR
Queue Stats
63W - 30L
1,695 Elo+
Party 1
Mercury
Mercury
N3eXX
Mercury
Level 16
God Stats
5W - 4L
1,614 SR
Queue Stats
57W - 33L
1,541 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Qincer
Morgan Le Fay
Level 27
God Stats
2W - 3L
1,714 SR
Queue Stats
88W - 48L
1,541 Elo+
Party 1
Da Ji
Da Ji
Wucherpfennig
Da Ji
Level 127
God Stats
5W - 4L
1,943 SR
Queue Stats
109W - 65L
1,541 Elo+
Party 1
Chronos
Chronos
ÒvvÓ
Chronos
Level 27
God Stats
36W - 24L
1,608 SR
Queue Stats
193W - 153L
1,643 Elo+
Solo
Team Averages
Level 43
1,749 SR
1,592 Elo+

VS

Team Averages
Level 19
1,583 SR
1,478 Elo+
Apollo
Apollo
GhostXDA
Apollo
Level 29
God Stats
3W - 3L
1,635 SR
Queue Stats
87W - 71L
1,557 Elo+
Solo
Chaac
Chaac
Mercenaryyy
Chaac
Level 16
God Stats
4W - 5L
1,567 SR
Queue Stats
28W - 27L
1,585 Elo+
Solo
Cthulhu
Cthulhu
Nochikataa
Cthulhu
Level 10
God Stats
1W - 1L
1,753 SR
Queue Stats
31W - 27L
1,459 Elo+
Solo
Ra
Ra
Serj1811
Ra
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 15L
1,278 Elo+
Solo
Cabrakan
Cabrakan
teddyroughrider
Cabrakan
Level 15
God Stats
15W - 14L
1,461 SR
Queue Stats
39W - 31L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LostBOBs
Horus
13
1 / 1 / 1
7,980
570
2,838
6,955
4,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
N3eXX
Mercury
12
2 / 2 / 4
7,671
548
3,660
8,248
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Qincer
Morgan Le Fay
15
11 / 2 / 3
10,098
721
13,847
9,820
3,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 2 / 9
7,953
568
8,519
10,711
4,512
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Chronos
ÒvvÓ
Chronos
14
2 / 2 / 2
8,614
615
3,280
10,393
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GhostXDA
Apollo
12
3 / 6 / 4
7,605
543
6,370
10,798
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 2 / 0
7,201
514
5,015
6,744
4,359
Cthulhu
Nochikataa
Cthulhu
11
5 / 5 / 1
7,166
512
6,538
14,807
7,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 6 / 1
6,825
488
3,225
9,727
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
2
0 / 1 / 0
4,423
316
176
1,426
590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
20
Kills
9
9
Deaths
20
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
GhostXDA
Apollo
3
6
4
0.83
W
Horus
LostBOBs
Horus
1
1
1
1.5
L
1
2
0
0.5
W
Mercury
N3eXX
Mercury
2
2
4
2
L
Cthulhu
Nochikataa
Cthulhu
5
5
1
1.1
W
Morgan Le Fay
Qincer
Morgan Le Fay
11
2
3
6.25
L
0
6
1
0.08
W
4
2
9
4.25
L
Cabrakan
0
1
0
0
W
Chronos
ÒvvÓ
Chronos
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,144
Damage
21,324
46,127
Taken
43,502
18,609
Mitigated
18,902
12,918
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
GhostXDA
Apollo
6,370
3,097
0
1,464
10,798
3,429
0
4,472
6,326
0
36,941
W
Horus
LostBOBs
Horus
2,838
1,256
426
1,783
6,955
4,862
222
0
6,955
0
32,543
L
5,015
371
0
622
6,744
4,359
290
421
5,787
0
33,227
W
Mercury
N3eXX
Mercury
3,660
1,661
0
500
8,248
2,717
60
1,032
7,159
0
44,436
L
Cthulhu
Nochikataa
Cthulhu
6,538
826
186
887
14,807
7,377
0
6,085
8,722
21,662
0
W
Morgan Le Fay
Qincer
Morgan Le Fay
13,847
1,267
0
2,747
9,820
3,651
889
3,555
6,020
55,490
0
L
3,225
245
226
3,230
9,727
3,147
0
5,570
4,157
47,680
0
W
8,519
2,756
0
2,270
10,711
4,512
123
3,298
7,316
0
33,340
L
Cabrakan
176
0
0
508
1,426
590
0
579
847
4,019
0
W
Chronos
ÒvvÓ
Chronos
3,280
1,423
0
5,192
10,393
2,867
2,762
1,841
8,535
66,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,316
Gold Earned
33,220
400
Minions Killed
293
0
Camps Cleared
0
1,323,644
Distance Traveled
1,060,005
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,605
543
72
5
0
248,919
0
W
Horus
7,980
570
72
5
0
260,836
2
L
Chaac
7,201
514
86
6
0
264,994
2
W
Mercury
7,671
548
71
5
0
272,598
1
L
Cthulhu
7,166
512
20
1
0
270,660
4
W
Morgan Le Fay
10,098
721
103
7
0
269,566
4
L
Ra
6,825
488
102
7
0
252,043
0
W
Da Ji
7,953
568
32
2
0
276,890
3
L
Cabrakan
4,423
316
13
1
0
23,389
0
W
Chronos
8,614
615
122
9
0
243,754
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role