Player Matchup

Ares
Ares
DessyBTM
Ares
Level 8
God Stats
3W - 5L
1,431 SR
Queue Stats
7W - 13L
1,324 Elo+
Party 1
Zeus
Zeus
KingGrizzlo
Zeus
Level 8
God Stats
7W - 9L
1,429 SR
Queue Stats
12W - 21L
1,308 Elo+
Party 1
Cthulhu
Cthulhu
NvM Shin
Cthulhu
Level 27
God Stats
1W - 2L
1,419 SR
Queue Stats
91W - 128L
1,299 Elo+
Solo
Anubis
Anubis
TypicaI-vL
Anubis
Level 28
God Stats
16W - 16L
1,638 SR
Queue Stats
41W - 37L
1,474 Elo+
Solo
Heimdallr
Heimdallr
rockyrockson89
Heimdallr
Level 14
God Stats
15W - 22L
1,485 SR
Queue Stats
27W - 33L
1,342 Elo+
Party 1
Team Averages
Level 17
1,480 SR
1,350 Elo+

VS

Team Averages
Level 17
1,473 SR
1,469 Elo+
Thanatos
Thanatos
EZC Firelord
Thanatos
Level 28
God Stats
28W - 27L
1,383 SR
Queue Stats
101W - 112L
1,417 Elo+
Party 2
Guan Yu
Guan Yu
EZC Termless
Guan Yu
Level 17
God Stats
11W - 7L
1,303 SR
Queue Stats
26W - 26L
1,403 Elo+
Party 2
Ra
Ra
GucciLighting115
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Medusa
Medusa
MoMoneyMomma272
Medusa
Level 21
God Stats
128W - 103L
1,680 SR
Queue Stats
190W - 136L
1,661 Elo+
Party 2
Hou Yi
Hou Yi
SocknessMonster
Hou Yi
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 133L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
4 / 7 / 4
11,904
441
6,785
30,775
23,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 10 / 4
11,560
428
12,314
18,341
5,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
NvM Shin
Cthulhu
18
5 / 6 / 3
12,157
450
15,212
28,961
17,857
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
TypicaI-vL
Anubis
2
0 / 2 / 0
6,770
251
655
1,165
503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
rockyrockson89
Heimdallr
20
8 / 11 / 0
14,092
522
22,977
26,857
12,654
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EZC Firelord
Thanatos
20
16 / 4 / 5
15,637
579
25,123
21,080
12,086
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
EZC Termless
Guan Yu
20
7 / 0 / 8
14,786
548
15,049
21,637
28,490
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 17 / 2
10,844
402
8,153
17,236
6,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 3 / 3
16,190
600
24,099
25,024
10,168
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
2 / 2 / 7
12,587
466
12,494
13,639
5,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
61
23
Kills
36
36
Deaths
26
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ares
4
7
4
0.86
W
Thanatos
EZC Firelord
Thanatos
16
4
5
4.63
W
Guan Yu
EZC Termless
Guan Yu
7
0
8
11
W
2
17
2
0.18
L
6
10
4
0.8
W
9
3
3
3.5
L
Cthulhu
NvM Shin
Cthulhu
5
6
3
1.08
W
2
2
7
2.75
L
Anubis
TypicaI-vL
Anubis
0
2
0
0
L
Heimdallr
rockyrockson89
Heimdallr
8
11
0
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,943
Damage
84,918
106,099
Taken
98,616
59,966
Mitigated
62,200
15,535
Healing
46,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,785
184
0
1,740
30,775
23,532
0
1,093
29,682
35,980
0
W
Thanatos
EZC Firelord
Thanatos
25,123
8,157
0
16,319
21,080
12,086
602
8,774
11,924
0
113,171
W
Guan Yu
EZC Termless
Guan Yu
15,049
3,306
3,268
10,266
21,637
28,490
2,287
7,506
14,131
0
74,156
W
8,153
1,977
37
295
17,236
6,326
1,530
9,150
8,086
37,649
0
L
12,314
1,074
252
3,089
18,341
5,420
1,117
1,833
16,508
70,928
0
W
24,099
9,554
0
13,581
25,024
10,168
6,103
3,793
21,231
0
146,523
L
Cthulhu
NvM Shin
Cthulhu
15,212
909
1,818
2,223
28,961
17,857
0
4,283
24,678
74,931
0
W
12,494
5,512
0
3,219
13,639
5,130
5,100
6,078
7,561
0
72,475
L
Anubis
TypicaI-vL
Anubis
655
164
0
218
1,165
503
0
64
1,101
735
0
L
Heimdallr
rockyrockson89
Heimdallr
22,977
13,850
0
6,195
26,857
12,654
1,478
880
25,977
0
93,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,483
Gold Earned
70,044
439
Minions Killed
618
0
Camps Cleared
0
2,003,832
Distance Traveled
2,627,394
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,904
441
40
1
0
519,001
0
W
Thanatos
15,637
579
119
4
0
606,701
1
W
Guan Yu
14,786
548
119
4
0
605,291
0
W
Ra
10,844
402
59
2
0
426,958
2
L
Zeus
11,560
428
120
4
0
464,977
0
W
Medusa
16,190
600
204
8
0
530,556
0
L
Cthulhu
12,157
450
132
5
0
507,992
5
W
Hou Yi
12,587
466
117
4
0
457,888
5
L
Anubis
6,770
251
0
0
0
37,014
0
L
Heimdallr
14,092
522
147
5
0
474,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role