Player Matchup

Sun Wukong
Sun Wukong
DessaCat
Sun Wukong
Level 29
God Stats
0W - 2L
1,521 SR
Queue Stats
19W - 22L
1,536 Elo+
Solo
Chronos
Chronos
GudCasual
Chronos
Level 29
God Stats
2W - 2L
1,645 SR
Queue Stats
101W - 103L
1,598 Elo+
Solo
Sobek
Sobek
Mental Nerf
Sobek
Level 27
God Stats
7W - 8L
1,489 SR
Queue Stats
120W - 119L
1,505 Elo+
Solo
Bakasura
Bakasura
idkbutidc
Bakasura
Level 18
God Stats
5W - 2L
1,627 SR
Queue Stats
76W - 101L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
lelliitto
Zhong Kui
Level 7
God Stats
2W - 2L
1,909 SR
Queue Stats
4W - 8L
1,476 Elo+
Solo
Team Averages
Level 22
1,638 SR
1,518 Elo+

VS

Team Averages
Level 20
1,580 SR
1,544 Elo+
Skadi
Skadi
DADDY_Dong302
Skadi
Level 20
God Stats
3W - 1L
1,502 SR
Queue Stats
21W - 17L
1,582 Elo+
Solo
Bastet
Bastet
Gshack19ps
Bastet
Level 9
God Stats
6W - 1L
1,849 SR
Queue Stats
19W - 13L
1,537 Elo+
Solo
King Arthur
King Arthur
LonelyLozer
King Arthur
Level 25
God Stats
11W - 3L
1,746 SR
Queue Stats
95W - 85L
1,605 Elo+
Solo
Merlin
Merlin
Pootis_Slayer
Merlin
Level 29
God Stats
4W - 6L
1,302 SR
Queue Stats
107W - 109L
1,490 Elo+
Solo
Hercules
Hercules
pillwittz
Hercules
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 31L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DessaCat
Sun Wukong
14
4 / 2 / 5
8,015
471
7,440
7,264
5,245
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
GudCasual
Chronos
13
4 / 6 / 3
7,965
469
10,817
11,891
4,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 3 / 7
7,759
456
6,222
17,034
14,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
idkbutidc
Bakasura
12
1 / 3 / 1
7,622
448
3,751
11,838
4,152
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
lelliitto
Zhong Kui
13
3 / 3 / 1
7,780
458
9,828
13,580
8,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 2
9,031
531
15,511
10,764
3,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
Gshack19ps
Bastet
12
3 / 2 / 1
7,980
469
5,576
11,668
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
LonelyLozer
King Arthur
16
5 / 1 / 3
9,869
581
9,861
13,863
6,454
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
1 / 5 / 0
8,216
483
4,472
9,556
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
pillwittz
Hercules
12
2 / 2 / 7
8,246
485
4,524
17,486
15,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
14
Kills
17
17
Deaths
14
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
4
2
1.75
L
Sun Wukong
DessaCat
Sun Wukong
4
2
5
3.25
W
Bastet
Gshack19ps
Bastet
3
2
1
1.75
L
Chronos
GudCasual
Chronos
4
6
3
0.92
W
King Arthur
LonelyLozer
King Arthur
5
1
3
6.5
L
2
3
7
1.83
W
1
5
0
0.2
L
Bakasura
idkbutidc
Bakasura
1
3
1
0.5
L
Zhong Kui
lelliitto
Zhong Kui
3
3
1
1.17
W
Hercules
pillwittz
Hercules
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,058
Damage
39,944
61,607
Taken
63,337
37,283
Mitigated
33,519
17,933
Healing
20,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,511
9,521
0
2,993
10,764
3,783
2,743
5,412
5,211
0
63,530
L
Sun Wukong
DessaCat
Sun Wukong
7,440
974
227
756
7,264
5,245
416
0
7,264
0
42,545
W
Bastet
Gshack19ps
Bastet
5,576
1,649
0
4,394
11,668
3,893
0
4,291
7,222
0
40,053
L
Chronos
GudCasual
Chronos
10,817
4,474
0
1,833
11,891
4,797
174
0
11,891
39,753
5,276
W
King Arthur
LonelyLozer
King Arthur
9,861
1,233
0
6,436
13,863
6,454
395
3,235
10,221
0
64,295
L
6,222
776
0
4,907
17,034
14,536
0
0
17,034
19,671
0
W
4,472
389
0
1,445
9,556
3,451
1,007
5,682
3,874
47,903
0
L
Bakasura
idkbutidc
Bakasura
3,751
2,530
185
5,500
11,838
4,152
234
675
11,163
0
34,910
L
Zhong Kui
lelliitto
Zhong Kui
9,828
1,070
0
4,525
13,580
8,553
189
3,797
9,783
39,959
0
W
Hercules
pillwittz
Hercules
4,524
638
0
5,448
17,486
15,938
657
6,601
10,551
0
19,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,141
Gold Earned
43,342
322
Minions Killed
438
0
Camps Cleared
0
1,466,427
Distance Traveled
1,523,584
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,031
531
93
5
0
256,491
1
L
Sun Wukong
8,015
471
56
3
0
339,840
1
W
Bastet
7,980
469
71
4
0
341,338
3
L
Chronos
7,965
469
68
4
0
280,055
0
W
King Arthur
9,869
581
150
9
0
340,487
0
L
Sobek
7,759
456
36
2
0
309,932
4
W
Merlin
8,216
483
92
5
0
283,295
4
L
Bakasura
7,622
448
83
5
0
291,775
4
L
Zhong Kui
7,780
458
79
5
0
244,825
0
W
Hercules
8,246
485
32
2
0
301,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role