Player Matchup

Guan Yu
Guan Yu
Asuriel_X6
Guan Yu
Level 14
God Stats
10W - 9L
1,706 SR
Queue Stats
158W - 128L
1,242 Elo+
Solo
Set
Set
GBEPIC709
Set
Level 19
God Stats
5W - 4L
1,457 SR
Queue Stats
78W - 86L
1,261 Elo+
Party 2
Medusa
Medusa
HJF No0b123
Medusa
Level 27
God Stats
37W - 25L
1,547 SR
Queue Stats
102W - 94L
1,330 Elo+
Party 2
Bellona
Bellona
KA1ZE Arch
Bellona
Level 26
God Stats
9W - 6L
1,382 SR
Queue Stats
100W - 113L
1,224 Elo+
Party 2
Ra
Ra
KLEPTO_SA
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 18
1,519 SR
1,311 Elo+

VS

Team Averages
Level 27
1,499 SR
1,357 Elo+
Guan Yu
Guan Yu
Diplex96
Guan Yu
Level 15
God Stats
1W - 0L
1,291 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
KaMiKaZe_962
Tiamat
Level 27
God Stats
8W - 3L
1,663 SR
Queue Stats
23W - 22L
1,338 Elo+
Party 1
Loki
Loki
Kosz_Mar
Loki
Level 46
God Stats
4W - 1L
1,608 SR
Queue Stats
74W - 94L
1,325 Elo+
Party 3
Arachne
Arachne
fou-koala201
Arachne
Level 21
God Stats
25W - 24L
1,491 SR
Queue Stats
40W - 52L
1,309 Elo+
Party 1
Izanami
Izanami
japuk77
Izanami
Level 24
God Stats
8W - 14L
1,442 SR
Queue Stats
43W - 59L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Asuriel_X6
Guan Yu
14
5 / 10 / 6
9,822
446
13,224
19,183
20,709
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 5 / 4
10,727
488
3,039
16,948
7,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
13
6 / 5 / 6
9,681
440
10,097
10,771
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
KA1ZE Arch
Bellona
16
10 / 2 / 3
11,745
534
12,802
15,771
17,037
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 14 / 4
8,684
395
5,877
14,516
4,397

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Diplex96
Guan Yu
14
0 / 5 / 16
9,083
413
3,215
13,834
6,713
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
15
5 / 11 / 13
10,256
466
9,395
15,600
7,213
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
17
9 / 2 / 10
11,736
533
13,206
14,556
7,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
fou-koala201
Arachne
19
11 / 5 / 3
12,942
588
14,554
15,938
6,747
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
japuk77
Izanami
18
10 / 2 / 10
12,405
564
14,883
11,676
4,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
87
25
Kills
35
36
Deaths
25
23
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Asuriel_X6
Guan Yu
5
10
6
0.8
W
Guan Yu
Diplex96
Guan Yu
0
5
16
1.6
L
2
5
4
0.8
L
Medusa
6
5
6
1.8
L
Bellona
KA1ZE Arch
Bellona
10
2
3
5.75
L
2
14
4
0.29
W
Tiamat
5
11
13
1.05
W
Loki
9
2
10
7
W
Arachne
fou-koala201
Arachne
11
5
3
2.5
W
Izanami
japuk77
Izanami
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,039
Damage
55,253
77,189
Taken
71,604
53,668
Mitigated
32,168
7,836
Healing
18,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Asuriel_X6
Guan Yu
13,224
3,207
268
3,342
19,183
20,709
243
2,979
16,204
0
34,257
W
Guan Yu
Diplex96
Guan Yu
3,215
612
2,586
2,576
13,834
6,713
87
1,887
11,858
0
9,435
L
3,039
1,905
0
156
16,948
7,954
208
75
16,873
0
69,576
L
Medusa
10,097
4,803
0
1,008
10,771
3,571
976
2,245
8,526
0
46,140
L
Bellona
KA1ZE Arch
Bellona
12,802
3,754
0
2,633
15,771
17,037
1,465
1,469
14,302
7,604
59,593
L
5,877
717
200
229
14,516
4,397
249
3,315
11,201
34,550
0
W
Tiamat
9,395
1,329
0
1,910
15,600
7,213
879
805
14,745
39,121
0
W
Loki
13,206
2,932
0
3,754
14,556
7,298
769
1,677
12,712
118
59,234
W
Arachne
fou-koala201
Arachne
14,554
9,951
0
4,271
15,938
6,747
3,233
1,252
14,606
0
93,845
W
Izanami
japuk77
Izanami
14,883
9,952
241
3,133
11,676
4,197
3,906
2,198
9,355
0
94,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,659
Gold Earned
56,422
411
Minions Killed
464
0
Camps Cleared
0
1,727,225
Distance Traveled
2,081,125
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,822
446
42
2
0
371,419
0
W
Guan Yu
9,083
413
12
1
0
385,507
0
L
Set
10,727
488
116
5
0
352,929
0
L
Medusa
9,681
440
86
4
0
262,017
0
L
Bellona
11,745
534
109
5
0
409,068
1
L
Ra
8,684
395
58
3
0
331,792
0
W
Tiamat
10,256
466
48
2
0
385,200
2
W
Loki
11,736
533
100
5
0
436,357
2
W
Arachne
12,942
588
146
7
0
459,937
7
W
Izanami
12,405
564
158
7
0
414,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role