Player Matchup

Scylla
Scylla
ChaseChapaa
Scylla
Level 50
God Stats
33W - 42L
1,477 SR
Queue Stats
34W - 46L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
FooFoo6517
Gilgamesh
Level 60
God Stats
4W - 4L
1,419 SR
Queue Stats
48W - 63L
1,387 Elo+
Solo
Athena
Athena
drew5315
Athena
Level 97
God Stats
1W - 3L
1,325 SR
Queue Stats
196W - 194L
1,444 Elo+
Party 1
Apollo
Apollo
l RavenEffect l
Apollo
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 201L
1,479 Elo+
Party 1
Osiris
Osiris
xPINKxDIDDYx
Osiris
Level 46
God Stats
1W - 1L
1,654 SR
Queue Stats
64W - 73L
1,368 Elo+
Solo
Team Averages
Level 73
1,475 SR
1,427 Elo+

VS

Team Averages
Level 104
1,492 SR
1,458 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
LEG beetleink0
Ah Puch
Level 104
God Stats
4W - 2L
1,445 SR
Queue Stats
53W - 44L
1,514 Elo+
Solo
Ymir
Ymir
PheonixVir
Ymir
Level 48
God Stats
15W - 8L
1,409 SR
Queue Stats
261W - 320L
1,442 Elo+
Solo
Nu Wa
Nu Wa
Themyscira_Queen
Nu Wa
Level 103
God Stats
70W - 54L
1,451 SR
Queue Stats
182W - 196L
1,376 Elo+
Solo
Scylla
Scylla
jiaval666
Scylla
Level 120
God Stats
130W - 119L
1,653 SR
Queue Stats
560W - 577L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
1 / 2 / 4
9,649
877
4,582
5,454
1,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
FooFoo6517
Gilgamesh
16
3 / 10 / 4
10,533
958
5,780
24,854
12,021
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
drew5315
Athena
17
1 / 3 / 10
11,387
1,035
12,673
18,421
23,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 5 / 6
10,882
989
7,291
18,239
6,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Osiris
16
4 / 11 / 3
10,688
972
12,519
24,156
10,123
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

36

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
5 / 2 / 13
11,728
1,066
14,589
8,892
3,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
7 / 0 / 17
12,554
1,141
25,999
6,109
3,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 6 / 18
11,428
1,039
7,606
16,569
19,110
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
3 / 0 / 15
11,084
1,008
11,408
4,385
1,601
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
jiaval666
Scylla
20
13 / 3 / 15
13,955
1,269
26,001
11,626
4,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
109
11
Kills
31
31
Deaths
11
27
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
2
13
5.75
L
Scylla
1
2
4
1.5
L
Gilgamesh
FooFoo6517
Gilgamesh
3
10
4
0.5
W
7
0
17
15.5
W
3
6
18
2
W
3
0
15
10.5
L
Athena
drew5315
Athena
1
3
10
2
W
Scylla
jiaval666
Scylla
13
3
15
6.83
L
2
5
6
1
L
Osiris
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,845
Damage
85,603
91,124
Taken
47,581
53,981
Mitigated
32,583
6,870
Healing
7,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,589
6,691
0
2,289
8,892
3,981
0
3,722
5,170
0
28,869
L
Scylla
4,582
49
0
0
5,454
1,831
0
3,727
1,727
13,125
0
L
Gilgamesh
FooFoo6517
Gilgamesh
5,780
1,027
0
898
24,854
12,021
0
19,449
5,405
0
33,776
W
25,999
545
0
2,112
6,109
3,198
0
1,833
4,276
56,528
0
W
7,606
1,381
0
0
16,569
19,110
0
4,587
11,982
15,687
0
W
11,408
3,312
0
463
4,385
1,601
0
1,897
2,488
32,202
0
L
Athena
drew5315
Athena
12,673
1,649
0
4,572
18,421
23,793
0
11,666
6,619
20,367
0
W
Scylla
jiaval666
Scylla
26,001
1,819
0
2,479
11,626
4,693
0
5,216
6,410
40,640
0
L
7,291
3,256
0
1,368
18,239
6,213
0
14,922
3,207
0
38,011
L
Osiris
12,519
5,569
0
32
24,156
10,123
0
20,981
3,152
0
25,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,139
Gold Earned
60,749
178
Minions Killed
208
5
Camps Cleared
8
899,326
Distance Traveled
1,018,894
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,728
1,066
38
3
0
178,738
1
L
Scylla
9,649
877
17
2
0
93,422
0
L
Gilgamesh
10,533
958
43
4
1
197,443
0
W
Ah Puch
12,554
1,141
81
7
1
242,305
1
W
Ymir
11,428
1,039
14
1
1
158,770
1
W
Nu Wa
11,084
1,008
39
4
4
214,238
0
L
Athena
11,387
1,035
20
2
0
193,416
0
W
Scylla
13,955
1,269
36
3
2
224,843
0
L
Apollo
10,882
989
72
7
4
209,609
0
L
Osiris
10,688
972
26
2
0
205,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role