Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BloodyTwilight
Izanami
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 72L
1,468 Elo+
Party 1
Sol
Sol
Ombrek
Sol
Level 160
God Stats
9W - 4L
1,697 SR
Queue Stats
763W - 751L
1,491 Elo+
Solo
He Bo
He Bo
abckiller51
He Bo
Level 159
God Stats
15W - 20L
1,344 SR
Queue Stats
1,785W - 1,777L
1,534 Elo+
Solo
Guan Yu
Guan Yu
Фармацевт
Guan Yu
Level 125
God Stats
2W - 1L
1,569 SR
Queue Stats
200W - 192L
1,512 Elo+
Party 1
Team Averages
Level 138
1,522 SR
1,501 Elo+

VS

Team Averages
Level 98
1,552 SR
1,580 Elo+
Sylvanus
Sylvanus
AlbertMartin27
Sylvanus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,761 Elo+
Party 2
Hercules
Hercules
Andronios
Hercules
Level 144
God Stats
24W - 16L
1,603 SR
Queue Stats
1,696W - 1,755L
1,541 Elo+
Solo
Mercury
Mercury
Duraliev
Mercury
Level 138
God Stats
13W - 13L
1,491 SR
Queue Stats
944W - 946L
1,571 Elo+
Solo
Vamana
Vamana
aseremon
Vamana
Level 66
God Stats
0W - 3L
1,215 SR
Queue Stats
43W - 57L
1,497 Elo+
Party 2
Artemis
Artemis
crustyBawlz89
Artemis
Level 125
God Stats
8W - 6L
1,954 SR
Queue Stats
977W - 980L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
11 / 3 / 12
11,965
855
19,503
14,034
8,755
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 4 / 15
11,271
805
18,520
11,725
5,416
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
Ombrek
Sol
17
4 / 2 / 11
10,480
749
13,299
11,183
4,245
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 4 / 11
9,899
707
8,736
8,709
2,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 3 / 18
10,038
717
7,272
13,339
14,148
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
1 / 6 / 5
8,304
593
2,915
15,265
14,690
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
Andronios
Hercules
18
6 / 3 / 6
10,541
753
18,213
21,849
19,823
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Duraliev
Mercury
15
6 / 7 / 7
9,926
709
7,519
12,116
5,461
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
aseremon
Vamana
20
2 / 3 / 10
11,304
807
10,768
22,405
14,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
16
1 / 5 / 9
9,662
690
12,470
12,925
6,090
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
53
24
Kills
16
16
Deaths
24
67
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
11
3
12
5.67
L
Sylvanus
1
6
5
0.58
L
Hercules
Andronios
Hercules
6
3
6
3
W
5
4
15
3.13
L
Mercury
Duraliev
Mercury
6
7
7
1.36
W
Sol
Ombrek
Sol
4
2
11
4.75
W
3
4
11
2.13
L
Vamana
aseremon
Vamana
2
3
10
2.33
L
Artemis
1
5
9
1.1
W
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,330
Damage
51,885
58,990
Taken
84,560
35,407
Mitigated
60,485
27,199
Healing
31,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
19,503
3,402
1,365
4,042
14,034
8,755
659
541
13,181
0
40,250
L
Sylvanus
2,915
912
2,348
1,466
15,265
14,690
532
5,173
10,092
6,764
0
L
Hercules
Andronios
Hercules
18,213
1,579
673
8,033
21,849
19,823
439
5,577
16,272
0
26,677
W
18,520
8,091
1,015
1,144
11,725
5,416
1,575
249
11,224
0
40,983
L
Mercury
Duraliev
Mercury
7,519
1,101
656
769
12,116
5,461
144
3,755
8,361
0
17,392
W
Sol
Ombrek
Sol
13,299
4,569
1,649
4,470
11,183
4,245
2,796
728
10,213
32,203
0
W
8,736
258
1,708
1,073
8,709
2,843
282
0
8,512
15,864
0
L
Vamana
aseremon
Vamana
10,768
4,363
2,014
10,538
22,405
14,421
321
4,859
17,546
0
32,796
L
Artemis
12,470
2,115
2,624
2,680
12,925
6,090
338
2,671
10,254
0
32,858
W
7,272
766
5,896
4,837
13,339
14,148
399
1,397
11,694
0
12,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,653
Gold Earned
49,737
162
Minions Killed
124
0
Camps Cleared
0
1,243,283
Distance Traveled
1,252,575
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,965
855
49
4
0
288,046
3
L
Sylvanus
8,304
593
9
1
0
135,695
2
L
Hercules
10,541
753
17
1
0
286,019
0
W
Izanami
11,271
805
49
4
0
237,446
1
L
Mercury
9,926
709
23
2
0
287,456
0
W
Sol
10,480
749
37
3
0
245,081
1
W
He Bo
9,899
707
15
1
0
231,457
5
L
Vamana
11,304
807
39
3
0
299,378
0
L
Artemis
9,662
690
36
3
0
244,027
0
W
Guan Yu
10,038
717
12
1
0
241,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role