Player Matchup

Jormungandr
Jormungandr
JOHN2LORD
Jormungandr
Level 143
God Stats
6W - 9L
1,492 SR
Queue Stats
62W - 65L
1,533 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RunAlone
Morgan Le Fay
Level 146
God Stats
1W - 4L
1,500 SR
Queue Stats
39W - 37L
1,643 Elo+
Solo
Artemis
Artemis
USAF-Unstopable
Artemis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,698 Elo+
Solo
Team Averages
Level 138
1,497 SR
1,625 Elo+

VS

Team Averages
Level 130
1,527 SR
1,550 Elo+
Guan Yu
Guan Yu
BRAY-YAN
Guan Yu
Level 145
God Stats
11W - 6L
1,315 SR
Queue Stats
159W - 195L
1,498 Elo+
Solo
Thanatos
Thanatos
I Dulac I
Thanatos
Level 127
God Stats
2W - 2L
1,519 SR
Queue Stats
4W - 7L
1,577 Elo+
Party 1
Anubis
Anubis
l Mercier l
Anubis
Level 117
God Stats
2W - 3L
1,746 SR
Queue Stats
5W - 8L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
JOHN2LORD
Jormungandr
17
4 / 3 / 6
13,000
722
13,198
17,756
15,906
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Morgan Le Fay
RunAlone
Morgan Le Fay
16
7 / 8 / 2
12,202
678
14,300
17,745
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 8 / 5
9,630
535
4,478
10,178
1,970
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BRAY-YAN
Guan Yu
17
5 / 3 / 10
12,588
699
10,479
20,395
19,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
I Dulac I
Thanatos
17
12 / 6 / 6
13,305
739
15,931
14,067
5,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
16
2 / 2 / 13
11,668
648
12,866
13,244
5,527
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
11
Kills
19
19
Deaths
11
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BRAY-YAN
Guan Yu
5
3
10
3.33
W
Thanatos
I Dulac I
Thanatos
12
6
6
2.5
L
Jormungandr
JOHN2LORD
Jormungandr
4
3
6
2.33
L
Morgan Le Fay
RunAlone
Morgan Le Fay
7
8
2
1
L
0
8
5
0.31
W
Anubis
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,976
Damage
39,276
45,679
Taken
47,706
22,341
Mitigated
30,951
3,818
Healing
18,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BRAY-YAN
Guan Yu
10,479
827
1,044
4,232
20,395
19,618
416
9,724
10,233
186
46,794
W
Thanatos
I Dulac I
Thanatos
15,931
3,351
0
7,061
14,067
5,806
1,396
7,427
6,347
0
40,673
L
Jormungandr
JOHN2LORD
Jormungandr
13,198
2,863
415
1,490
17,756
15,906
0
7,018
10,328
51,242
0
L
Morgan Le Fay
RunAlone
Morgan Le Fay
14,300
736
166
1,747
17,745
4,465
0
3,702
13,559
47,051
0
L
4,478
1,308
0
0
10,178
1,970
0
2,332
7,716
0
21,616
W
Anubis
12,866
730
0
6,042
13,244
5,527
919
9,337
3,517
58,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,832
Gold Earned
37,561
162
Minions Killed
185
0
Camps Cleared
0
825,810
Distance Traveled
893,747
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,588
699
57
3
0
306,204
2
W
Thanatos
13,305
739
41
2
0
303,382
1
L
Jormungandr
13,000
722
64
4
0
318,382
2
L
Morgan Le Fay
12,202
678
54
3
0
270,036
1
L
Artemis
9,630
535
44
2
0
237,392
4
W
Anubis
11,668
648
87
5
0
284,161
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role