Player Matchup

Baron Samedi
Baron Samedi
GMode94
Baron Samedi
Level 149
God Stats
17W - 16L
1,526 SR
Queue Stats
138W - 131L
1,634 Elo+
Solo
Loki
Loki
LegendaryOkami
Loki
Level 59
God Stats
11W - 17L
1,563 SR
Queue Stats
90W - 97L
1,626 Elo+
Solo
Hercules
Hercules
Sliwus
Hercules
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 20L
1,513 Elo+
Solo
Team Averages
Level 116
1,530 SR
1,591 Elo+

VS

Team Averages
Level 111
1,588 SR
1,797 Elo+
Cthulhu
Cthulhu
badlos
Cthulhu
Level 86
God Stats
1W - 0L
1,680 SR
Queue Stats
4W - 0L
1,933 Elo+
Party 1
Artemis
Artemis
darklimo275
Artemis
Level 122
God Stats
22W - 5L
1,402 SR
Queue Stats
216W - 178L
1,718 Elo+
Solo
Scylla
Scylla
lasvj
Scylla
Level 125
God Stats
7W - 6L
1,680 SR
Queue Stats
235W - 156L
1,740 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GMode94
Baron Samedi
17
2 / 5 / 11
12,957
617
10,413
18,201
9,199
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 5 / 4
13,165
627
10,911
13,901
5,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Sliwus
Hercules
18
7 / 3 / 5
13,929
663
12,210
22,728
31,612
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
badlos
Cthulhu
15
1 / 5 / 8
12,487
595
10,996
15,312
19,234
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
darklimo275
Artemis
20
5 / 4 / 3
14,576
694
18,744
13,563
6,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
lasvj
Scylla
19
7 / 5 / 5
14,481
690
13,332
10,855
4,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
29
14
Kills
13
13
Deaths
14
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
GMode94
Baron Samedi
2
5
11
1.5
L
5
5
4
1.4
L
Hercules
Sliwus
Hercules
7
3
5
3.17
W
Cthulhu
badlos
Cthulhu
1
5
8
1
W
Artemis
darklimo275
Artemis
5
4
3
1.63
W
Scylla
lasvj
Scylla
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,534
Damage
43,072
54,830
Taken
39,730
46,482
Mitigated
30,495
18,874
Healing
5,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
GMode94
Baron Samedi
10,413
746
2,220
5,393
18,201
9,199
446
9,857
8,119
64,227
0
L
10,911
2,222
0
845
13,901
5,671
576
4,826
8,921
0
50,096
L
Hercules
Sliwus
Hercules
12,210
3,038
0
10,416
22,728
31,612
216
9,002
13,462
876
53,127
W
Cthulhu
badlos
Cthulhu
10,996
665
217
0
15,312
19,234
290
5,525
9,787
31,341
0
W
Artemis
darklimo275
Artemis
18,744
9,555
0
3,109
13,563
6,566
2,239
2,890
10,673
0
84,846
W
Scylla
lasvj
Scylla
13,332
1,181
192
1,819
10,855
4,695
1,006
2,661
8,194
69,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,051
Gold Earned
41,544
243
Minions Killed
270
0
Camps Cleared
0
1,066,680
Distance Traveled
1,087,719
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,957
617
121
6
0
342,826
4
L
Loki
13,165
627
60
3
0
357,259
8
L
Hercules
13,929
663
62
3
0
366,595
3
W
Cthulhu
12,487
595
42
2
0
352,687
2
W
Artemis
14,576
694
136
6
0
383,622
5
W
Scylla
14,481
690
92
4
0
351,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role