Player Matchup

Neith
Neith
Platinum IV
Diminished6524
Neith
Platinum IV
Level 156
God Stats
44W - 53L
1,644 SR
Queue Stats
593W - 711L
1,694 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
GUNZZ SNF
Baron Samedi
Platinum V
Level 141
God Stats
2W - 7L
1,339 SR
Queue Stats
994W - 967L
1,655 MMR
Solo
Nike
Nike
Gold III
Teamwork7685
Nike
Gold III
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 50L
1,628 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,495 SR
1,659 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,503 SR
1,657 MMR
Artemis
Artemis
Platinum II
Billz Ross
Artemis
Platinum II
Level 148
God Stats
14W - 8L
1,500 SR
Queue Stats
280W - 289L
1,721 MMR
Solo
Tiamat
Tiamat
Platinum IV
CopeStradamus
Tiamat
Platinum IV
Level 107
God Stats
20W - 24L
1,620 SR
Queue Stats
698W - 849L
1,683 MMR
Solo
Ares
Ares
Gold II
Keemkeem34
Ares
Gold II
Level 110
God Stats
1W - 0L
1,390 SR
Queue Stats
156W - 178L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
9,328
666
12,741
12,487
4,687
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
GUNZZ SNF
Baron Samedi
13
1 / 5 / 5
8,821
630
9,301
12,367
8,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
2 / 0 / 1
8,397
600
1,251
3,130
1,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bans
Morgan Le FayBaba YagaThothSolGilgamesh

VS

Bans
AthenaCerberusCabrakanKhepriSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Billz Ross
Artemis
15
4 / 1 / 4
10,454
747
10,970
9,329
3,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 3 / 6
10,067
719
7,427
8,957
5,404
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 4
9,944
710
3,107
15,562
17,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
6
Kills
7
8
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
Billz Ross
Artemis
4
1
4
6
W
2
3
6
1.67
L
3
3
2
1.33
L
Baron Samedi
GUNZZ SNF
Baron Samedi
1
5
5
0.7
W
1
3
4
1
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,293
Damage
21,504
27,984
Taken
33,848
14,160
Mitigated
26,144
7,052
Healing
5,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Billz Ross
Artemis
10,970
4,806
0
500
9,329
3,542
2,646
2,894
6,435
0
49,068
W
7,427
107
0
1,088
8,957
5,404
78
2,523
6,434
43,407
0
L
12,741
2,680
0
3,122
12,487
4,687
0
5,452
7,035
0
49,012
L
Baron Samedi
GUNZZ SNF
Baron Samedi
9,301
434
938
1,626
12,367
8,247
0
4,005
8,362
29,636
0
W
3,107
103
836
2,969
15,562
17,198
72
3,884
11,678
18,486
0
L
1,251
90
0
1,366
3,130
1,226
0
1,077
2,053
0
4,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,546
Gold Earned
30,465
130
Minions Killed
163
0
Camps Cleared
0
541,927
Distance Traveled
757,453
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,454
747
78
6
0
254,031
4
W
Tiamat
10,067
719
68
5
0
262,104
1
L
Neith
9,328
666
75
5
0
262,953
3
L
Baron Samedi
8,821
630
49
4
0
204,577
0
W
Ares
9,944
710
17
1
0
241,318
1
L
Nike
8,397
600
6
0
0
74,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role