Player Matchup

Nemesis
Nemesis
Gold II
 
Nemesis
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold V
 
Da Ji
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver I
AeroBradley
Tyr
Silver I
Level 128
God Stats
4W - 10L
1,651 SR
Queue Stats
74W - 59L
1,364 MMR
Party 2
Ares
Ares
Silver I
BabyJhonys
Ares
Silver I
Level 160
God Stats
18W - 15L
1,668 SR
Queue Stats
781W - 791L
1,221 MMR
Party 2
Apollo
Apollo
Silver III
OmniaNoctem
Apollo
Silver III
Level 144
God Stats
0W - 1L
1,340 SR
Queue Stats
35W - 37L
1,323 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,532 SR
1,382 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,559 SR
1,346 MMR
Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
InsanityDanny-
Loki
Silver I
Level 160
God Stats
7W - 8L
1,835 SR
Queue Stats
68W - 70L
1,416 MMR
Party 1
Geb
Geb
Silver IV
Logan942
Geb
Silver IV
Level 85
God Stats
3W - 3L
1,090 SR
Queue Stats
117W - 128L
831 MMR
Solo
Achilles
Achilles
Bronze III
dame_MMR_bebeTO-
Achilles
Bronze III
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,564 MMR
Party 1
Agni
Agni
Gold IV
tobicfc
Agni
Gold IV
Level 156
God Stats
14W - 4L
1,868 SR
Queue Stats
426W - 423L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
5 / 2 / 1
8,475
565
4,563
10,162
3,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
 
Da Ji
11
4 / 9 / 0
7,073
472
5,129
11,529
4,089
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 0
7,892
526
4,973
10,829
9,275
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 3 / 4
6,437
429
2,989
9,894
5,656
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
13
0 / 4 / 0
7,331
489
3,742
9,292
2,910
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Morgan Le FaySetTiamatAthenaGilgamesh

VS

Bans
ScyllaJanusSylvanusThothTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
5 / 1 / 0
9,036
602
9,170
7,820
2,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 4
7,844
523
6,873
6,571
4,448
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 1 / 5
7,377
492
3,068
12,331
10,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 2 / 4
8,800
587
6,817
7,903
3,166
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
tobicfc
Agni
13
5 / 5 / 6
8,181
545
6,978
7,139
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
10
Kills
19
19
Deaths
10
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
2
1
2.75
L
Da Ji
 
Da Ji
4
9
0
0.44
W
Ullr
 
Ullr
5
1
0
5
L
1
1
0
1
L
0
3
4
0.67
W
1
1
4
3
W
1
1
5
3.5
L
Apollo
0
4
0
0
W
7
2
4
4.5
W
Agni
tobicfc
Agni
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,396
Damage
32,906
51,706
Taken
41,764
25,795
Mitigated
23,017
9,532
Healing
7,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,563
1,608
0
663
10,162
3,865
0
1,179
8,962
0
53,922
L
Da Ji
 
Da Ji
5,129
576
0
1,106
11,529
4,089
0
4,936
6,593
0
33,812
W
Ullr
 
Ullr
9,170
3,353
0
545
7,820
2,469
3,120
574
7,246
0
70,587
L
4,973
1,243
0
5,516
10,829
9,275
196
1,541
9,288
0
51,893
L
2,989
104
15
715
9,894
5,656
0
2,194
7,700
23,869
0
W
6,873
1,434
0
2,227
6,571
4,448
0
823
5,748
0
45,169
W
3,068
274
0
640
12,331
10,909
0
1,499
10,832
23,471
0
L
Apollo
3,742
2,629
0
1,517
9,292
2,910
0
175
9,117
0
50,373
W
6,817
2,186
0
2,223
7,903
3,166
0
66
7,837
0
46,712
W
Agni
tobicfc
Agni
6,978
895
0
1,833
7,139
2,025
0
188
6,951
45,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,208
Gold Earned
41,238
415
Minions Killed
430
0
Camps Cleared
0
1,349,360
Distance Traveled
1,491,207
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,475
565
85
6
0
315,278
4
L
Da Ji
7,073
472
57
4
0
233,052
3
W
Ullr
9,036
602
133
9
0
281,387
2
L
Tyr
7,892
526
114
8
0
281,212
3
L
Ares
6,437
429
40
3
0
260,698
5
W
Loki
7,844
523
85
6
0
313,546
2
W
Geb
7,377
492
38
3
0
304,483
1
L
Apollo
7,331
489
119
8
0
259,120
1
W
Achilles
8,800
587
83
6
0
316,477
4
W
Agni
8,181
545
91
6
0
275,314
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role