Player Matchup

Olorun
Olorun
 
Olorun
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
MAJD GL0RY
The Morrigan
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
207W - 137L
1,572 Elo+
Solo
Cernunnos
Cernunnos
XBeNiZe
Cernunnos
Level 13
God Stats
2W - 2L
1,299 SR
Queue Stats
85W - 43L
1,610 Elo+
Solo
Yemoja
Yemoja
bestiaa19
Yemoja
Level 18
God Stats
21W - 13L
1,692 SR
Queue Stats
77W - 81L
1,529 Elo+
Solo
Ravana
Ravana
the_mad_k
Ravana
Level 24
God Stats
3W - 1L
1,718 SR
Queue Stats
207W - 206L
1,564 Elo+
Solo
Team Averages
Level 21
1,542 SR
1,555 Elo+

VS

Team Averages
Level 25
1,437 SR
1,538 Elo+
Set
Set
AssassinX003
Set
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 103L
1,502 Elo+
Party 1
Ares
Ares
CreakyCargo
Ares
Level 25
God Stats
48W - 61L
1,511 SR
Queue Stats
86W - 95L
1,494 Elo+
Party 1
Janus
Janus
Leonhartxviii
Janus
Level 29
God Stats
2W - 5L
1,611 SR
Queue Stats
73W - 34L
1,632 Elo+
Solo
Izanami
Izanami
Naviam
Izanami
Level 16
God Stats
0W - 5L
1,018 SR
Queue Stats
49W - 48L
1,528 Elo+
Solo
Chaac
Chaac
Shooterking1994
Chaac
Level 27
God Stats
131W - 116L
1,544 SR
Queue Stats
293W - 293L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
4 / 2 / 0
6,576
658
5,426
8,283
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
MAJD GL0RY
The Morrigan
11
2 / 0 / 0
6,401
640
2,215
3,438
1,130
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
XBeNiZe
Cernunnos
10
7 / 0 / 1
6,179
618
7,740
5,198
1,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
bestiaa19
Yemoja
9
1 / 0 / 4
5,112
511
2,458
4,151
1,882
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
the_mad_k
Ravana
10
1 / 0 / 3
5,700
570
3,164
3,868
1,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,970
497
1,717
7,470
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 3 / 0
4,453
445
2,749
7,352
2,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 1 / 0
6,014
601
2,345
4,182
948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Naviam
Izanami
7
0 / 3 / 0
4,516
452
1,936
4,601
956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 4 / 1
5,426
543
4,909
7,676
5,185
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
15
Kills
2
2
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
2
0
2
L
0
4
1
0.13
L
0
3
0
0
L
1
1
0
1
W
The Morrigan
MAJD GL0RY
The Morrigan
2
0
0
2
L
Izanami
Naviam
Izanami
0
3
0
0
L
1
4
1
0.38
W
Cernunnos
XBeNiZe
Cernunnos
7
0
1
7.5
W
Yemoja
bestiaa19
Yemoja
1
0
4
3
W
Ravana
the_mad_k
Ravana
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,003
Damage
13,656
24,938
Taken
31,281
9,796
Mitigated
12,037
8,817
Healing
7,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,426
2,805
0
3,563
8,283
3,710
722
944
7,339
32,205
5,166
L
1,717
631
0
2,492
7,470
2,195
0
1,243
6,227
0
20,441
L
2,749
190
0
460
7,352
2,753
0
1,747
5,605
12,130
0
L
2,345
480
0
857
4,182
948
0
1,289
2,893
40,249
0
W
The Morrigan
MAJD GL0RY
The Morrigan
2,215
568
0
580
3,438
1,130
156
760
2,678
41,795
0
L
Izanami
Naviam
Izanami
1,936
1,110
0
729
4,601
956
0
394
4,207
0
19,903
L
4,909
1,302
0
2,694
7,676
5,185
403
4,558
3,118
0
26,699
W
Cernunnos
XBeNiZe
Cernunnos
7,740
3,819
0
1,534
5,198
1,865
531
1,688
3,510
0
39,123
W
Yemoja
bestiaa19
Yemoja
2,458
693
1,257
1,347
4,151
1,882
0
1,146
3,005
9,894
0
W
Ravana
the_mad_k
Ravana
3,164
1,030
0
536
3,868
1,209
0
556
3,312
0
29,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,968
Gold Earned
25,379
293
Minions Killed
250
0
Camps Cleared
0
906,033
Distance Traveled
979,074
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,576
658
60
6
0
159,631
1
L
Set
4,970
497
50
5
0
213,986
0
L
Ares
4,453
445
19
2
0
169,354
1
L
Janus
6,014
601
93
9
0
212,314
4
W
The Morrigan
6,401
640
90
9
0
180,204
2
L
Izanami
4,516
452
43
4
0
183,408
1
L
Chaac
5,426
543
45
5
0
200,012
3
W
Cernunnos
6,179
618
66
7
0
183,628
0
W
Yemoja
5,112
511
23
2
0
161,037
3
W
Ravana
5,700
570
54
5
0
221,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role